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hazelhimself
- Gryphon Knight
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- Posts: 320
- Joined: Apr 19, 2015 23:01
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by hazelhimself » Apr 26, 2016 20:11
Nef Melody wrote:hazelhimself wrote:Im wondering..what are your predictions regarding setup types of the three realms? (melee, hybrid, caster) Basically i personally dont see any reason to run a castersetup at all unless playing hib. NS is just soooo damn good and grppurge seems the only potent way to counter it.
That is correct. Mid will be centered around full melee grps, some of them might add a supp rm for red ns. Albs will be mostly melee grps aswell, maybe a couple of hybrid grps with sorc/theu/cab, but I doubt that we will see lots of alb castergrps. Hib can play pretty much everything (melee,hybrid,caster or 5x support)
i figured. too bad...i enjoy hib classes the most but just dont feel @ home in hibernia :> thanks anyway for confirming!
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Raifs
- Gryphon Knight
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- Posts: 303
- Joined: Nov 14, 2009 01:00
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by Raifs » Apr 26, 2016 20:13
The implementation of the minstrel charm mechanic will determine what setup will be the strongest for albion.
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Nezix
- Phoenix Knight
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- Posts: 1138
- Joined: Oct 27, 2012 08:41
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by Nezix » Apr 26, 2016 20:23
Raifs wrote:The implementation of the minstrel charm mechanic will determine what setup will be the strongest for albion.
Not whatever mess existed before where you could charm a pet, send it at someone, then charm another one, and do the same. Expect live like
Nezix - 50 Minstrel <The Band>
Merlin: Arthur, what is best in life? Arthur: To crush your enemies, to see them driven before you, and to hear the lamentations of their Lurikeens.
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teddie
- Gryphon Knight
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- Posts: 352
- Joined: Jan 30, 2010 01:00
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by teddie » Apr 26, 2016 23:44
Nezix wrote:Raifs wrote:The implementation of the minstrel charm mechanic will determine what setup will be the strongest for albion.
Not whatever mess existed before where you could charm a pet, send it at someone, then charm another one, and do the same. Expect live like
I think it is more about the release and cc mechanic. But hey, i am using spellqueue, so i better stay 3 month in thidranki until half of all these freeshard-professionals are gone again. Different setups, different realmranks, 30 min timer, setgrp vs. pug vs. random, etc., but spellqueue or not will make the difference, sure.^^
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falscheneun
- Gryphon Knight
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- Posts: 393
- Joined: Aug 27, 2014 12:59
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by falscheneun » Apr 27, 2016 00:03
sweet, bringing that genesis attitude over here.
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Loriot
- Myrmidon
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- Posts: 90
- Joined: Apr 20, 2016 11:02
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by Loriot » Apr 27, 2016 00:04
Liss wrote:Loriot wrote:no it helps for crit dmg , great if you play with an ench that debuffs for you but it wouldn't be on my top priority ra list if you play a disease/ns rupt bot in a melee setup.
Why not? Disease can crit; so can str/con and similar debuffs..
maybe im wrong but i never noticed any difference on the nearsight effect but you are right it works on debuffs and disease. anyway even if it works on nearsight i still wouldnt get higher as wild arcana 1 in a tank setup. lw1,aug dex, aug acu3+mota,mcl and purge are way more important and consume enough points till you hit some higher rr and even after that u might still rather want to have some gimmicks like moc, empty mind or raging power.
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Floki_Live
- Myrmidon
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- Posts: 139
- Joined: May 25, 2006 00:00
- Location: France
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by Floki_Live » Apr 27, 2016 00:35
Do you think bomb group could do the job on uthgard 2.0 ?
i get bored to read "meele group , meele group and again meele group"
Uth 2.0 -> Twitch Mentalist lvl50 Twitcha Animist lvl50 Luri Nightshade lvl50 https://www.twitch.tv/floki_liveUth 1.0 Chokapik Nightshade 6L+ Fille Tify Florian Vipah
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Loriot
- Myrmidon
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- Posts: 90
- Joined: Apr 20, 2016 11:02
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by Loriot » Apr 27, 2016 00:58
Floki_Live wrote:Do you think bomb group could do the job on uthgard 2.0 ?
i get bored to read "meele group , meele group and again meele group"
i would say it depends on the server population since the maingoal of bombgroups are the 8vX and XvX fights. means as more zergy it gets as more viable bombgrps will be.
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Nef Melody
- Phoenix Knight
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- Posts: 1601
- Joined: Nov 22, 2010 16:56
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by Nef Melody » Apr 27, 2016 02:07
Floki_Live wrote:Do you think bomb group could do the job on uthgard 2.0 ?
i get bored to read "meele group , meele group and again meele group"
Uthgard 2.0 will be centered alot around keep fights - bomb grps are definitely viable for those. Openfield I'd say only hib bomb grps can compete with standard 8v8 setups or be useful in zergs because they can easily switch to debuff nukes.
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Loriot
- Myrmidon
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- Posts: 90
- Joined: Apr 20, 2016 11:02
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by Loriot » Apr 27, 2016 03:13
Nef Melody wrote:Floki_Live wrote:Do you think bomb group could do the job on uthgard 2.0 ?
Openfield I'd say only hib bomb grps can compete with standard 8v8 setups or be useful in zergs because they can easily switch to debuff nukes.
hmm don't you think all realms can build bombgroups that can perform great in zergs? hib have a huge advantage with the debuff nuke since they dont rely on that short range damage, sure and baod is also really great but i wouldnt understimate the other realms. mid have the highest bomb dmg and best cc with ichor+ae stun and alb have insane burst with vulcanic pillar + the sos mobility, bof/sb can also help rushing into the melees and not having amnesia on timers like bards can help aswell vsX . maybe i'm wrong but to me it looks like alb and mid are even better in the main thing a bombgroup is made for because of the higher damage and better mobility/cc while hibs are not restrictive to build up that close range situation.
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Amisch
- Gryphon Knight
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- Posts: 336
- Joined: Jun 12, 2007 00:00
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by Amisch » Apr 27, 2016 11:00
Whats your preferred Druid specc for leveling and later on RvR. Also - What RAs would you recommend getting first and in what order?
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Nef Melody
- Phoenix Knight
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- Posts: 1601
- Joined: Nov 22, 2010 16:56
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by Nef Melody » Apr 27, 2016 11:27
Loriot wrote:Nef Melody wrote:Floki_Live wrote:Do you think bomb group could do the job on uthgard 2.0 ?
Openfield I'd say only hib bomb grps can compete with standard 8v8 setups or be useful in zergs because they can easily switch to debuff nukes.
hmm don't you think all realms can build bombgroups that can perform great in zergs? hib have a huge advantage with the debuff nuke since they dont rely on that short range damage, sure and baod is also really great but i wouldnt understimate the other realms. mid have the highest bomb dmg and best cc with ichor+ae stun and alb have insane burst with vulcanic pillar + the sos mobility, bof/sb can also help rushing into the melees and not having amnesia on timers like bards can help aswell vsX . maybe i'm wrong but to me it looks like alb and mid are even better in the main thing a bombgroup is made for because of the higher damage and better mobility/cc while hibs are not restrictive to build up that close range situation.
The biggest problems I see with bombgrps in general is that 90% of the players are alot better than they used to be at classic times daoc in the past. It's not 2002 anymore, people won't clump up alltogether to let you bomb them but instead just spread out and spam aoes if you stack multiple bombs. Yes you might get lucky and land an aoe cc on a zerg and might be able to burst them down with ichor/aoe stun or mocbombs + volcanic pillar, but I doubt that this is reliable in any form
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Nef Melody
- Phoenix Knight
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- Posts: 1601
- Joined: Nov 22, 2010 16:56
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by Nef Melody » Apr 27, 2016 11:43
Amisch wrote:Whats your preferred Druid specc for leveling and later on RvR. Also - What RAs would you recommend getting first and in what order?
I think that 40Nurture/30regrowth/20nature or 40Nurture/35Regrowth/rest nature Are the best specs. First one gives you a decent pet, second one has a better greater heal and better instant heals. Some druids will want to go 42Nurture to buff acu to casters that are unwilling or unable to charge acuity, but I wouldn't recommend that. Ras : Lw1 Grp purge Purge Mcl1 Dex2 then go for higher casting speed - acu3, mastery of the arts 3 - maybe mcl2 somewhere inbetween at really high ranks add moc together with raging power I am unsure yet of how effective Mastery of the Arcane will be to cap buffs, that might be worth points aswell. For leveling I guess that your level -2 into Nurture and the remaining points into regrowth is a good rule of thumb
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Loriot
- Myrmidon
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- Posts: 90
- Joined: Apr 20, 2016 11:02
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by Loriot » Apr 27, 2016 11:55
Nef Melody wrote:Loriot wrote:
hmm don't you think all realms can build bombgroups that can perform great in zergs? hib have a huge advantage with the debuff nuke since they dont rely on that short range damage, sure and baod is also really great but i wouldnt understimate the other realms. mid have the highest bomb dmg and best cc with ichor+ae stun and alb have insane burst with vulcanic pillar + the sos mobility, bof/sb can also help rushing into the melees and not having amnesia on timers like bards can help aswell vsX . maybe i'm wrong but to me it looks like alb and mid are even better in the main thing a bombgroup is made for because of the higher damage and better mobility/cc while hibs are not restrictive to build up that close range situation.
The biggest problems I see with bombgrps in general is that 90% of the players are alot better than they used to be at classic times daoc in the past. It's not 2002 anymore, people won't clump up alltogether to let you bomb them but instead just spread out and spam aoes if you stack multiple bombs. Yes you might get lucky and land an aoe cc on a zerg and might be able to burst them down with ichor/aoe stun or mocbombs + volcanic pillar, but I doubt that this is reliable in any form
ok thanks for your opinion. but what if you just pull a 3spec rm in the bomb grp? than u get also the baseline debuff and additional some other gimmicks like an single/ae debuff dd, single/ae snare dd, bubble spam and a decent nearsight etc. shouldn't that work similar as for hibs? Edit: a sorc that cold debuff for bomb AND baseline should work as well for albs.
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Nef Melody
- Phoenix Knight
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- Posts: 1601
- Joined: Nov 22, 2010 16:56
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by Nef Melody » Apr 27, 2016 12:27
Loriot wrote:Nef Melody wrote:Loriot wrote:
hmm don't you think all realms can build bombgroups that can perform great in zergs? hib have a huge advantage with the debuff nuke since they dont rely on that short range damage, sure and baod is also really great but i wouldnt understimate the other realms. mid have the highest bomb dmg and best cc with ichor+ae stun and alb have insane burst with vulcanic pillar + the sos mobility, bof/sb can also help rushing into the melees and not having amnesia on timers like bards can help aswell vsX . maybe i'm wrong but to me it looks like alb and mid are even better in the main thing a bombgroup is made for because of the higher damage and better mobility/cc while hibs are not restrictive to build up that close range situation.
The biggest problems I see with bombgrps in general is that 90% of the players are alot better than they used to be at classic times daoc in the past. It's not 2002 anymore, people won't clump up alltogether to let you bomb them but instead just spread out and spam aoes if you stack multiple bombs. Yes you might get lucky and land an aoe cc on a zerg and might be able to burst them down with ichor/aoe stun or mocbombs + volcanic pillar, but I doubt that this is reliable in any form
ok thanks for your opinion. but what if you just pull a 3spec rm in the bomb grp? than u get also the baseline debuff and additional some other gimmicks like an single/ae debuff dd, single/ae snare dd, bubble spam and a decent nearsight etc. shouldn't that work similar as for hibs? Edit: a sorc that cold debuff for bomb AND baseline should work as well for albs.
The thing is that you really want to have the last Debuff for max. dmg. A sorc would have to spec into body, I believe the last cold debuff is at 46 for sorc. That would leave you with a very low duration aoe mezz/mezz dampening and pom. Mids would have to run a full RC rm, which doesn't add alot to the grp except for the cold debuff and a mediocre aoe + some bolts Hibs on the other hand have the red heat debuff in the same line as their bomb for enchanter, the eld in the grp can go splitspec for 2nd best bomb and 2nd best nearsight plus disease and a snare aoe aswell as s/c ae debuff. Aditionally, Alb and Mid are way more vulnerable to nearsight because hib has 2x grp purge plus single purge on all of the casters while mid/alb only has single purge to get rid of nearsight.
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