Stealth Wars
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gumby is the best inf on uthgard
...marshall best nightshade ...waia best sb Drastic / Blademistaire / Kardashian
<Ravensworn> of Hibernia, Palomides 2001 - 2002 *** <Triggered> of Albion, Uthgard2 2017 - 2021 |
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Respecced from 35+14 bow to 45+14 bow. With a 5.5 speed bow crit shot cap (with dex buff, tested on gray) went from 996 to 1026. Just a fyi |
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Thanks, that wasnt huge numbers in diffrense
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Note I never get anywhere close to that cap in real world rvr. The dmg is upper 100's to 300 max on lev 50 targets. The range is usually about 170-270 for regular shot. |
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Ofc i meet the same RL when i PA a SB for an amazing 288 Sent from my iPad using Tapatalk |
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anyone could tell me when TS got nerfed to work at a maximum of 1000 range?
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True Sight was fixed as part of the recent stealth bugfix. Its range before the fix was wrong as research confirmed. True Sight basicly makes all stealthed characters in the vicinity have an effective stealth spec of 1 as far as being able to be detected by the archer. Normal detection rules then apply using the "effective stealth spec of 1" for the archers targets. -> Active. 30 min reuse. For archers only. Costs 10 points. Works on all stealthed units. See Hidden is its passive counterpart for assassins and works the same way but only detects archers. -> Passive. For assassins only. Costs 8 points. Only works on stealthed archers. News || Getting Started || Rules || Issue Tracker
Coloured text represents my personal opinion and is not associated with Uthgard Staff nor is it an official statement. |
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Apparently it was too good lol. This is hilarious. <Bushido>
Ardri - Minstrel Quickonthedraw - Cabalist Bareknucklechamp - Merc http://imgur.com/P2fR3JZ |
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It was simply wrong and not working correctly. News || Getting Started || Rules || Issue Tracker
Coloured text represents my personal opinion and is not associated with Uthgard Staff nor is it an official statement. |
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I ´m not an archer player, but important changes like that should be written in changelog imho. |
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Please do not spread misleading information. This was put in the changelog since it was implemented.
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No, in this case your information was misleading. The #4695 was about "Stealth spec above composite 50 effecting player detection" and True Sight (TS) TS change is just another case and has nothing to do with the other issue and should been mentioned under a seperated point in changelog imho. |
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Steath detection formula was incorporated as the fix, hence the title in the changelog. The tracker title was totally incorrect to the overall issue, which was stealth detection and mechanics.
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i don't see any properly explained changelog to the TS ability, moreover i don't know where you found the evidences of the "correct" TS behaviour, so please post those evidences you took as reference.
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I too am curious to see the video footage from 2001 of TS being used and how exactly you're able to tell that it's 1k range. <Bushido>
Ardri - Minstrel Quickonthedraw - Cabalist Bareknucklechamp - Merc http://imgur.com/P2fR3JZ |
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