Server decaying
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Yeah. Midgard players are any different than others ![]() ![]() ![]() “DAOC is not about what you can log. It's about what you can play :> ”
Uthgard 1.0: <Die Lettanten> Ivia - 8L8 Nightshade - Lone Enforcer since 8L1. Uthgard 2.0: <Illuminated Stormriders> Oxy - Hero; Ivia - Nightshade. |
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crafting alot this past weekend to skill up. lowbie asked me for 35gp. said an ACer would make him gear. i gave him 100 and told him to get weapons to when he could find them. sure it could just be an alt, but 100gp is like 10 mins of farming for me...if that. I try to help 1-2 people a week with gear/money. I feel like alot of mids are the same way. People need to step back, help learn, and teach. Community would be better for it Infection 50 Shaman
Alliant 50 Runemaster |
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I didn't say the server was dead, nor does the title of this thread. Reading comprehension FTW. YES all MMOs freeshards or otherwise, pop does down in time, especially after launch. But it went down at an alarming rate in a short period of time (usually when it's still high for new server, almost half). Sure it's more than Uth 1.0, but I'll take playing there over here any day, regardless of its faults. It's not just quieting down, I know dozens of people personally who left, this scenario causes a ripple effect of people they play with playing less, etc, etc. You have it twisted, we're not here cheering on server decay, we're merely concerned because we hope to be playing this game for years to come. And remember that the difference between NA time and EU primetime is drastic at the very least. |
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Who is crying? I'm making rational points and discussion. But I guess you wouldn't know the difference. If you don't agree, that's fine, we're all entitled to our own opinions. Most of my suggestions are pretty mild. I highly doubt a QoL suggestion of an LFG channel for people who need it would cause players to leave the server. That's ridiculous at best. "A chat channel? Absurd! Pack our things, we're outta here!" |
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"How dare you allow us to bind in this battleground at level 24! Good day sir!"
"But it will good because ..." "I said good day" Sent from my iPhone using Tapatalk My mind’s made up, don’t confuse me with facts.
You mustn't assume that your personal situation is a reflection of every other person that has logged in to Uthgard. |
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In hib people stay hours and hours only to buff others to help them leveling. To say mid has a better sozial structure is disputable.
Mid has the biggest/strongest zerg, thise leads to: 1. Longer DF times 2. Longer relict times 3. Easy lvling in SH Thise helps much more than evry ****** armor or gold that someone spent to a low lvl player. (anyway these happens on evry realm) Aside by that mid has the best lvl spots and easiest group building process in the game. These points make mid more fun to play and not that someone gave u 1 gold with lvl 5. |
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Hibs and Albs can easily form SH raids daily if they had the desire and will. I guess it's not there for them. I was hoping to see more Albs and Hibs in SH during the +50%!!!! Xp weekend. Didn't happen.
Severian, RR5 Skald
Sacrament, RR4 Healer Darkcircle, RR4 RM |
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Because the mid zerg was twice as big than the hib zerg and whipped us easily 2 times. So if u say ist easy than ist a lie or u didnt know something about the situation.
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Getting Alb into SH for a good XP grind session isn't as easy as you'd think. You get a group, you build a raid - that alone takes you 20-40~ minutes, if not more. You get everyone moving, port them over to Hib or Mid because Albion entrance to SH is quite literally a suicide run through a room full of maniacal AoE blasting Wizards. Comparatively, Midgard and Hibernia entrances are a total walk in the park to get into. Assuming nobody gets lost, goes LD, dies, etc - you made it in. Now you've got the issue of having enough level 50 participants to bear the weight of all the people who came along for XP, but ultimately can't contribute much due to level. You get XP, but it isn't great XP. Midgard zerg gets wind, probably because somebody is streaming, or somebody in Midgard inevitably has a spy using /who or straight up listening in the BG. Alb zerg fights, maybe wins, maybe dies. Either way, the end result is that you'd get better XP with a Cabalist or a Necro, or hell, even a normal group if you could build one. You will literally spend almost an hour organizing, building, and moving people to the location all for the other realm to just come over and farm you. |
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Server s dieing ..not decaying .. will end up again around 600 players who barely manage to get 1 fg or 2 in every realm bash their heads and reach rr 11 in a year or 2 ..history repeats itself. There were paladins as many as necro s when the game started ..you do /who emain and u l get 0 paladins .. albs sufered from this paladin low end range shiet and because range stayed livelike melee grps are not an option caster grp not many can play so basicly alot of alb players beginers and enthusiasts left . And a few other reasons that have been said .. 237 players in alb now at 00 00 gmt .. havent seen so few until today .
Last edited by MotaroReloaded on May 11, 2017 22:54, edited 1 time in total.
Glacius ( previous acount name)
Albion Glacius - WIzzard Disrupter - Armsman |
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past 3 days have seen insane decay tbh, usually not the one to jump the EXODUS train. But the decay is real
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I hate to jump on the train too, but...
![]() Relvinian4President2k17
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Gotta throw my +1 in. The decline is real, and these things can snowball. You might want to make a few changes if you wish to halt this well documented trend.
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To naively believe that we all share a common vision of DAoC utopia is counterproductive.
If you enabled every single one of us the ability and resources to create a, player filled, server from our own vision of perfection we would have several hundred servers all with different settings. Uthgard has the manpower, knowledge and tenacity to create a fully working server with their vision. That so important tenacity that enabled them to create this server in the first place might be a reason that changes to the original vision takes a while to realize and implement. Changes will come, sooner or later. Not everyone will be happy with them. Maybe the more than 15 years old game of DAoC has run it's course as a long term gaming investment for the majority of player even interested in the first place? Regardless of how many QoL changes or otherwise that gets implemented. I strongly believe that we have seen lots of people leaving because they came here for nostalgia, lvled to 50, got some RvR in and said: Nice! Thanks for all the fun, take care. The few people that will stick around and really see DAoC as a long term gaming experience spanning over several months or even years are both split and somewhat shared between Live, Uthgard, other DAoC freeshards. These few people are also very engaged, vocal, picky and passionate about DAoC and mostly have a strict vision on what they believe a perfect server is. I might become one of them, we'll see in a few months. One thing is sure though, this is not a particularly large crowd... TL:DR Don't scream wolf all the time. Perhaps the wolf is the best we can hope for? Zocci <Njord> - Skald
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Would love to play my Shadowblade but its just too time consuming and all this potion-juggling and restocking etc. is just too much so I'm just logging in for a few hours a week and run with 7 others in circles on my Warrior.
I know i could run unbuffed (and die to every competitive player) or die to guards every 40-50 minutes on purpose (like i did all the time) but thats just not an option for me so I just stopped playing my class entirely. It's sad but i will not complain or anything, this is the way the staff wants this Server to be and I can live with that, PUBG is fun too. < Barun > |
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