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Keoki
Warder
 
Posts: 57
Joined: Jan 13, 2012 01:01

Postby Keoki » Apr 26, 2016 13:52

infii wrote:
Keoki wrote:Will the BGs look the way they do now on Live, or will they look the way they did in the beginning? I'm sure there are notes somewhere to look at, but I'm not the smartest friar in the group.


Classic BGs


Depression sinks in. Thanks for the info.

adolkan
Warder
 
Posts: 9
Joined: Jan 09, 2015 00:38

Postby adolkan » Apr 26, 2016 14:13

Is RvR Dungeon will be available on Uth 2.0 ? (Dodden on Mid... dont remember on others realms).

Oswaldo
Phoenix Knight
 
Posts: 1503
Joined: Apr 10, 2011 22:53

Postby Oswaldo » Apr 26, 2016 14:22

adolkan wrote:Is RvR Dungeon will be available on Uth 2.0 ? (Dodden on Mid... dont remember on others realms).


Yes
- Honey Badgers
- Winkz

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Quathan
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Joined: Mar 30, 2015 07:27

Postby Quathan » Apr 26, 2016 14:24

adolkan wrote:Is RvR Dungeon will be available on Uth 2.0 ? (Dodden on Mid... dont remember on others realms).

Doden's Gruva, Marfach Caverns, Hall of the Corrupt, and Summoner's Hall

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jeaf
Myrmidon
 
Posts: 134
Joined: May 04, 2010 00:00

Postby jeaf » Apr 26, 2016 14:28

8v8 never dies! 8)

iltzner
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Posts: 13
Joined: May 19, 2013 09:18

Postby iltzner » Apr 26, 2016 14:30

Thanks for update.

That daoc itch i getting worse! :grin:
Iltzner rr11 drood on Ywain

Gnefner
Warder
 
Posts: 37
Joined: Jul 30, 2012 08:59

Postby Gnefner » Apr 26, 2016 14:41

Xalara wrote:
pweet wrote:Byebye "balanced" 8v8 fights. Well wasnt going to happen with 20% relic bonuses anyway.


Classic DAoC has always, to some extent, been about Realm vs Realm, about the big picture. And that's exactly what Staff is aiming for with Uth 2.0. For sure, 8v8 has also it's place and is a legitimate playstyle, it's a part of this big picture.

I think that these bonuses and features encourage the realms to work together, to organize relic raids and keep raids, to also make sure there's enough action throughout the whole frontiers, not just in emain.

While I can see that specifically for 8v8 there might be some concerns with this, I think overall it's a good thing that keeps give bonuses. A great thing, in fact. And yea, I'm also mainly an 8v8 player.

Was thinking exactly this.. Will spread the action out more, and not only be concentrated in Emain, hopefully..

I'm really looking forward to the launch.. just hope it won't be 1 year of beta...

Sendt fra min SM-G935F med Tapatalk
Buller, 50 Shaman
Bullerm, up and comming RM..
<Nolby Pride>

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dongenergy
Myrmidon
 
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Joined: Dec 14, 2010 10:52

Postby dongenergy » Apr 26, 2016 15:10

pweet wrote:Byebye "balanced" 8v8 fights. Well wasnt going to happen with 20% relic bonuses anyway.


alteri is that way >
fistina

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Jerrian
Phoenix Knight
 
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Joined: Jan 21, 2010 01:00

Postby Jerrian » Apr 26, 2016 15:59

Galandriel3 wrote:still no xp/rp for keepraids :)


Can someone confirm that please?

Loriot
Myrmidon
 
Posts: 90
Joined: Apr 20, 2016 11:02

Postby Loriot » Apr 26, 2016 16:08

Oswaldo wrote:
adolkan wrote:Is RvR Dungeon will be available on Uth 2.0 ? (Dodden on Mid... dont remember on others realms).


Yes


are these crazy abs debuff weapons available? :?

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shade
Eagle Knight
 
Posts: 690
Joined: Apr 01, 2009 00:00

Postby shade » Apr 26, 2016 16:15

Sounds pretty cool to me! Maybe a slight disadvantage for small guilds (in terms of claiming keeps and getting the keep bonus), but all in all, a good thing for epic RvR and realmpride.
“DAOC is not about what you can log. It's about what you can play :> ”

Uthgard 1.0: <Die Lettanten> Ivia - 8L8 Nightshade - Lone Enforcer since 8L1.
Uthgard 2.0: <Illuminated Stormriders> Oxy - Hero; Ivia - Nightshade.

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Jaysun
Myrmidon
 
Posts: 145
Joined: Dec 15, 2012 17:24
Location: S. Florida

Postby Jaysun » Apr 26, 2016 16:19

infii wrote:
Keoki wrote:Will the BGs look the way they do now on Live, or will they look the way they did in the beginning? I'm sure there are notes somewhere to look at, but I'm not the smartest friar in the group.


Classic BGs



as in Calendonia? or the latter BG's?
Jaysun - Valewalker

Ohai
Gryphon Knight
 
Posts: 230
Joined: Apr 11, 2013 21:27

Postby Ohai » Apr 26, 2016 16:32

Jerrian wrote:
Galandriel3 wrote:still no xp/rp for keepraids :)


Can someone confirm that please?


I remember getting rps for keep takes back in the day, just cant remember if it was in SI or TOA.
I sure hope you do get rewarded

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fremster
Eagle Knight
 
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Joined: Aug 10, 2010 00:00

Postby fremster » Apr 26, 2016 16:47

I like the idea of the RP and XP % increase.... the damage increase is going to be insane 8O

Imagine a pbae team with several keeps, including the one you are camping with a claim bonus AND the proximity radius bonus (and/or relics if they exsit?

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Jaysun
Myrmidon
 
Posts: 145
Joined: Dec 15, 2012 17:24
Location: S. Florida

Postby Jaysun » Apr 26, 2016 17:20

fremster wrote:I like the idea of the RP and XP % increase.... the damage increase is going to be insane 8O

Imagine a pbae team with several keeps, including the one you are camping with a claim bonus AND the proximity radius bonus (and/or relics if they exsit?



Eerpeee /pharming I think once several groups get farmed they will leave.. I guess a tank train can take them out.
Jaysun - Valewalker

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