Frontier's Update: Call to Arms
70 posts
• Page 2 of 5 • 1, 2, 3, 4, 5
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Heh, I tried to port a few 50s then a lvl 48 nothing is porting.
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We will perform another reboot this afternoon to address this issue. News || Getting Started || Rules || Issue Tracker
Coloured text represents my personal opinion and is not associated with Uthgard Staff nor is it an official statement. |
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Good to see some news and progress.
Keep up Genjiro and thanks for your engagement. My VW Notmord is already excited for some solofights. Danke Uthgard für 10 Jahre
Sent: Tue Jun 26, 2018 2:01 am From: Abydos To: Roxxor If you arent having fun just stop posting. No need to ****** post on the forum. Go outside and enjoy the sunshine. ------------------ I am posting here because i have no fun and tried to rescue Uthgard. Finally i did it like half of staff, i gave up... |
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Reboot in next 10mins - woot!
- Inqy/Spymistress/Sly -
GM of "eXPedient demise" | Slave of "Crows of Winter" |
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Almost there! I'm lvl 11! Well on my way.
Hopefully this is a permanent fixture so I can enjoy it in a month or two once i have soloed to 50. The enemy lined the shore in a dense armed mass.
Among them were black-robed women with disheveled hair like Furies, brandishing torches. Close by stood Druids, raising their hands to heaven and screaming dreadful curses. |
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Server is up again and the problem is resolved. Happy hunting! Let's await the arrival of the Generals. News || Getting Started || Rules || Issue Tracker
Coloured text represents my personal opinion and is not associated with Uthgard Staff nor is it an official statement. |
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Great update! Looking forward to trying it out Thanks for the excellent work!
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looks awesome! pretty interesting fights inc
BUT the inner keep doors are not attackable not melee and not cast i guess someone needs to take another look into it |
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Thanks Genjiro for keeping the dream alive!
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whenever i log out in claret (bound there) i am ported to jordheim when trying to log in again. hopefully this is not intended and just a bug. no need to mention missing healer and other npcs in claret keeps.
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there are more interesting features, the trees where choppers are at.... i just passed them with my bd, commander on aggro. and he attacked one tree XD
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This is excellent thanks a bunch and it demonstrates that you GMs are still "at it" your fan base thank you.
However I would have rather preferred a 4L2 rr limit ... or its gonna be quickly unplayable again for the new characters if the rr10's decide to trio/quatuor there... or is it meant to concentrate the preys for them ? hope not [img]https://uthsig.000webhostapp.com/uthsig.php? |
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already now it's hard for low rr that lack important ra's with high rr stealth and casters.
i guess time will tell and maybe some ajustments are done but for now even dieing is kinda fun again. first of all it is important that all features work as intended and that u dont stand inside the ck and cant attacxk the inner doors XD |
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In short it is an Arena, the DF feature is great too! Good job.
Reminder to Self: Quality over Quantity, what is the Value here?
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and the patrol at the lake is attacking mobs, so a lot of "guards got killed with 0 enemies near" in guildchat
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70 posts
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