RvR-Revamp and common roadmap

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zaszeadora
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Postby zaszeadora » Jun 11, 2010 09:59

Krinton3 wrote:They're not gonna implement BDs like that, they're gonna implement them as usual with their absurd 4 second insta lifetap and their chain of healpets... if they ever get around to it

Not to say that I particularly care for your idea, I'm just saying: No.


Aye and this a sad part , we should not get any SI classes on 1.69 patch Mythic implemented them overpowered for force people to buy the expansion set, and bone was nerfed over and over since then cause almost any tank or assasin could kill them, even in duo.

Still remember that video of an afk bone killing some people on rvr... ><

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Torwal
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Postby Torwal » Jun 16, 2010 15:00

BG's at lvl 15? Eeexelent, now i will have my BG toons ready even sooner.

Screw lvl 50 RvR!

Zarkor
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Postby Zarkor » Jun 16, 2010 15:05

Torwal wrote:BG's at lvl 15? Eeexelent, now i will have my BG toons ready even sooner.

Screw lvl 50 RvR!


You meant to say: "I get screwed over and over in lvl 50 RvR!", right? :P

ntc
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Postby ntc » Jun 16, 2010 19:18

its about time...

if they implement the OF RAs correctly the server will be as balanced as it can be.

CC will matter and the CC classes will be the most important in the group. which is great, because CC is what makes DAOC better then any other MMO, it distinguishes the game where every other to this date has failed.

we will finally learn which high RR players are decent, and which are /played. Lower RR groups that are good players will be able to compete with the high RR ones because DI/BOF and purge up every fight will no longer exist.

healers will actually have to heal, and positioning will be key. tanks WILL get CC'd, and cannot rely on charge, tank trains will be much harder to keep together, so tanks positioning and communication will also be key.

This patch will force every member of the group to play well to win, and the RA gap will not matter nearly as much as skill and communication will.

Has there been an eta for the patch?
Rune - Ntce
Arms - Ntco
Cab - Magas


Old AE Vids

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nixian
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Postby nixian » Jun 16, 2010 19:22

Afaik 2 months

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Maidrion
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Postby Maidrion » Jun 16, 2010 19:54

ntc wrote:its about time...

if they implement the OF RAs correctly the server will be as balanced as it can be.



Hahahaha.Hahaha.

Hah.

Even IF the most serious problems with OF RAs are dealt with, the server would still be anything but balanced, there's dozens of other bugs that need attention.

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Ironberg
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Postby Ironberg » Jun 16, 2010 20:59

^bet you are one of the people who still thinks nf ra's are better for this server.

correct?

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Maidrion
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Postby Maidrion » Jun 16, 2010 22:00

Correct

Braxis
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Postby Braxis » Jun 16, 2010 22:09

ntc wrote:its about time...

if they implement the OF RAs correctly the server will be as balanced as it can be.

CC will matter and the CC classes will be the most important in the group. which is great, because CC is what makes DAOC better then any other MMO, it distinguishes the game where every other to this date has failed.

we will finally learn which high RR players are decent, and which are /played. Lower RR groups that are good players will be able to compete with the high RR ones because DI/BOF and purge up every fight will no longer exist.

healers will actually have to heal, and positioning will be key. tanks WILL get CC'd, and cannot rely on charge, tank trains will be much harder to keep together, so tanks positioning and communication will also be key.

This patch will force every member of the group to play well to win, and the RA gap will not matter nearly as much as skill and communication will.

Has there been an eta for the patch?

LoL at you for only playing mid and with noobs... :lol:
nixian wrote:semi classic state --> full classic state = evolving

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zenobya
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Postby zenobya » Jun 17, 2010 14:07

you should be ashemed about yourselfs that you like to play on unfiting ras on a clasic specified server(yes this seems smilar to most of the posts)
and yet you talking about nf ras are more balanced tehn odl ras on this seting?
thnk this most classes playing at teh moment are what? light tanks(couse of charge purge)
what are the classes that are played least is? casters mostly dps specifed ones (for some cases nser ccer and rupters is a must so they can find places on groups)
everyone bothering about ns will be overpowered on a 30 min timer purge.
actualy that timer will make purge more important isntead a burnout ra for every 5 min.
and about hybrids yes they are jack of alltrades on groups yes tehy can fit msot places but they need to be mediocre not good so old ras will plae them on theri places..
and for last part this ra cahnge will change teh play styles mostly for example.
mids will play spread out assist trains isnted kill f8 kill f8 style(with charge sos)
for hibis now they cna go out as caster based groups mreo frequantly why couse of casters old good points will popup with new ras.(casters need to do more dps and some degree to cc in a short period of time before tehy kited or assit trained down)
for albs hybrid penalty will popup mostly couse... albs need at least 2 hybrid class to arrenge a gruop(they are not a must but still they need them to equalize on enemy realms vise).paladin will lose det... can be ccable till whole fight yes. mezz him then root him then mez him again with 30 min purge...
nf ras actualy made this game smilar to wow in talent bases and class wise.. you will yell what you blabing about nf balanced this game ... actualy not you only think balancing this game is givng every same toy everyone.. if we goan give everysamethign to everyone then why we need 3 realms any way everyclass will be same. before nf ras merc-bm and zerker are actualy difrent clasess on difent playstyles with nf they became same pres charge kill target then move to next one...
also with old ras everyone can be difrent in passive skillwise.. somepeople mgiht go det 5 to be less cced and then go for purge ip etc on heavy or light tank purpe while others mgiht go for tireles lw mostr moarms for faster and heavy hitng ones. this actualy differ wtih play style(and yes most of you iwll tell if you wont get det you will be a gimp player (actualy geting det5 makes you a player with less cc duration noting else)if you are gimp to be cced it doesnt mater whether you ahve det 5 or purge 3 so it is great to be playing with old ras again.
And actualy playing with old ras are mroe fun then with this current gimped nf ras.
i actualy played befoer and after ra changes and actualy plyed on rvr basis with a gimp char(yes friar is gimp so am i) not on zerg stuations but on rvr basis with fg and duo-trios.

Zappo
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Postby Zappo » Jun 17, 2010 14:30

man can you please reread your post before submitting :/
just a little tip if u want that people read what you write^^

Braxis
Eagle Knight
 
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Postby Braxis » Jun 17, 2010 14:33

Give him a brake. :wink:

I bet it's hard to read all that trash he wrote. :lol:

BTW zenobya, spellchecker is your friend. :P
nixian wrote:semi classic state --> full classic state = evolving

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Hedra
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Postby Hedra » Jun 17, 2010 14:40

you should be ashemed about yourselfs that you like to play on unfiting ras on a clasic specified server(yes this seems smilar to most of the posts)and yet you talking about nf ras are more balanced tehn odl ras on this seting?thnk this most classes playing at teh moment are what? light tanks(couse of charge purge)what are the classes that are played least is? casters mostly dps specifed ones (for some cases nser ccer and rupters is a must so they can find places on groups)everyone bothering about ns will be overpowered on a 30 min timer purge actualy that timer will make purge more important isntead a burnout ra for every 5 min and about hybrids yes they are jack of alltrades on groups yes tehy can fit msot places but they need to be mediocre not good so old ras will plae them on theri places and for last part this ra cahnge will change teh play styles mostly for example mids will play spread out assist trains isnted kill f8 kill f8 style(with charge sos)for hibis now they cna go out as caster based groups mreo frequantly why couse of casters old good points will popup with new ras (casters need to do more dps and some degree to cc in a short period of time before tehy kited or assit trained down)for albs hybrid penalty will popup mostly couse albs need at least 2 hybrid class to arrenge a gruop(they are not a must but still they need them to equalize on enemy realms vise) paladin will lose det can be ccable till whole fight yes. mezz him then root him then mez him again with 30 min purge nf ras actualy made this game smilar to wow in talent bases and class wise you will yell what you blabing about nf balanced this game actualy not you only think balancing this game is givng every same toy everyone if we goan give everysamethign to everyone then why we need 3 realms any way everyclass will be same before nf ras merc-bm and zerker are actualy difrent clasess on difent playstyles with nf they became same pres charge kill target then move to next one also with old ras everyone can be difrent in passive skillwise somepeople mgiht go det 5 to be less cced and then go for purge ip etc on heavy or light tank purpe while others mgiht go for tireles lw mostr moarms for faster and heavy hitng ones this actualy differ wtih play style(and yes most of you iwll tell if you wont get det you will be a gimp player (actualy geting det5 makes you a player with less cc duration noting else)if you are gimp to be cced it doesnt mater whether you ahve det 5 or purge 3 so it is great to be playing with old ras again and actualy playing with old ras are mroe fun then with this current gimped nf ras i actualy played befoer and after ra changes and actualy plyed on rvr basis with a gimp char(yes friar is gimp so am i) not on zerg stuations but on rvr basis with fg and duo-trios
I am assuming direct control.

Zappo
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Postby Zappo » Jun 17, 2010 14:54

this is even more hard 8O

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Kaltess
Gryphon Knight
 
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Location: France

Postby Kaltess » Jun 17, 2010 15:10

It's hard but it's true :grin:

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