RP bonus

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Finalement
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Postby Finalement » May 22, 2012 04:12

Fully agree on Raggnar.

But since most of stealthgame sucks here I turned against it :D

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Jezzmin
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Postby Jezzmin » May 22, 2012 06:51

i really dont get all that crying from stealthers...for them NOTHING changes, they just play as they used to...on the contrary: they might even get more inc, and thus more RPs in that time :)

btw: the change really discriminates grp-minstrels...the RP-bonus should apply to chars with 26+ spec (without items) in stealth, to really address "stealthers" and not just "stealth-ready classes" :)

otherwise good change...to bad i cant play at this time anymore...i loved playing in the morning but right now thats just impossible for me...hopefully this boosts rvr at this time :)

i'd like to see more of those custom-changes, which dont really influence game-mechanics (i.e. dmg boost or something) but affect player-distribution...maybe a bonus for non-grouped players at prime-time (6pm to 2am CET) in odins gate and hadrians wall would be nice as well, but as some1 said: emain is good for a start =)

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snooops
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Postby snooops » May 22, 2012 12:24

Daene wrote:Good idea from Uthgard staff! First time since months that we got not just some nervs but something what really motivate players! :D

Really, i think many rvr-freaks from europe will went now into the late night rvr :P


You mean all unemployees from europe :D
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Fabulabelle
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Postby Fabulabelle » May 22, 2012 12:28

Jezzmin wrote:btw: the change really discriminates grp-minstrels...the RP-bonus should apply to chars with 26+ spec (without items) in stealth, to really address "stealthers" and not just "stealth-ready classes" :)

I know some rangers who has almost no stealth ^^
And I see really rarely minstrels in grp of visible on Uthgard. So sorry minstrels, but it's a bad for a good :)

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Jezzmin
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Postby Jezzmin » May 22, 2012 12:33

Fabulabelle wrote:
Jezzmin wrote:btw: the change really discriminates grp-minstrels...the RP-bonus should apply to chars with 26+ spec (without items) in stealth, to really address "stealthers" and not just "stealth-ready classes" :)

I know some rangers who has almost no stealth ^^
And I see really rarely minstrels in grp of visible on Uthgard. So sorry minstrels, but it's a bad for a good :)


then the bonus should only apply if the player has not been stealthed within the last 10 minutes or something :D

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Fabulabelle
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Postby Fabulabelle » May 22, 2012 12:57

Or just stop to try to find another way to change the change :)
It's a nice proof that GM's are trying to take care of their players, it's a first step and a good one ^^

Scyrion
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Postby Scyrion » May 22, 2012 13:21

I disagree Fabu, subsidies are never a good idea. They just try to mask a problem. I am really disgusted by all of this stealther / adder qq in here. At the same time I couldn't care less. DAoC has always been about getting RPs and it always will. "OMG, stealthers group and they camp chokepoints - it's killing all visible RvR!" Hahahaha. Seriously? That's what they do when they have tasked their way up to RR10. :lol: And sure thing stealthers always ruin the fun for others and whatnot.

While we are at custom changes (<- read that twice). Why not just remove all stealth classes from Uthgard and pretend it has never happened? Or remove grouping ability for stealthers. A real and honorable stealther should always go solo (but not on guard tasks).

This adding discussion is as old as DAoC itself yet people still haven't learnt to deal with the game mechanics.

Think I better adapt, go level a visible to be more in line with all the REAL gamers here.

I can't see a reason why this step is one into the right direction. Dividing an in any event split community any further. I fail to see the benefit of that. Will a 25% RP bonus bring people that don't seem to be interested in RvR back to RvR?

Well, finally, if it doesn't work we can blame that on the stealthers... or the adders... Take your pick. 8O
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Fabulabelle
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Postby Fabulabelle » May 22, 2012 13:46

Scyrion wrote:While we are at custom changes (<- read that twice). Why not just remove all stealth classes from Uthgard and pretend it has never happened? Or remove grouping ability for stealthers. A real and honorable stealther should always go solo (but not on guard tasks).

Wow, it's not because you don't like Stealthers that they are not intersting class to be/play in DAoC.
Secondly, a real and honorable stealther must solo you say? In that case, everyone should just play solo to be really honorable!
I don't think stealthers are the only problem here. The decrease of the population in rvr is not only a consequence of some stealth war.
When I play in smallmen/fg, stealths don't annoy me. And when I duo, it's just another challenge.

So I don't think this change is made to mask a problem of stealthers (nothing will change for them, they will just not take benefit from this change and that's all). It will encourage some people to go in RvR areas. Maybe it's just a temporary measure too? You said that "Will a 25% RP bonus bring people that don't seem to be interested in RvR back to RvR?" But it is your only interpretation. You don't know if people don't go RvR for another reason.
And if this change brings only 10 players more in this area, it will at least be 10 more players :)

People always want things change, and when it changes, they are still unsatisfied :/

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Postby Scyrion » May 22, 2012 14:21

Good example of 'it doesn't depend on what you write, it depends on what the other wants to read."

Fabu, if you would be so kind to read my post again, this time knowing that my main is a R6 Nightshade. And hopefully you also find the irony and sarcasm that hide inside it, it wasn't meant ironic though. There are a lot of people just thinking the way my post sounded like. But not me. :grin:

Ok, so you believe an RP bonus will bring some people back to RvR. And stealthers don't get that bonus? Why? -> Illogic.

Wouldn't that mean people only go to RvR because of RPs? {Irony on} Can't be. People only go to RvR because of the challenge and because of fair fights. {Irony off} Wouldn't people who like RvR JUST DO RvR? If you don't like RvR you just don't do it. Why would a 25% RP bonus would make me do something I don't like to do? -> Illogic

This custom change makes me feel like stealthers have in the staff's opinion become an unwanted class on this server.

Imagine you had to explain this topic to 2 little children. How would you justify that one kid gets things for free the other one does not get? It's just not fair.

And if that change does indeed effect RvR population in a positive way, then, and pardon my language, I can only state that Uthgard players ARE an indeed RP-greedy lot. And the next player that wants to tell me he's doing RvR because of the challenge and the fair fights he will get a hug, and a LOL. :D
Ich bin gar nicht da.

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Fabulabelle
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Postby Fabulabelle » May 22, 2012 14:28

Scyrion wrote:Fabu, if you would be so kind to read my post again, this time knowing that my main is a R6 Nightshade. And hopefully you also find the irony and sarcasm that hide inside it, it wasn't meant ironic though. There are a lot of people just thinking the way my post sounded like. But not me. :grin:

Ahahah, I really loled :P Didn't know you play NS ^^
Btw, I understand your point of view and "irony" :P ahahah :lol:

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Jezzmin
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Postby Jezzmin » May 22, 2012 15:26

Scyrion wrote:This custom change makes me feel like stealthers have in the staff's opinion become an unwanted class on this server.


imho the staff doesn't like or dislike stealthers...they just see, that there's a loooot of stealthers with rather high rr (rr7+) and they know that in the current uthgard-setting (being half 1.69 half something newer with NF RAs like viper and vanish) stealthers are really powerful and hard to be killed in a "fair fight" as a non-stealthing non-tank class (casters die to viper, and even if they get of a mezz/root perma-purge or vanish will take care of it, supps usually suck solo anyway)...this way they want to encourage to use their non-stealthing alts for rvring in that time...

besides: maybe its just a measure to help us-players? they can rp-grind 25% faster, while the stealther population doesnt increase thaaat much =)

And if that change does indeed effect RvR population in a positive way, then, and pardon my language, I can only state that Uthgard players ARE an indeed RP-greedy lot. And the next player that wants to tell me he's doing RvR because of the challenge and the fair fights he will get a hug, and a LOL. :D


I levelled a saracen-pole-arms, spirit caba and a smite cleric to 50 and tried them in emain (still trying cleric) in solo play - if I was rp-greedy i'd just level merc, reaver or some stealther :)...so gimme a hug and, for the totally bugged spirit caby and the oh-so-perma-mezz-purged smite clerc, a big LOL ;)

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Finalement
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Postby Finalement » May 22, 2012 17:11

Scyrion: Stealthpopulation is damn high and you can get more RPs like other classes. (Why? You won't get rolled by FGs constantly, you can choose your fights etc etc)

Also, you can give me a hug (I like hugs :) ) and a big LOL cause I only play for fun :)

Screw RPs! Okay, at first I'm RP-Horny to get my 4L5 for det or 4L0 for Purge 3 or what ever is needed to be good in Endgame RvR. Ofc rr5 is also an achievment. But after that..

I'm one of those players who play a game for it's original meaning: fun.
Not more, not less.

Thanks for the hug <3

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Gagnastiak
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Postby Gagnastiak » May 22, 2012 19:45

Blue wrote:In an effort to encourage Realm vs Realm player engagements during low-population times, between 2 AM and 10 AM CET a +25% RP bonus in Emain Macha will be in effect for all classes that cannot specialize in Stealth. The intent of this bonus is to bolster the incentive for players who might otherwise engage in other activities.




Im guessing that this is in an attempt to be more live-like? I forget what patch version they introduced this in, can you please remind me Blue?

Or is it safe to assume your going to drop the "It is is not a live-like change" propaganda you throw to all the ideas you don't like?

Also how will the account trading change effect leveling services... I.E. I pay Turbohooker, a friend of long relation, 20p to level my brand new toon, BackalleyJohn to 50. Now i have created the account, and the toon, but Turbohooker does the full works on BackalleyJohn to finish him off...after he's reached his peak...I take over...well satisfied mind you...with a fresh John.

Did either of us break the law?

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Trishin
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Postby Trishin » May 22, 2012 20:33

This is an attempt to promote Uthgard RvR to the American players.

This will most likely be removed again if we see a constant amount of players across timezones. (Same is to be said about the custom port timers)
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Blue
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Postby Blue » May 22, 2012 20:37

If you don't like it, don't use it. It's crazy how haters always come out of their holes and use nearly every change to complain. I can tell you it doesn't improve the motivation to work on Uthgard at all. Remember this is a free project.

Gagnastiak wrote:Im guessing that this is in an attempt to be more live-like? I forget what patch version they introduced this in, can you please remind me Blue?

Or is it safe to assume your going to drop the "It is is not a live-like change" propaganda you throw to all the ideas you don't like?

You know that this is no custom change and you don't want to ride on this customization topic on every change we do. A customization would be if it affects all players with no exceptions and with the intent to let it stay that way. But this bonus was not said to be permanent. Its there to encourage low population action in US hours which doesn't affect EU players at all and if it improves that bonus will vanish. We already have the low population port time reduction if you didn't notice. Also I dont think live had these zone bonuses in OF that we have. You missed to tell us that.

/locked before this news topic derails into customization discussions
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