Battleground changes
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Ok, I guess I exaggerated a little and PLEASE don't take this too serious, I'm just human too, though being a staff member you often aren't expected to act human and when you do, players wonder. However:
It was not an accident as such, but it may have been a lack in revision of what other people (some of the Taj devs and helpers, no names to be called here) did and which item stats were implemented. So the "accident" part is the lack of consequence and consistence in behaviour of the staff, which lead to some, in this case beneficial, behaviour. And though I'm not sure about it, as I'm pretty new to the staff, it was kept for so long for several internal (lack of manforce for several issues) as well as external reasons. Won't comment on this issue any deeper now. Keep up the "oh the staff answered, let's see if we can bully or flame them or just pin them down to something they wouldn't wanna say" attitude and soon I'll stick to the most generic and non-committing kind of posts I can perform. When I started I was all for openness, honesty and all the other things, I thought the staff lacked, when I was a mere player, but as it stands, this is just not possible in such a community. Sad but true ![]() How to speed up bug fixing process:
1. One bug per bug report - side-discussions make it hard to find information on the actual bug, while fixing it. 2. Video proofs are best and mostly indiscussable if done correctly. For some bugs Screenshots are as good. 3. Never forget to check patchnotes (1.70+), for changes that invalidate the bug report. 4. Keep all the information in the initial post, even if gathered later, so the devs have easy access to them. 5. To discuss a possible bug make a thread elsewhere (support or general forum). Keep Bugreport-Forum free of unconfirmed bugs. 6. Stick to this report-template: viewtopic.php?f=42&t=13415 7. Check the bug reports section (and sub sections) and use forum search. Maybe the bug has already been reported. |
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I am glad to have old Thidranki back. Now if only there was a certain command to turn off realm point gains.. I find Thid way more fun then frontiers. In Thid you didn't slam your face against the keyboard to hit all of your realm abilities to win the engagement and it wasn't a pain in the ass to have a toon for it.
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Dont offense but seems no. |
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maybe he knows that only 1% or less of ALL the ppl that played this server comes to read/post in this forums? (maybe only 5% have an account here? ![]() ![]() It's the thrill of the chase
and I'm coming after you. |
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I realy enjoyed it to play here, but after these changes again it will be even more hard to do some nice rvr, no one will come out with rr2-3 and now they will farm ages for a acceptable template in my opinion SI+Old RA should come before you make such changes i see already alot of active rvr player stopped playing because there is no action out or always the same people in rvr and this change won't help to fix that. otherwise it's your server and you can do what you want, it's just sad to see this server ending with such things
![]() [12:46] <Roundhouse_> actualy cathsy and blackbeard the master challenges out on heavytanks [23:52] <Skarz> u are best warrior i seen for long time Samina mina eh eh Waka Waka eh eh |
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Hi, well then you should seek some basic knowledge about psychology ![]() I enjoy playing Uthgard, because it is not easy. But that is not the point. I can understand that some People say: I dont like it such hard way, i want it easy. But what i dont understand, is their behavior. Instead of going to somewhere else (other Servers or whatever) they behave destructive, are without any thankfullness, are without any glimpse, that the world (and uthgard) do not exist to make them happy. That is my point. Greetings Excalibur93 Belgarius Paladin Lvl 50
Beldar Cleric Lvl 50 Bevier Friar Lvl 50 Thyrian Wizard Lvl 50 Beldien Theurg Lvl 50 Belmakos Sorcerer Lvl 50 Kalten Scout Lvl 50 Belgaren Infiltrator Lvl 50 Platime Reaver Lvl 34 Belardion Necromancer Lvl 50 Beldaran Mincer Lvl 50 Beldurnik Armsman Lvl 50 Belodur Mercenary Lvl 50 Belordion Cabalist Lvl 50 |
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So if I have taj1 cloak and another drop in temp what happens if I dont turn them in? Will I loose the stats?
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blue said that in one of the tajendi removal/itrm degeneration topics that when degeneration will hit (it isnt now i know) that all items including taj will be set to 100/100 ( think he said that the degeneration will hit when tajendi comes) im just wondering wheres the point in not giving out 100/100 when it doesnt matter now and will get set to that anyway. im on a phone currently so i cant serch the comment myself. on the other hand we see some consiatrncy problem here once again. the new bg is another custom modification that lets ppl wondering whats up here. dont get me wrong i like some custom stuff and hated some of them getting removed. the real problem ppl feel is that its uterly ridiculus how staff decides what stays custom and what not. my feeling is that uthgard looks for the most hardcore custom 1.69ish implentation as possible. you need some clearly comunicated guidelines what gets customlistef and what not. the way your handling the modification atm are horrible. i think consistency is the main issue once again (why a custom bg and custom rvr.missions while bp stones and barrels have to go etc.) i dont mind thr taj exchange that much allthough using for example si highlvldungon drops as exchanges items would been better insted of worse custom items. its another custom fix for a custom problem. si live items would be more consiatend with future plans Hiois - Ranger 9lX Uth 1.0
Hiois - Enchanter 6lx Uth 2.0 Mugad - Warden 4lx Uth 2.0 Esigil - Druid 3lx Uth 2.0 Hioisx - Nightshade 1lx Uth 2.0 |
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Don't get me wrong, It is absolutely okay that you're planning to remove the tajendi items, but making them weaker when hundreds of templates rely on them is just stupid. |
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so any answer on what the RP gain is to be at the corresponding levels?
if they are kept to what they are now, most would cap the lower BGs in one 8 man inc. am i correct in assuming that some research was done to determine the correct RP gain per kill for this patch setting? As to Taj, I'm not not bothered at all as most of my taj items will take a couple of years to decay. Then if i'm going to be continually rerolling to level 35 to enjoy the BG's, then they are never going to decay on my unsused lvl 50's |
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Don't get us wrong please. The exchange is a completely optional step and offer for players. You can use your old items as long as they hold up (which can be quite some time depending on use). But if you want you can get an exchange to items with normal decay of the specific material level. So instead of removing items right away, we set a usage timer which is still generous to be honest. Probably more than enough time to adapt. What did you expect us to do with these items? It's done when it's done. Thanks for your patience.
Every bug gets fixed. Sooner or later. "It is an inescapable law of nature that the amount of satisfaction one gains from achieving something is related to how hard it is and easy things can only elicit a fleeting superficial sort of pleasure." Blue says, "you used macro tools or macro keyboard" Pala says, "i am disabled. and i have a mechanic left hand that can be programed. its hard to play woith one hand" [Appeal] Bxxxxxxxx: "why is RA first aid cann man i stealth use and not unstealth cann man ra if man use unstealth ?????????" BannedUser: "i was not using automate game action my hand was fall on keyboard during i was sleep .... i was completly fall on keyboard ..." |
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hoe about exchange them for livelike si items? on hib for example akars for hydra ring/ balor eye whater. admatines for galladoria chest or smth similar. i dont see customisation need here since si will come anyway why use custom items instead of live ones
Hiois - Ranger 9lX Uth 1.0
Hiois - Enchanter 6lx Uth 2.0 Mugad - Warden 4lx Uth 2.0 Esigil - Druid 3lx Uth 2.0 Hioisx - Nightshade 1lx Uth 2.0 |
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I like the removal of Thidranki. That will force more low RR people to compete each other. There are always ways to avoid High RR grps.
IMO there is a easy answer how to stop this "QQ no rr4 thid etc."! My suggestion: Just give low RR a lot more RPs for doing Tasks until 4L2. That would force more people to go RvR and would still make it easier for new people (like me) to compete vs. high RR. 2L9 is otherwise stupid without old RAs. Maybe I will make some more posts about how the server can gain more RvR activity. See ya around (me lying on the ground vs. rr11 ++ :] ) |
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The difficulty to obtain those is dramatically different. Taj is doable with 8 players max. Less in many cases. |
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Why wouldn't you just keep the old stats and make them decay faster then ? |
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