Your opinions
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Let me say this.
If you think Mid is overpowered now. Wait until BDs are fixed :> I probably will never play Hib again if BDs get fixed. I'm leveling one now in anticipation muahuahuaha. Team Awesome/Cobra Kai
Forge (World of Tanks NA server) |
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If we get BD on full potential with new RAS i gonna leave uthgard finally ^^ will be fun to do rvr.... |
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Catacombs classes appeared for sell game copies. There are op clases, and all freaks will pay money for play this classes and win ever. I play stealther in mid and i want go to old ras too. And ask any infiltrator if he want lose his purge 3 and remedy^^. |
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LoL so you would trade your pd with parry spec on a stealther or evade 7 on a stealther with better armor than assasins are you imbecile or mentally challenged? |
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Another reason for me to reiterate that if BDs get the other pets implemented, they don't need the healer pets. This is coming from someone who currently plays a BD too. |
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Wow, why do Hibgroups run druids then? 3 Bards and some dps lets go ![]() |
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Because they forgot that druid have not group purge yet^^. And why not 8 bards 3 healing and mezzing and other 5 speced in melee XDDDDDDDD
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All in all I like the replies, this should mean a huge step forward in the right direction. Doing what should have been done a long time a go is a great place to start. Thanks for this general update, it's been more than welcome!
Well what can I say . . . ? As long as you don't admit you're wrong about how Mythic intended this to work all along and realise DAoC RvR has indeed evolved since 2001, you can just drop all possible plans or discussions to ever go Old RAs. Purge on a 30 minute timer will make nearsight on a 2 minute timer the strongest ability ingame. Hibernia will be the only realm with multiple possible cures, which will make them OPed, especially when running a nearsight heavy setup themselves. This is simply the truth whether you like it or not. So either be prepared to decently face and solve balance issues or stick to the mess we have now. However making the decision the other way around (pick RA system first and then chose whether or not to balance things) is most likely what your next move will be, leaving us with the neverending discussions and lack of imbalance fixes. Maybe you still don't realise it, but fixing imbalances was something Mythic has been doing the last 10 years and I bet they still have work. You can't just take a snapshot from era x and y and put them together to magicly form balance. Not even just from 1 era! To really deal with this entire situation, the first and foremost question you have to ask yourself is: "do we want to customly balance EITHER of the RA sets/settings to improve RvR balance no matter which one we pick?" If the answer is no, then by all means keep the current setting and finish the 1.80 fixes. Even though this state has still got major flaws, it sure beats having 1.65 Old RAs , nearsight on a 2 minute timer, no det for hybrids etc. If the answer is yes, you've got 2 options: A) 1.80 with modified New RAs or B) 1.80 with modified Old RAs (both with nearsight fixed ofc). (patchlevel 1.65 is doing nothing but harming balance). In the end, if you guys REALLY want to solve the problems DECENTLY, you'll have to end up with either solution A or B, simple as that.
Silly discussion from the start imo. Every charge should be reset to its live value, except for Str/C, which is obviously the ONLY reason this discussion ever existed. Either keep it the same as it is now or just remove it at once and keep only the str/c pots instead. Only lazy players really get disadvantaged by charges and pots and to be honest, that's a very weak excuse since they managed to get a temp and everything, but doing that extra effort to get on the next level which takes about 1P max is then suddenly too much to ask? If you really wanna win, take every possibility in your calculations and be prepared for them. If you don't feel like doing so you shouldn't be expecting to win in the first place. Not to mention too many non-soloers RELY on these charges. They're way to valuable to several different playstyles to ever get removed imo. The only ones that really whine about this are soloers who aren't even keeping anything else than solo RvR and their own weaknesses in mind when communicating with the staff. Just look at Ronia and Eclipsed for instance (no offense tbh, just an example), every post of theirs is reflecting ONLY their classes's PoV, and even tho Rangers are so powerful here on Uth they can't see anything wrong with making their chars even more powerful as long as they benefit from it. In other words, you can't really find more biased minds when it comes to balance. The last thing you want to do is grant such subjective wishes. |
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When will you understand Zarkor that the goal of this server is not balance. They don't care about balance they only care about recreating that "Classic feeling" and fail to realize that the classic feeling was there because of the people, not because of the setting or patch limit.
For Gods sake they want to go to 1.65 just so they can have an argument when they get confronted about ns being curable pre 1.80 or similar things, cause the argument "that is toa ability" doesn't hold the water. Basically they don't want questions like "If that is toa ability, then what are you even doing with 1.80 patch limit server and no ML's or ToA?".
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Hey don´t really don´t get the point why all the stealthers complain about more nerfed or completly removed pots and charges. You don´t wanna tell me that you can solo a Duo of Tank/supp with the buff charges/pots or? With no buff charges/pots stealthers alrdy can choose what target they attack and which not. And in most chases stealthers don´t run solo in emain. with 3 or more Stealthers without buffs it should be possible to kill a buffed tank/supporter duo without any problems.
And anothers think it sucks to rebuff every time ![]() ~. Wir sind alles Engel mit nur einem Flügel und müssen uns umarmen um fliegen zu können .~
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On last live patch reward are : -3500 rp for keep take -7500rp for opening DF This is without mission! Added to global advice,this would make keep siege more attractive for attack/defense. Something could be nice to do.Make stairs to climb on top of Alb keep walls for visible classes.Caster can defend from wall because Hib keeps have low walls,mid keeps have stairs,but alb keeps have nothing.It's a bit impossible to defend Alb keeps from inside. |
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LOl and after 1 month half of players will be rr8.
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wow. sounds like a lot of work!! is there a way to take you guys some weight off? like support you supporting other players or testing things...?
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/signed I want to see keeps play a greater role in RvR. Let's increase the rewards for Keep taking and get more people doing it. |
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Let a guild claim more than a keep and give +5% Rps for every keep claimed
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