Interrupts

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patlsu02
Warder
 
Posts: 10
Joined: Jan 22, 2013 16:10

Postby patlsu02 » Jan 25, 2013 22:23

For a minstrel in particular, what are the priorities in interrupting?

Since train will probably drop a caster first and theurg pets on whatever casters and heal classes, where do I focus interrupts?

And what RAs in a priority order should a group friendly minstrel go for?

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imamizer
Gryphon Knight
 
Posts: 281
Joined: Mar 09, 2011 02:19

Postby imamizer » Jan 26, 2013 02:24

patlsu02 wrote:For a minstrel in particular, what are the priorities in interrupting?

Since train will probably drop a caster first and theurg pets on whatever casters and heal classes, where do I focus interrupts?

And what RAs in a priority order should a group friendly minstrel go for?

You have insta confustion with 30sec timer and 2 DDs with 15sec timer. When all of them are down flute mezz is realy good to perma rupt from range since it rupts every pulse. All of them and your melee attack is good enough to rupt 2+ enemies so you don't have to choose most of the time.

Sos , Am and purge are the only group friendly RAs. I hope you will run with your friends and they save a slot for you. Becouse minstrels don't get invitation often here and it will be hard to solo with group spec/RAs.


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