What is Leviathan Proc Damage based on?
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In theory, a combination of burstdmg(hero/armsman/thane/skald)+spikedmg(merc/bm/vw/zerk/svg)+stable dps[+debuff](reaver/champ/friar/warri) works best. But that's another topic.
Ok, so rather than somehow trying to do unstable dmg, increase the stable dmg and try to do as many procs as possible by increasing atk_spd which will result in higher dps. Thanks for the input.
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Can you tell me how exactly do you put hero and armsman in same category with skald and thane xD? Also, hero/armsman/warr are the ones that do spike dmg(really heavy hits that make people implode), and light tanks have more of a burst dmg, due to wielding two weapons and swinging fast while hitting for very nice dmg and having nice additions like vendo/flurry/triple wield(zerker can deal massive spike dmg too, if you get lucky on crits...however, you can also get unlucky and do crits for like 9 dmg xD). Reaver still has best damage output though, it's a joke. "He was concerned only with the naked fundamentals of life. The warm intimacies of small, kindly things, the sentiments and delicious trivialities that make up so much of civilized men's lives were meaningless to him. A wolf was no less a wolf because a whim of chance caused him to run with the watch-dogs. Bloodshed and violence and savagery were the natural elements of the life Conan knew; he could not, and would never, understand the little things that are so dear to civilized men and women." |
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Reaver has best potential with cold debuff, but savage will beat undebuffed levi, both lose to DW mechanics when a guard is involved due to broken defense mechanics here.
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Most good reavers land leviathans with no difficulty by constantly strafing anyway. Also, savage can deal that much damage only in theory. Sure, most savages have high mopain, but you still need to get lucky on good crits and on quad or triple hits. Reaver damage is way more stable, leviathans don't get resisted much. Besides, reaver has a ton of other stuff and he can slam for himself, while savage needs to land a side stun or ask warrior for slam. Savage is nice though, when it lands, it hurts ![]() "He was concerned only with the naked fundamentals of life. The warm intimacies of small, kindly things, the sentiments and delicious trivialities that make up so much of civilized men's lives were meaningless to him. A wolf was no less a wolf because a whim of chance caused him to run with the watch-dogs. Bloodshed and violence and savagery were the natural elements of the life Conan knew; he could not, and would never, understand the little things that are so dear to civilized men and women." |
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Does triple/quad hit even work on Uthgard? I believe that most of the things you say work for Liveservers...
However, i appreciate your good taste in music! Rock'n'Roll Gas Station!
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They work, and savage can deal awesome damage, but defense penetration is a problem. If you are hitting a guarded target, you will not land many hits. Still, savage is nice to freelance and pick targets that don't have a guarder close and is pretty good in assisting warr and RM in dropping overextending tanks. "He was concerned only with the naked fundamentals of life. The warm intimacies of small, kindly things, the sentiments and delicious trivialities that make up so much of civilized men's lives were meaningless to him. A wolf was no less a wolf because a whim of chance caused him to run with the watch-dogs. Bloodshed and violence and savagery were the natural elements of the life Conan knew; he could not, and would never, understand the little things that are so dear to civilized men and women." |
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Yes I know, which is why I compared savage dmg to levi. its not as flat, but its still more overall DPS. |
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I'm always happy if a midgrp runs savage it's just a gimped zerker.
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not |
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don't bring blademasters into this! |
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Savage gets snared and is out of combat, or gets slamed and is out of combat.
Or you just face him dealing 0 damage or you just get guard from a bm and he is out of combat. Without charge it's just easy to get rid of him. At least there is not a single savage playing well enough to be a threat. ![]() <<< This avatar is handmade by Inotor Wurzelbert : ) Check out the Mampfer-Threads for more. viewtopic.php?f=10&t=25079 viewtopic.php?f=10&t=26934 |
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Have fun snaring a savage with high dex/qui + evade buff up + blue pbt.
If a BM goes to guard the target of the savage, somebody else more important is free. And even if you are facing him, a savage will simply destroy you. |
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Says the Savage player! ;p
I can just stick the bm target ![]() Sure he has some nice tools for some dps spikes but still it's a lot easier to get rid of a savage than a zerker, no backsnare nowadays doesnt help either. Last edited by Celteen on May 20, 2013 14:29, edited 1 time in total.
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u land a back snare pretty easy on a svg, no way ur high evade will help u a lot vs a bm
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