2 handed vs Polearm (Albion)

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Papa_Tizlak
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Postby Papa_Tizlak » Jan 16, 2017 12:38

Regardless of the class, how good are the 2h styles overall?

Do they measure up to the polearm in any bit?

Regardless of class selection, I'd like to know in case I need to pick pole over 2 handed if they are not viable.

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Zurffette
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Postby Zurffette » Jan 16, 2017 13:01

Papa_Tizlak wrote:Regardless of the class, how good are the 2h styles overall?

Do they measure up to the polearm in any bit?

Regardless of class selection, I'd like to know in case I need to pick pole over 2 handed if they are not viable.



What do you mean regardless of the class? There is only ONE class that can use both polearms and 2h.
2h sucks, pole has the biggest growth rate style in the game (Defenders Rage) and also anytime snare at level 18.
Its a no-brainer really. Pole > 2H

Papa_Tizlak
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Postby Papa_Tizlak » Jan 16, 2017 13:08

Zurffette wrote:
Papa_Tizlak wrote:Regardless of the class, how good are the 2h styles overall?

Do they measure up to the polearm in any bit?

Regardless of class selection, I'd like to know in case I need to pick pole over 2 handed if they are not viable.



What do you mean regardless of the class? There is only ONE class that can use both polearms and 2h.
2h sucks, pole has the biggest growth rate style in the game (Defenders Rage) and also anytime snare at level 18.
Its a no-brainer really. Pole > 2H


Why does 2h suck in comparison? All I've heard is that pole has a large growth rate, and no other counter points.

Please xplain

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Zurffette
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Postby Zurffette » Jan 16, 2017 13:13

Papa_Tizlak wrote:
Zurffette wrote:
Papa_Tizlak wrote:Regardless of the class, how good are the 2h styles overall?

Do they measure up to the polearm in any bit?

Regardless of class selection, I'd like to know in case I need to pick pole over 2 handed if they are not viable.



What do you mean regardless of the class? There is only ONE class that can use both polearms and 2h.
2h sucks, pole has the biggest growth rate style in the game (Defenders Rage) and also anytime snare at level 18.
Its a no-brainer really. Pole > 2H


Why does 2h suck in comparison? All I've heard is that pole has a large growth rate, and no other counter points.

Please xplain


Read the text you quoted more careful then if you dont see any other points.

Papa_Tizlak
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Postby Papa_Tizlak » Jan 16, 2017 13:14

Still lacks any counterpoints as to why 2h sucks. All you've stated are the strengths of polearm, giving a lopsided, and apparently biased response rather than being informative and objective.

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onizukasensei
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Postby onizukasensei » Jan 16, 2017 13:18

From what I remember from my Excal days, most high RR group Arms were running 2H instead of poles.
Only a few were running with pole (Hi Kagato).
I'm not familiar as to why they were running 2H over pole and obviously over a decade later maybe there are more information's to share as to why.
Last edited by onizukasensei on Jan 16, 2017 13:44, edited 1 time in total.

Papa_Tizlak
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Postby Papa_Tizlak » Jan 16, 2017 13:24

onizukasensei wrote:From I remember from my Excal days, most high RR group Arms were running 2H instead of poles.
Only a few were running with pole (Hi Kagato).
I'm not familiar as to why they were running 2H over pole and obviously over a decade later maybe there are more information's to share as to why.


I appreciate the feedback onizukasensei.

It may not have statistics behind it, but if what you indicate is true, there is need for further investigation behind the reason why 2h was used and not just exclusively pole.

Thank you for your time.

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Zurffette
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Postby Zurffette » Jan 16, 2017 13:39

Polearm styles have bigger growth rates, and also the level 18 style, Crippling Blow, which is an any-time snare, also considered the best free-snare in the game (since its anytime and not positional or part of a chain). Also has a higher level snare, lasts for 31s, 2nd chain off bacstyle.

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Caldrian
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Postby Caldrian » Jan 16, 2017 15:44

2h doesnt suck, its great in fact, side snare + stun follow up, back snare + stun follow up, all high growthrate styles. If it wasnt for pole it would be the best 2h weapon line of all realms imo, but pole is just a notch better.

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pweet
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Postby pweet » Jan 16, 2017 16:08

It is a nobrainer to go polearm.
The anytime snare is the by far best style for grp rvr def tank, defenders rage is the one of the highest growth rate style if you want to do 1v1 in the game.
there is a reason why both styles got nerfed or taken out of the game in later patches.

dont try to get conclusions out of old memories how ppl speced, back in the days ppl didnt know much what is best and just did what they though was good, but it really wasnt.

Papa_Tizlak
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Postby Papa_Tizlak » Jan 16, 2017 16:33

Think I'm just going to go for it and build a 2h pally then.

Not sure if I'm going to max it to 50 or not, maybe stop at 39 and then do like a 29 slash 42 shield build with like 42 chants.

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onizukasensei
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Postby onizukasensei » Jan 16, 2017 16:45

Papa_Tizlak wrote:Think I'm just going to go for it and build a 2h pally then.

Not sure if I'm going to max it to 50 or not, maybe stop at 39 and then do like a 29 slash 42 shield build with like 42 chants.


Have in mind tho, that Paladins are not damage dealers, they are more of a support/tank class.
Of course you will deal damage with 2H, but not as much as an Arms would.

As long as you have this in mind and you are ok with it, you will enjoy the play style.

Papa_Tizlak
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Postby Papa_Tizlak » Jan 16, 2017 16:48

onizukasensei wrote:
Papa_Tizlak wrote:Think I'm just going to go for it and build a 2h pally then.

Not sure if I'm going to max it to 50 or not, maybe stop at 39 and then do like a 29 slash 42 shield build with like 42 chants.


Have in mind tho, that Paladins are not damage dealers, they are more of a support/tank class.
Of course you will deal damage with 2H, but not as much as an Arms would.

As long as you have this in mind and you are ok with it, you will enjoy the play style.


Yeah absolutely, wanted a tankier 2h character, with access to heal, end, and armor chant. I'll try playing the midway between the two and using the 42 shield when I need to stun and position.

Thiroc
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Postby Thiroc » Jan 16, 2017 19:16

Ive done the 2handed arms before, your a bit faster on the swing speed vs a pole but you get more damage per hit obviously with a pole, and growth rates and all that nonsense, depends on how much you wanna spreadsheet play the game or look cool doing it

Astaa
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Postby Astaa » Jan 16, 2017 22:12

Been out of the game for a long time but isn't pole thrust damage? ...so neutral damage vs hib, scale being weak vs slash, resistant to blunt and also neutral to hib RF which is strong vs slash and weak to blunt. Then strong vs most Mid armour.

Also as mentioned the any time snare, which is very useful for group play...though not so much for solo.

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