Merc. Slash vs Thrust vs Crush for end game RvR.

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Celteen
Alerion Knight
 
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Postby Celteen » Apr 29, 2013 23:31

Well 50 crush is pretty noob but if you like it it's still your char and even RR11 run with it :oops:
I wouldnt run Halfogre anyway, with two crush weapons I always have to laugh when there is this creature chasing me, it looks totally odd with old models ;P
One won't remember that many chars from Uthgard in 10 years but this ugly ogre Muni most will haha :)
You can make the next high utlity char having slam and 2 % extra dps vs some armor type or you play your char how you want.
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shintari
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Postby shintari » Apr 30, 2013 00:16

Celteen wrote:You can make the next high utlity char having slam and 2 % extra dps vs some armor type or you play your char how you want.


invalid point, playing a char too ones own convenience will just cause frustration for the whole group. imagine 2 mercs, no slams. reaver with solo specs (happens alot), u name it. no fun at all. iirc, doesnt requiem tell ppl exactly what they want from a replacement? didnt you force respec kelo from lw back to spear? issnt there some mysterious powerpoint presentation? :D

go 50dw 42shield and then you go either full slash/crush/(thrust) or go split spec on 2 types. doesnt really make a huge difference what u choose, do what u want - here i agree with celteen. :wink:

weapons: get as close as possible to the cap, if u want to use a lasersword do it, after all it will probably not turn sides in a fight whether you have a 4.2 main or 4.0 main ;) if u got money left, get a second pair of faster weapons in case u get all sheared and debuffed.

thats about it ;)

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Bloodwyne
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Postby Bloodwyne » Apr 30, 2013 00:24

shintari wrote:
Celteen wrote:You can make the next high utlity char having slam and 2 % extra dps vs some armor type or you play your char how you want.


invalid point, playing a char too ones own convenience will just cause frustration for the whole group.


thats why u play a highlander merc because of the looks =)

Celteen


had to laugh abit naming a merc with slam a high utility char, playing a bard :D
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pweet
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Postby pweet » Apr 30, 2013 00:43

shintari wrote: iirc, doesnt requiem tell ppl exactly what they want from a replacement? didnt you force respec kelo from lw back to spear? issnt there some mysterious powerpoint presentation? :D

there are hidden pages in these presentations, one is convince ur enemies it doesnt matter how they spec and farm them later on :oops:

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shintari
Gryphon Knight
 
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Postby shintari » Apr 30, 2013 00:55

Bloodwyne wrote:
shintari wrote:
Celteen wrote:You can make the next high utlity char having slam and 2 % extra dps vs some armor type or you play your char how you want.


invalid point, playing a char too ones own convenience will just cause frustration for the whole group.


thats why u play a highlander merc because of the looks =)


playing highlander instead of half ogre falls under the same 5% of "do whatever u want" because it will not really turn sides in a fight. besides, its 20 str vs 10 more dex/quick+5% more cold resists instead of useless 5% matter. :P counting in the additional value of beautiful looks and and thus the overall positive effect on group harmony -> highlander actually wins!

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HulkGris
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Postby HulkGris » Apr 30, 2013 01:02

shintari wrote:and hitting into bladeturn how much more often in a 5 minute fight or having a hard time vs guard? or if haste fades again in a long fight and you are d/q sheared and d/q debuffed by the eld / haste debuffed by the healer, it is already a pain with the fastest main/offhands to even get through bt/guard. eventually, it will decrease your dps by alot more than 1% you would gain. :wink: IMHO it is just a waste of money to invest in such weapons. :wink:

Of course the gain is so low that we dont care.
Anyway, you clearly exagerate the slowness of 4.2 main hand. The effect on swing speed is also very low with haste and d/q (according to calculator, it's like 1.9 vs 1.82 for a HO).
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Force
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Postby Force » Apr 30, 2013 04:38

shintari wrote:why would a 4.2 weapon give more damage per second than a quicker weapon?



There is a base dmg bonus to slower weapons, it is not very large, but it is there. its in the actual equation for base damage. If memory serves it is something like .03% per 1 second of delay. Or maybe 3% per 1 second of delay...i can't remember exactly, but slower weapons, actually do more base damage is the point. The haste effect from DWing of course is another factor, im just looking at base dmg cap.

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Shafi
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Postby Shafi » Apr 30, 2013 13:22

shintari wrote:
Celteen wrote:You can make the next high utlity char having slam and 2 % extra dps vs some armor type or you play your char how you want.


iirc, doesnt requiem tell ppl exactly what they want from a replacement? didnt you force respec kelo from lw back to spear? issnt there some mysterious powerpoint presentation? :D


That's a different matter. We actually don't give random replacement insight into that powerpoint presentation. And to be completely honest, even if we did, we couldn't expect them to read through it, since it currently has 218 slides and is under constant development.
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Nef Melody
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Postby Nef Melody » May 01, 2013 23:32

Shafi wrote:
shintari wrote:
Celteen wrote:You can make the next high utlity char having slam and 2 % extra dps vs some armor type or you play your char how you want.


iirc, doesnt requiem tell ppl exactly what they want from a replacement? didnt you force respec kelo from lw back to spear? issnt there some mysterious powerpoint presentation? :D


That's a different matter. We actually don't give random replacement insight into that powerpoint presentation. And to be completely honest, even if we did, we couldn't expect them to read through it, since it currently has 218 slides and is under constant development.


Pages 218-225 are reserved for hybrid setup tactics now, including how to defend a keep against 40+ enemies.

Crush spec is not bad at all, 50dw 50crush is incredibly bad though, especially if the ''1minute immunity on all kind of stuns issue'' becomes fixed. crush is not bad because you will be forced to send one merc to the bard against hib grps, crush is neutral to mid chain while slash is weak.
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svperstar
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Postby svperstar » May 04, 2013 13:43

I ended up going slash in order to use my Sword of Sorrow. I hit a lot harder then crush right now and I am liking it a lot. Thanks for all the replys.
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