We need a new rule!

Public communication platform for all Albion players.
merl68
Myrmidon
 
Posts: 76
Joined: Jul 02, 2011 15:10

Postby merl68 » Feb 26, 2017 22:05

To not allow deathservant necros sit at a spawn and "claim" the complete spawn. thats so annoying. if you try to get some mobs, they appeal you because their mighty aoe will hit every spawning mob instant.

3 of 4 big gobo camps are camped by those ****** powerlevel groups.

Kaozium
Myrmidon
 
Posts: 189
Joined: Jun 07, 2016 00:31

Postby Kaozium » Feb 27, 2017 05:24

I thought you had a solution, i'm disappointed.

User avatar
Aezio
Banned
 
Posts: 112
Joined: Jan 13, 2013 16:38

Postby Aezio » Feb 27, 2017 09:15

I don't agree merl ! ;-)


/wave /bow

Death

User avatar
Aezio
Banned
 
Posts: 112
Joined: Jan 13, 2013 16:38

Postby Aezio » Feb 27, 2017 11:16

krycek wrote:Just get an AE class of your own in the group and nuke everything down. The chances of you getting in trouble are slim to none. There are so many appeals in que now for mob stealing I imagine they'll get to yours a year from now. Or do they have ques in their appeal system? Whatever system they have they definitely don't have time to fool with mob disputes. So everything is fair game. Go HAM!


ow, theres a very very angry man, you advice people to break the rules and risk their account ? you seem to be a smart kid :-)

are you one of the little crying cabys by pygme spot? im very sorry i dont let u 345393 cabys, farm there for 24/7 ;-)

Rent
Eagle Knight
 
Posts: 607
Joined: Aug 22, 2005 00:00

Postby Rent » Feb 27, 2017 11:43

Aezio wrote:
krycek wrote:Just get an AE class of your own in the group and nuke everything down. The chances of you getting in trouble are slim to none. There are so many appeals in que now for mob stealing I imagine they'll get to yours a year from now. Or do they have ques in their appeal system? Whatever system they have they definitely don't have time to fool with mob disputes. So everything is fair game. Go HAM!


ow, theres a very very angry man, you advice people to break the rules and risk their account ? you seem to be a smart kid :-)

are you one of the little crying cabys by pygme spot? im very sorry i dont let u 345393 cabys, farm there for 24/7 ;-)


@Aezio There aren´t rules for that either (https://www2.uthgard.net/rules) and sitting inside a spawn doesn´t give you the possession of this spawn/camp. Nobody would care about it, if it wouldn´t be a PL for money- grp. I hope your greed is soon nursed and it´s easy to laugh and make fun about weaker ones.
<Riot Control> Albion

Rentwin (28) Sorc, Relante (32) Necro, Gwinn (9) Cleric

<Blood Feud> Hibernia - paused

Rent (50) Druid, Rentina (50) Enchanter, Ofreal (20) BM

User avatar
Requin
Eagle Knight
 
Posts: 878
Joined: Jan 11, 2017 21:32

Postby Requin » Feb 27, 2017 11:51

I want to be that necro, what kind of spec you need, do you need a cleric with you?
Reminder to Self: Quality over Quantity, what is the Value here?

User avatar
Pao
Gryphon Knight
 
Posts: 475
Joined: Jan 15, 2012 23:23
Location: Cologne

Postby Pao » Feb 27, 2017 12:08

They can do this when there is nobody at the spot but Ive seen this a couple of times while two FG where there to level. Why 16 ppl get their exp and time stolen only for a couple of dickheads get their money/exp???

Please activate pvp there or make some changes like in UTh1 that made pl impossible.
Hope GMs are fine with what they have stated, that they are fine with just 80 people (300ppl was Trishin Statement long time ago) playing the game under their vision.
Its important to leave this server running doesn't matter how low the numbers will be. The other servers can fail but Uthgard still will be there, thats Uthgards only chance.

Edit 19/09/21: Well Uthgards chance has come.

Tasu
Warder
 
Posts: 14
Joined: Feb 13, 2017 20:01

Postby Tasu » Feb 27, 2017 14:53

merl68 wrote:3 of 4 big gobo camps are camped by those ****** powerlevel groups.


Dont know what you expect. Goblins are the #1 aoe party spot after all. As a soloer you can train somewhere else and be almost as efficient while the pbaoe party only has a few spots with enough mob density.


Requin wrote:I want to be that necro, what kind of spec you need, do you need a cleric with you?


47 servant 25 sight 8 pain

Not worth it without an enhancement cleric though

merl68
Myrmidon
 
Posts: 76
Joined: Jul 02, 2011 15:10

Postby merl68 » Feb 27, 2017 15:31

Tasu wrote:
merl68 wrote:3 of 4 big gobo camps are camped by those ****** powerlevel groups.


Dont know what you expect. Goblins are the #1 aoe party spot after all. As a soloer you can train somewhere else and be almost as efficient while the pbaoe party only has a few spots with enough mob density.




im fine with powerleveling. im fine with necros and cabbas doing it. if they let each other some breath. those deadservant groups pop in and "destroy" or "claim". a complete spawn of like 30-40 gobos. also they flame all others to leave spot. if you dont leave you will get appealed and maybe banhammerd.

solution: release si, remove mob tag rule(cause dickheads will punished by their own realm), let 50 % of those gobos spawn as 100% spirit immune.

really nice would be a BLUEPOST feedback about this thread..

User avatar
Borabora
Warder
 
Posts: 45
Joined: Jul 24, 2010 00:00

Postby Borabora » Feb 27, 2017 15:49

merl68 wrote:
Tasu wrote:
merl68 wrote:3 of 4 big gobo camps are camped by those ****** powerlevel groups.


Dont know what you expect. Goblins are the #1 aoe party spot after all. As a soloer you can train somewhere else and be almost as efficient while the pbaoe party only has a few spots with enough mob density.




solution: release si, remove mob tag rule(cause dickheads will punished by their own realm), let 50 % of those gobos spawn as 100% spirit immune.

And the other 50% as 100% matter immune?

Bring up more retarded "solutions" please :)

Regular level groups (between 35-45) can easily find other spots, while Gobbos are the only efficient PL spot in classic Albion. So you propose to make it either a cab monopoly again or remove it completly?

Don't get me wrong - I dont defend that playstyle. But you need atleast 3 active chars to clear the spot in an efficient/fast way with necros, while one solo cab could claim the whole spot (with a way slower kill speed and therefore blocking the mobs way longer than a necro team would do).

All in all Gobbo spot is cancer, no matter what PL strategy you are using. Just avoid Lyonesse if you have a problem, there is no cure for it.

User avatar
Staddi
Guardian
 
Posts: 5
Joined: Jan 31, 2017 20:01

Postby Staddi » Feb 27, 2017 19:30

You can't claim a complete spot and he can't report you for pulling at the same spot, as long as you wont add into his pulls.
Albion Cleric (inactive)
Hibernia Eld (active)

User avatar
Pao
Gryphon Knight
 
Posts: 475
Joined: Jan 15, 2012 23:23
Location: Cologne

Postby Pao » Feb 27, 2017 22:02

Uth1 had nerved PL spots they should do the same.
Hope GMs are fine with what they have stated, that they are fine with just 80 people (300ppl was Trishin Statement long time ago) playing the game under their vision.
Its important to leave this server running doesn't matter how low the numbers will be. The other servers can fail but Uthgard still will be there, thats Uthgards only chance.

Edit 19/09/21: Well Uthgards chance has come.

User avatar
Aezio
Banned
 
Posts: 112
Joined: Jan 13, 2013 16:38

Postby Aezio » Feb 27, 2017 22:49

its against 1.65 :-)

merl68
Myrmidon
 
Posts: 76
Joined: Jul 02, 2011 15:10

Postby merl68 » Feb 28, 2017 17:07

Borabora wrote:
Bring up more retarded "solutions" please :)

Regular level groups (between 35-45) can easily find other spots, while Gobbos are the only efficient PL spot in classic Albion. So you propose to make it either a cab monopoly again or remove it completly?

Don't get me wrong - I dont defend that playstyle. But you need atleast 3 active chars to clear the spot in an efficient/fast way with necros, while one solo cab could claim the whole spot (with a way slower kill speed and therefore blocking the mobs way longer than a necro team would do).

All in all Gobbo spot is cancer, no matter what PL strategy you are using. Just avoid Lyonesse if you have a problem, there is no cure for it.



this retarded solution was a live like. don my mythic after animsit release in hibernia. so dont blame people if you dont have a clue. thanks.

Aezio wrote:its against 1.65 :-)


well thats true.. been banned for attacking tagged mobs is also not 1.65 like right?

User avatar
Borabora
Warder
 
Posts: 45
Joined: Jul 24, 2010 00:00

Postby Borabora » Feb 28, 2017 17:18

merl68 wrote:
Borabora wrote:
Bring up more retarded "solutions" please :)

Regular level groups (between 35-45) can easily find other spots, while Gobbos are the only efficient PL spot in classic Albion. So you propose to make it either a cab monopoly again or remove it completly?

Don't get me wrong - I dont defend that playstyle. But you need atleast 3 active chars to clear the spot in an efficient/fast way with necros, while one solo cab could claim the whole spot (with a way slower kill speed and therefore blocking the mobs way longer than a necro team would do).

All in all Gobbo spot is cancer, no matter what PL strategy you are using. Just avoid Lyonesse if you have a problem, there is no cure for it.



this retarded solution was a live like. don my mythic after animsit release in hibernia. so dont blame people if you dont have a clue. thanks.


It was a custom change from GOA iirc, nothing Mythic did.
And they did it because there was a way to exploit PVE with animists, something you cannot compare with the current necro situation. It just seems like someone is mad, because cab's are not the best toon to do Gobbos anymore.

Next

Return to Albion

Who is online

Users browsing this forum: No registered users and 13 guests

Thursday, 10. April 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff