THANE

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Dragot
Warder
 
Posts: 28
Joined: Aug 03, 2009 00:00

Postby Dragot » Aug 24, 2009 01:41

Loul wrote:
hopscotsch wrote:The Thane, Friar, Warden love patch: http://www.camelotherald.com/article.php?id=407


That one would be most welcome (and I don't play any of the 3 classes) =)


Indeed, these changes would be rly welcome - but i think nothing of that we will see on Uthgard...

And have someone a goot SC template for Uthgard for my norse Thane (39 Hammer, 50 Storm, 42Shield / +10str +10con +10 Dex) ??

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kikoo
Gryphon Knight
 
Posts: 512
Joined: Apr 01, 2009 00:00
Location: Here -->

Postby kikoo » Aug 24, 2009 02:10

Dragot wrote:And have someone a goot SC template for Uthgard for my norse Thane (39 Hammer, 50 Storm, 42Shield / +10str +10con +10 Dex) ??

Esme posted a thane template here:
http://www.uthgard-server.net/modules.p ... c&start=30
<em>When a stupid man is doing something he is ashamed of, he always declares that it is his duty.</em>

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QeoSereai
Gryphon Knight
 
Posts: 232
Joined: Feb 15, 2009 01:00
Location: Oldenburg Germany

Postby QeoSereai » Aug 24, 2009 07:06

there on page 3 you find my shield-thane temp, too. So take a look which one fits better for ur needs ^^.

<img alt="undefined" title="" src="http://opakwertheim.mine.nu/sig.php?chars=Qeo;Rodgrodog;Fearegrim;Thuardo;Vobaldt;Scirious">

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hopscotsch
Gryphon Knight
 
Posts: 260
Joined: Apr 12, 2009 00:00

Postby hopscotsch » Aug 30, 2009 18:27

Respite wrote:
Warriors got alot higher weapon skill and more hp as well. Higher chance to hit hammer backsnare and more damage etc. and 15+18 sec less CC is a huge advantage.



not sure you read wut i said correctly bud. i said 15 secs for a mez and 18 for a root, that means your going to lose about 7-8 secs for not being a warrior. Thats just through Stoicism loses but you can also pick up purge if u like and tbh if your not a horrible player its not hard to break on inc to avoid blanket mez and late game mezzes can be cured very easily in mid, since u run multiple mez cure classes.

the HP I agree with Lou its not going to be a whole lot of difference, Yes the weapon skill being lower is a slight problem but due to the enormous benefit to the group and the peeling job I think its very acceptable.


You may be right. Would be interresting to experiment a bit with it. But overall I think it would be more effective go get another savage or runemaster over a warrior or thane.

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Frendir
Gryphon Knight
 
Posts: 418
Joined: Jul 06, 2010 00:00

Postby Frendir » Sep 09, 2011 12:50

Back to the Question with Stormcalling above 50.

I´m going to do the Sc for my Temp but recognized that i deal everytime the same damage on the same mob with my casts/DDs. Atm i got 46+12 Stormcalling at lvl 46. I will do the SC on this weekend and now i am thinking of kicking +Stormcalling out of the Temp for +Parry, because +Stormcalling seems to have no effect? :?:

Anyone knows it, or tested it?

kind regards

Edit: Gonna post the temp when SC is done. :)
Uth1: Tuennes HO Merc 8Lx <Nightwatch>, Frendir Dwarf Zerker 6Lx <Svalbard Ravens>
Uth2:
Image

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Frendir
Gryphon Knight
 
Posts: 418
Joined: Jul 06, 2010 00:00

Postby Frendir » Sep 09, 2011 13:34

Just tested it myself.

There is no variance. But the Damage is slightly increased by +Stormcalling. Tested on the Dolls outside Jordheim, and hit em for 4 Damage less with 5 Points Stormcalling less.

Now thinking if around 10 more Damage with +Stormcalling or 5% more Parry.
Uth1: Tuennes HO Merc 8Lx <Nightwatch>, Frendir Dwarf Zerker 6Lx <Svalbard Ravens>
Uth2:
Image

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Esme
Phoenix Knight
 
Posts: 1280
Joined: Jul 05, 2005 00:00

Postby Esme » Sep 09, 2011 15:07

Thane templates are hard enough as it is, and + Stormcalling in the sc is a waste imo
same for Skald and Battlesongs with BS cap i do 7 more damage with dd's then i do without
so unless you have the extra place to add + Stormcalling wich is hardly ever the case, everything else is more usefull.

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Sholah
Warder
 
Posts: 49
Joined: Sep 13, 2011 13:07

Postby Sholah » Oct 09, 2011 17:25

The Thanes (English "Thane") is a clever hybrid fighter who walks in the footsteps of Thor, the god of thunder and strength. It uses enormous amounts of energy Thor to let go down the thunder and lightning on his foes and transforming them into ashes.

But in the melee, the Thanes his one-and two-handed swinging weapons with deadly accuracy. Their fighting techniques include the use of axes, swords, hammers and shields. Their magic directed either direct damage or enhance the fighting techniques of thunder warrior.

Enemies who encounter the terrifying thunder warriors learn quickly to be afraid of his powerful, long-range lightning and his melee skills.
Blitzkrieg mit dem Fleischgewehr!

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