Is 2h weapon dmg bugged?

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Ronian
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Postby Ronian » Apr 26, 2010 18:39

I have enough points for bow because I only have 31 spec in pathfinding. In addition, I am realm rank 10 and thats why my damage didnt suck as a hybrid ranger.

Moreover, when I am hybrid since my char was created and I did die a lot of times when I was low rank vs rr6+ Infs with viper 3.

By the way I dont hit at speed cap. Its more 1,7xx with both weapons and far above every 2 seconds with single hits.

Ice Storm: 0,77 GR
Tempest: 0,98 GR

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Seyha
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Postby Seyha » Apr 26, 2010 18:49

Ronian wrote:I have enough points for bow because I only have 31 spec in pathfinding.


Which means the difference in damage-stat between the two of you is even smaller than I thought. With 40 BC Bambz has yellow dex/qui. You only have blue damage buffs.

Moreover, when I am hybrid since my char was created and I did die a lot of times when I was low rank vs rr6+ Infs with viper 3.


Why are you using the most blatantly imbalanced RA as proof that 2hand damage isn't gimp or that Rangers aren't broken? When you were low RR you lost to RR6+ Infs with Viper 3? Welcome to the Club.

By the way I dont hit at speed cap. Its more 1,7xx with both weapons and far above every 2 seconds with single hits.


Ok I'm .2 seconds off.

Ice Storm: 0,77 GR
Tempest: 0,98 GR


Ok so you made one high growth attack. It looks like Bambz hit you with Return Thrust at the end there which is another .80 growth style.
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Ronian
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Postby Ronian » Apr 26, 2010 20:12

I had 239 str and 293 dex in this fight. I prefer having higher style bonus and more frequent dual hits instead of 40/42 path.

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Seyha
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Postby Seyha » Apr 26, 2010 20:35

The last time I talked to Bambz about templates she mentioned that her strength was 170, and her dex with the class buff is 270 (IIRC). She was probably running a str/con pot at the time (I was grouped with her when you had that fight), so she had 200 str.

That equates to a 31 point difference in damage stat between the two of you. Since the Hunter is on a higher weapon-skill table this difference is smaller than it appears.

Your RR 10L7 and stats are certainly a contributing factor, but they aren't enough to explain why a 50+14 weapon spec 2handed class got humiliated in damage output by a hybrid spec. If this fight had been against one of the countless Shar/Celt blade Rangers it would have been even more lop-sided.

p.s. Bambz' reaction to hitting you for the first time:

"What is this damage??"

I couldn't stop laughing when I read that. What is this damage, indeed.
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Force
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Postby Force » Apr 27, 2010 11:09

44+20 CD is the same composite spec as 50+14.

Overall DPS is higher for CD versus Spear unless the spear has celerity up. That's simple game mechanics. Rangers don't parry, but both hunters and rangers evade and CD halves evade rate, giving another slight advantage to CD.

Given nearly equal stats, spec etc, I would expect the ranger to win just due to game mechanics, most of the time. If armor tables are taken into account it potentially harms the hunter more than it helps being in slash weak versus crush weak, since no stealther can spec for crush damage. Though if the ranger is thrust and the hunter uses thrust that gives the hunter 10%. PD could eliminate that.


I don't think I see a damage disparity beyond those simple mechanic differences, if there is, it could be shown in a proper test.

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Seyha
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Postby Seyha » Apr 27, 2010 15:43

Force wrote:44+20 CD is the same composite spec as 50+14.

Overall DPS is higher for CD versus Spear unless the spear has celerity up. That's simple game mechanics. Rangers don't parry, but both hunters and rangers evade and CD halves evade rate, giving another slight advantage to CD.


It has been demonstrated that live-like defense penetration is not correctly modeled on Uthgard (in fact it isn't modeled at all). This means that on Uthgard, CD/DW/LA classes have an unfair advantage over classes that rely on 2hand for DPS. An advantage that is not live-like because they are currently the only classes that receive defense penetration against the game's strongest defense types: evade and shield.

Melee combat on Uthgard is fundamentally broken for all classes, with some receiving an unfair advantage, and others receiving an unfair disadvantage. Classes that use 2hand for melee suffer the most.
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Force
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Postby Force » Apr 27, 2010 21:36

Seyha wrote:
Force wrote:44+20 CD is the same composite spec as 50+14.

Overall DPS is higher for CD versus Spear unless the spear has celerity up. That's simple game mechanics. Rangers don't parry, but both hunters and rangers evade and CD halves evade rate, giving another slight advantage to CD.


It has been demonstrated that live-like defense penetration is not correctly modeled on Uthgard (in fact it isn't modeled at all). This means that on Uthgard, CD/DW/LA classes have an unfair advantage over classes that rely on 2hand for DPS.


Against classes that evade and block. Against parry 2H has the advantage (though very few classes only parry).


And the defense penetration is the only way I have seen actually demonstrated as to how 2H underperforms.


But that's not the claim people are making. People are saying the actual damage of the 2H once it hits is off. This I don't see any clear data to back up.

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Seyha
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Postby Seyha » Apr 27, 2010 22:29

Force wrote:[
But that's not the claim people are making. People are saying the actual damage of the 2H once it hits is off. This I don't see any clear data to back up.


Yes, but it's difficult to a perform a direct damage comparison between Uthgard and live because Uthgard doesn't allow public access to its test zone. I would be willing to do it but I need access to 3 accounts: 1 attacker, 1 defender, and a healer. The attacker and defender should be 50 and the healer should be high enough level to keep the defender alive.
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Seyha
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Postby Seyha » Apr 30, 2010 02:48

I completely forgot to point out that Mid controls all strength relics.

This is a serious problem.
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Rector
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Postby Rector » Jul 21, 2010 18:45

I post it also in this thread here:
As shown here the styledamage of twohanders is calculated from the basedamage without twohandbonus on Uthgard.

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