As starting a Savage Question

Public communication platform for all Midgard players.
User avatar
Miniel
Warder
 
Posts: 9
Joined: Jun 29, 2010 00:00

Postby Miniel » Jul 03, 2010 20:20

Ok what is the best setup for a savage i have not started one before or yet and am new to the game, so how do i start this up.

Race

spec etc..

very new to this so please any help and info would be great..

User avatar
Jarysa
Eagle Knight
 
Posts: 664
Joined: May 05, 2009 00:00

Postby Jarysa » Jul 03, 2010 21:32

-44h2h 49sav: hands down best spec
-while leveling keep h2h at level

-don´t go troll: it´s a guard, slam, cc, buffshear magnet
-dwarves have the worst stats for damage but the best survivability
-kobolds and norsemen aren´t bad either
-valkyns have pretty horrible stats and are fugly, but have good resists

-i´d go berserker over savage because they halve block and can spike controlled

User avatar
Miniel
Warder
 
Posts: 9
Joined: Jun 29, 2010 00:00

Postby Miniel » Jul 03, 2010 22:37

maybe then i will go Dwarf keep my attribute bonus skill set to where they are auto set or change them to like str con etc..

Oh what do i run for a spec line i wanna do some serious dps and hit like a freight train as this guy can go.

User avatar
Hedra
Eagle Knight
 
Posts: 1002
Joined: Mar 14, 2007 01:00

Postby Hedra » Jul 03, 2010 23:08

Don't choose dwarf... troll is the best choice, kobold or viking are also decent.

-don´t go troll: it´s a guard, slam, cc, buffshear magnet

You think a tank will be ignored because they're not troll ? :p
I am assuming direct control.

User avatar
Miniel
Warder
 
Posts: 9
Joined: Jun 29, 2010 00:00

Postby Miniel » Jul 04, 2010 00:29

well to late already level 5 and dont realy wanna start over... i know its only 5 levels but i been doing this a little to often... no biggy dwarf look cool..

User avatar
Jarysa
Eagle Knight
 
Posts: 664
Joined: May 05, 2009 00:00

Postby Jarysa » Jul 04, 2010 00:36

of course not

but a troll will get way more aggro

also 5% body resi on dwarves >>> anything a troll has to offer

especially with old RAs


if you play modern daoc in a hybrid group your first priority will be surving anyway. killing stuff comes second and even in killing a troll will hardly be better (unless for 2h ofc) with 30 or so weaponskill more and a tough time to reach 250qui.

User avatar
Miniel
Warder
 
Posts: 9
Joined: Jun 29, 2010 00:00

Postby Miniel » Jul 04, 2010 00:57

i am happy with the dwarf anyhow, like th elooks of them over the troll personally, But thanks for the input on that so savage and h2h ok i doing that how about parry, no? or that latter down the road?

User avatar
bawww
Eagle Knight
 
Posts: 584
Joined: Feb 06, 2010 01:00
Location: Rocky road to Dublin

Postby bawww » Jul 04, 2010 23:48

1. Troll
2. Kobold
3. Norseman
4. Dwarf
5. Valkyn

you just picked the second worst race for your class because you listened to a person who talks about "modern daoc" and "rvr aggro" in the same post. Have Fun.
Apoc315 wrote:The Theurge play is way more easy than a zerk

User avatar
Jarysa
Eagle Knight
 
Posts: 664
Joined: May 05, 2009 00:00

Postby Jarysa » Jul 04, 2010 23:58

Image

User avatar
Force
Phoenix Knight
 
Posts: 1569
Joined: Oct 22, 2009 00:00

Postby Force » Jul 05, 2010 00:15

it doesn't matter what race you pick. Each race can be better than the others depending on the group, and situation.

A kobold will out damage all other races when celeirty is not up and you have yellow DQ. A norseman will do the same damage as a kobold though when celerity is not up with a red DQ, or if the norse can afford aug quick 3. A troll will out damage both as soon as celerity goes up.


But the difference in damage between all those is absolutely unnoticable when compared to the amount of damage you lose to any type of shield behing involved in your hitting the enemy, whether that's an unspecced shield or guard. Does race really matter all that much to me? no...play whatever you want and avoid the guard...

if weapon stat ever starts effecting block rate like it does on live, the troll will be slightly better than the others in that regard might even do more damage without celerity with blockrate taken into account.

User avatar
Jarysa
Eagle Knight
 
Posts: 664
Joined: May 05, 2009 00:00

Postby Jarysa » Jul 05, 2010 01:20

Force wrote:A kobold will out damage all other races when celeirty is not up and you have yellow DQ.


Actually a valkyn would. same str/dex and 5qui more...

but differences in damage are really minor. (trolls have about 3% more weaponskill then dwarves .. but less qui ...)

let´s talk troll vs vakyn a bit just to show what an idiot bawww is:

trolls have

-6.75 more (str+dex)/2
-40 less quickness

so a troll will outdamage a valkyn when cele is up by a tiny amount while being outdamaged A LOT (12.5% base damage over time [assuming yellow specs/red selfhaste]) when cele is down

-140 hps more

well that´s pretty nice

-the worst racial resists ever compared to the best racial resists ever

trolls get 5% matter which is absolutly useless while valkyn get 5% cold which is pretty nice as every hib group should have a light eld AND 5% body which is pretty much all CC you will be facing and pretty much all castdamage of albs.

oh and: melee resists are also better for valkyn

to sum it up:

clearly trolls are the best and valkyn the worst race for savages

why?:

because bawww says so


disclaimer:

no selfrespecting human being could stand the uglyness of a valkyn for more then a minute.

Edit:

Anyone who denies that trolls get more attention has obviously never played daoc before anyway.

User avatar
bawww
Eagle Knight
 
Posts: 584
Joined: Feb 06, 2010 01:00
Location: Rocky road to Dublin

Postby bawww » Jul 05, 2010 03:12

Hi, I see you raged and called me an idiot.

"A troll attracts attention" what does that mean? A troll is going to get sheared/nuked first instead of a kobold because he is a troll? Let's all play inconnu mercs because hey, half ogres will draw away the attention DERP DERP. I bet you yell "RANGER ADD" when you see a bard using rr5.

Jarysa wrote:so a troll will outdamage a valkyn when cele is up by a tiny amount while being outdamaged A LOT (12.5% base damage over time [assuming yellow specs/red selfhaste]) when cele is down

Ah I see, you are like the mids that say "Celerity doesn't matter, we are out of range 99% of the time cause we overextend like retards anyway".
Troll has the same melee resists, but GOOD THING ABOUT MAGIC RESISTS WHEW, eld is going to nuke you for 10 less damage, and root will last half a second less.
And btw the difference in damage stats is 7.5.

On the looks
Image

Thank you, come again when you rage.
Apoc315 wrote:The Theurge play is way more easy than a zerk

User avatar
Miniel
Warder
 
Posts: 9
Joined: Jun 29, 2010 00:00

Postby Miniel » Jul 05, 2010 05:22

So should i then just reroll a Troll then before i get to high in level i am 7 level now i know it's not much if thats where i should be then i will i just like to be strong adn hit hard and take my oponents down fast if i can..

User avatar
Jarysa
Eagle Knight
 
Posts: 664
Joined: May 05, 2009 00:00

Postby Jarysa » Jul 05, 2010 11:08

bawww wrote:Hi, I see you raged and called me an idiot.

"A troll attracts attention" what does that mean? A troll is going to get sheared/nuked first instead of a kobold because he is a troll? Let's all play inconnu mercs because hey, half ogres will draw away the attention DERP DERP. I bet you yell "RANGER ADD" when you see a bard using rr5.


Useless blah won´t make your epeen grow larger.

I like your example, tho. Because THRUST (which is str/dex like h2h) inconnu mercs will outdamage THRUST (which is str/dex like h2h) HO mercs. (again inconnus come with better resists, too)

For slash/crush inconnu is obviously fail.

bawww wrote:
Jarysa wrote:so a troll will outdamage a valkyn when cele is up by a tiny amount while being outdamaged A LOT (12.5% base damage over time [assuming yellow specs/red selfhaste]) when cele is down

Ah I see, you are like the mids that say "Celerity doesn't matter, we are out of range 99% of the time cause we overextend like retards anyway".
Troll has the same melee resists, but GOOD THING ABOUT MAGIC RESISTS WHEW, eld is going to nuke you for 10 less damage, and root will last half a second less.
And btw the difference in damage stats is 7.5.


You´re right about the 7.5. Still pretty much nothing as we´re talking stats above 300. As you obvouisly failed all your math classes ever (elds don´t nuke for 200 against 0 resists): that is an 2.5% increase. 5% body is also ~0.9secs off a single mezz/root or about 10% less time cc´d (with old det5). Obviously better then 2.5% more damage under perfect conditions. How often do you think a savage gets a target below 2% health alone and the target survives? Once in 20k rp maybe?

If cele is up 80% (!!) of the time (which is needed for a troll to outdamage a valkyn) you´re owning the enemy so bad you´d have won that fight with the savage afk.

TL;DR: don´t go troll. it´s for all hat no cattle people.

User avatar
Force
Phoenix Knight
 
Posts: 1569
Joined: Oct 22, 2009 00:00

Postby Force » Jul 05, 2010 11:59

Jarysa wrote:Actually a valkyn would. same str/dex and 5qui more...


quickness caps at 250 which a kobold has with yellow DQ so the valks 5 extra quick is wasted.

Next

Return to Midgard

Who is online

Users browsing this forum: Google [Bot] and 9 guests

cron

Wednesday, 04. December 2024

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff