Shadowblade Spec/Weapon DMG

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Sid
Guardian
 
Posts: 1
Joined: Sep 10, 2011 21:57

Postby Sid » Oct 09, 2011 16:41

Hello,

i read a few SB spec threads here and respecced with 40 from 5spec to shadowzerker.

Atm i've got roughly:
39la
2Xaxe
21eve
30 stealth

I hoped to gain some weapondmg, but to be honest nothing changed. Before i had 34 LA and 34 Crit and 13 Axe or something.My main hand hits for about 50-70 with doublefrost or before with garotte.

In Wilton i get hit by other players with single handed weapons with over 150dmg (no crit) mainhand (infi, ns, ranger ..etc) and often even with faster weapon speed.

This is no QQ Thread, i just asked myself where the problems with my SB are - and if a shadowzerker would hit much harder if i got him to 50 and 50LA/Axe or something like that.

I already miss PA & CD and actually can't see any reason why i should choose a shadowzerker if the dmg is the same (atm!), but without some opening dmg/stun.

The reason for respeccing to a shadowzerker was, that i can sit down if i miss my PA because i can't deal enough dmg to a non-caster. I hoped to fix this through a much higher constant dmg with a shadowzerker...

Thanks for some useful answers.

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vangonaj
Alerion Knight
 
Posts: 2497
Joined: Sep 14, 2007 00:00
Location: Galpen

Postby vangonaj » Oct 09, 2011 17:59

If yo want play shadowzerker go:
50 LA
10 CS
36 stealth
36 poisons
rest weapon.
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Sholah
Warder
 
Posts: 49
Joined: Sep 13, 2011 13:07

Postby Sholah » Oct 10, 2011 09:29

50 Meuchel
50 weapon (2-hand, delay 5.6 or higher)
35 Sneak
11 Gift

Lays emphasis on the Meuchestyle "arterial perforator" (or PA for perforated artery). The delay of the weapon is not the first hit of disadvantage. Only at the high Follows the delay may have a negative effect. PA is the next ...

Very important in a possible Zweihandskillung with a sword, is the increase of strength. Actually determines the damage and that is the defacto most negative shadow on a two-handed sword. The enemy knows many ways to protect themselves from a hit. Block, parry, dodge. The chance to land a hit with a two-handed sword, straight at opponents with shields or very skillful opponents as infiltrators or nightshade, is too small to survive a fight. When you meet then you should also do damage. Especially at the moment is still a negative aspect of the almost impossibility of the Creeping Death, than to take the consequence of the PA, which stunt the opponent. Lag due to low or penalties opponent is usually not visible when the delay returns.
Blitzkrieg mit dem Fleischgewehr!

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Magicco
Alerion Knight
 
Posts: 2360
Joined: Aug 01, 2010 00:00

Postby Magicco » Oct 10, 2011 21:26

What the hell u type sholah???

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Xantham
Gryphon Knight
 
Posts: 317
Joined: Oct 26, 2008 00:00
Location: Dank Meme Dominon

Postby Xantham » Oct 15, 2011 00:48

Magicco wrote:What the hell u type sholah???


im pretty sure that was google translate doing a ****** poor job of translating from german to english..

Very important in a possible Zweihandskillung with a sword, is the increase of strength. Actually determines the damage and that is the defacto most negative shadow on a two-handed sword. The enemy knows many ways to protect themselves from a hit. Block, parry, dodge. The chance to land a hit with a two-handed sword, straight at opponents with shields or very skillful opponents as infiltrators or nightshade, is too small to survive a fight. When you meet then you should also do damage. Especially at the moment is still a negative aspect of the almost impossibility of the Creeping Death, than to take the consequence of the PA, which stunt the opponent. Lag due to low or penalties opponent is usually not visible when the delay returns.

>it's very important to know that with a two-handed sword, that the increase of strength, increases damage.
>dual wielding cuts your opponents block/parry/evade rate in half, which increases the chance of landing your stun (creeping death)
>without dual-wielding it's nearly impossible to land your stun. without your stun you will die.
after that, im whating so hard... "lag due to low penalties"
i dunno, lol.
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Xantham
Gryphon Knight
 
Posts: 317
Joined: Oct 26, 2008 00:00
Location: Dank Meme Dominon

Postby Xantham » Oct 15, 2011 00:49

Sid wrote:Hello,

i read a few SB spec threads here and respecced with 40 from 5spec to shadowzerker.

Atm i've got roughly:
39la
2Xaxe
21eve
30 stealth

I hoped to gain some weapondmg, but to be honest nothing changed. Before i had 34 LA and 34 Crit and 13 Axe or something.My main hand hits for about 50-70 with doublefrost or before with garotte.

In Wilton i get hit by other players with single handed weapons with over 150dmg (no crit) mainhand (infi, ns, ranger ..etc) and often even with faster weapon speed.

This is no QQ Thread, i just asked myself where the problems with my SB are - and if a shadowzerker would hit much harder if i got him to 50 and 50LA/Axe or something like that.

I already miss PA & CD and actually can't see any reason why i should choose a shadowzerker if the dmg is the same (atm!), but without some opening dmg/stun.

The reason for respeccing to a shadowzerker was, that i can sit down if i miss my PA because i can't deal enough dmg to a non-caster. I hoped to fix this through a much higher constant dmg with a shadowzerker...

Thanks for some useful answers.


also, they may be buffed, that could really show a big difference in damage.
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Orihiime
Phoenix Knight
 
Posts: 1740
Joined: Dec 15, 2010 11:40

Postby Orihiime » Oct 15, 2011 22:48

For level 50 rr4 with autotrain u could do 50 la, 10 cs, 36 weapons/stealth/envenom, its the best spec for the sb at low rr :)
2012:<@[Uth]Abydos> If we don't have SI by the end of the year, Im fairly certain I wont be a GM anymore :-p


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