Bonedancer pet miss rates
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I didn't want to post this in the issue tracker, as I don't have any firm evidence of what it should be (and the issue was raised once, but dismissed without having enough evidence), but I feel like this is definitely wrong:
http://imgur.com/q7gDfhT The target in question was a red-con crab. Essentially, the only thing I was contributing to the group was my 4s Lifetap, completely negating the primary mechanic of a Bonedancer. I felt (feel) pretty useless in groups. |
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Ya, my pets seem like they miss more than they should. How to verify and test this?
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Seems to be a common theme here with pets missing and resisting. Other than ruby simulacrum that's seems to be a complete badass. Would be great to get this looked into and not just dismissed. Kinda game breaking if there is an underlying issue.
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