Luri shield hero spec and RA questions

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Darkart
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Postby Darkart » Mar 22, 2012 02:11

Hi ,
I'm making luri shield hero for defensive play and raids. I'm thinking 50 shield, 43 parry , 38 pierce. For RAs MOB5 I assume but not sure if there is a benefit to go MOB3 then do some aug dex (I think for block) and then more MOB. Is toughness, IP etc a need before going to MOB 5?

any suggestions would be greatly appreciated

thanks

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Gartenkralle
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Postby Gartenkralle » Mar 22, 2012 04:56

If you want to do Dragon too some Det wont be bad either, cause of the Stun.

In my opinion passive RAs are most effective when you do them all on the same level, for example:

block3 dex3 should be better than only block4 and no dex and so on.

So I would say go lw1 block3 parry3 dex3 or so its pretty nice for 4l1 (after thid)

And then if you aim for a higher RR go up with one of the passive ones :)


BUT with my "RvR" Hero (det5 lw1 block3) I can easily Tank every mob!
So make him playable for RvR and PvE imo ^^

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Xantham
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Postby Xantham » Mar 22, 2012 06:14

Until they fix weaponskill, a luri hero will not block much more effectively than a firby hero.
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Darkart
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Postby Darkart » Mar 22, 2012 07:09

Can a GM post a response about block rate issues luri vs furbie please?

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HulkGris
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Postby HulkGris » Mar 22, 2012 12:24

Xantham wrote:Until they fix weaponskill, a luri hero will not block much more effectively than a firby hero.

I don't think so.
The problem is block rate is not reduced by Weponskill, but the block rate is determined by dex. The more dex you have, the more you block.
Correct me if i'm wrong, but block rate is also reduced by level difference.
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Xantham
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Postby Xantham » Mar 22, 2012 18:50

HulkGris wrote:
Correct me if i'm wrong, but block rate is also reduced by level difference.


I could see that.
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Darkart
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Postby Darkart » Mar 22, 2012 20:49

Digging through old topics on Uthgard there are many view points and tests that come to very different conclusions against yellow con targets ie

Full buffed Kob warrior had a block rate of 62.5%

Others say its 75% .

I guess what I'm trying to figure out is how much MoB is needed to make sure I cap my block %.

I think I read on these boards that you can no longer go into Pendragon unless you have a live account, is this accurate?


thanks

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Magicco
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Postby Magicco » Mar 23, 2012 14:14

HulkGris wrote:
Xantham wrote:Until they fix weaponskill, a luri hero will not block much more effectively than a firby hero.

I don't think so.
The problem is block rate is not reduced by Weponskill, but the block rate is determined by dex. The more dex you have, the more you block.
Correct me if i'm wrong, but block rate is also reduced by level difference.


Weaponskill not directly
just some examples
But you will block less if a Warrior attacks you (higher damagetable)
you will block less if the target has high stats (str, str+dex/2)

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Zakoraya
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Postby Zakoraya » Mar 30, 2012 12:32

Is there any point in bringing Parry up that high? I thought that Parry capped at 50, and that it was useless to take it past that.
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Akip
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Postby Akip » Mar 30, 2012 13:19

http://de.daocpedia.eu/dindex.php/Parry wrote:classes with parry have a 5% base chance to parry + 0.5% each skill point.
There is no Cap for skill in this line. Therefor you can specc Parry higher than 50 wich will increase the chance to parry even more.

also it sais on live there is 50% cap now not sure it is on uth too
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Fabulabelle
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Postby Fabulabelle » Apr 10, 2012 14:00

Darkart wrote:Hi ,
I'm making luri shield hero for defensive play and raids. I'm thinking 50 shield, 43 parry , 38 pierce. For RAs MOB5 I assume but not sure if there is a benefit to go MOB3 then do some aug dex (I think for block) and then more MOB. Is toughness, IP etc a need before going to MOB 5?

any suggestions would be greatly appreciated

thanks

My luri hero is spec like this:
50 shield
50 spear
25 weapon
Rest in parry

About RA's, i would advice you to go deter first.
In BG's like thid, you will really have fun, although you will only get deter4 (30 points needed).
When I began to play RvR50, I rushed deter5, lw1, mob2.
I respec'ed recently to deter4, lw1, mob4 as I play more this toon in pve than pvp atm.
But I think I will go to deter5, mob3, lw1 asap to RvR again, and then, aug dex ^^

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Aler
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Postby Aler » Apr 15, 2012 19:20

Fabulabelle wrote:My luri hero is spec like this:
50 shield
50 spear
25 weapon
Rest in parry


Sorry for offtopic and noob question, but with this specc, in RvR you land slam on your opponent, then do dmg with your spear and when the stun wears off you switch to shield+1h and keep on going? Or is the 25 weapon for PvE only?

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testytesty1234
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Postby testytesty1234 » Apr 16, 2012 03:34

Depends really. When stun wears off and the target is silly enough to try to run away from you, spam back spear style to hell. If its a tank yer buying time for your support; a caster/support your either killing them or interrruptijg nonstop at least. The weapon spec is only there for when you have to block bot or maintain aggro.
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Fabulabelle
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Postby Fabulabelle » Apr 18, 2012 21:57

testytesty1234 wrote:Depends really. When stun wears off and the target is silly enough to try to run away from you, spam back spear style to hell. If its a tank yer buying time for your support; a caster/support your either killing them or interrruptijg nonstop at least. The weapon spec is only there for when you have to block bot or maintain aggro.

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