I'm Back ^^, and have a question / horse / Def Tank :+)
19 posts
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Go for MoB3, don't waste points in MoParry. Your Blockchance increase and you also block for your Group with DD. No need for MoParry. I would take MoB3 and then choose whatever you feel like is needed. If you wanna be more in the defensive role, pick DD2, higher MoB, whatever. If you like to play more aggressive pick AugStr, MoPain etc.
Thats true! |
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Go for MoB3, don't waste points in MoParry. Your Blockchance increase and you also block for your Group with DD. No need for MoParry. I would take MoB3 and then choose whatever you feel like is needed. If you wanna be more in the defensive role, pick DD2, higher MoB, whatever. If you like to play more aggressive pick AugStr, MoPain etc. I agree with the above, except DD2 is essential as a Hero. Your job first and foremost is defense. DPS RA's come after these essentials: Det 5, DD2, MoB3. I personally would go for purge 3 after that, 9 seconds is a pain in the buns to wait! Especially when mez/root lasts what? About 5? LOL! |
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another question... if i was say 35+16 in Lw/spear VS 50+16 will i still do the same damage? or is that just the base and not sytle damage.
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Great question! It all depends on which styles you use. If you plan on using the lvl 50 side chain (LW) or the lvl 50 annihilation, your damage will outweigh what you can do with 34+ (not 35 b/c there's no style). But your damage VARIANCE will be the same (unstyled/styled) |
19 posts
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