Rangers and Nightshades

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Seyha
Phoenix Knight
 
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Postby Seyha » Jan 01, 2011 23:48

Garad wrote:Anyone can get buffs when using potions or charges. It is expensive but possible and most assassins I fight with use at least potions, many of them I guess even charges.


This is a lame excuse. I didn't know they made 50 point base str potions. Or dex/qui charges that buff for 75 or 90. Or a damage add that lasts for 10 minutes instead of 20 seconds. Speed shout potions would be cool, too. Then there's the AF buff.

By self-buffing all these things, Rangers can spend their charge/pot money on str/con, ablative, and haste. No other stealther class has this option unless they want to have 8 charges/pots running at the same time.

Melee Rangers are much easier to beat on this server since weapon skill don't influence evade. Hence, in some fights asassins evade more than 5 times against me even with halfed evade chance by DW. And the crit strike evade combo have a ridiculous high damage and the highest growth rate styles in game.


I'm sorry you some times get beat in straight up melee against viper 2 and 3 spec assassins. I guess a class is only imbalanced when it can kill everything, every time.

But you are right, rangers are so overpowered that I currently levling an infil to team up with a minst. This is a real underdog duo and needs a lot of skill to play :roll:


Trading a melee Ranger for an Inf/Minst duo? Yeah, I'd say that's comparable.
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Yol
Eagle Knight
 
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Postby Yol » Jan 02, 2011 00:25

Seyha: Why dont you play a ranger when you think they are so much overpowered?

Maybe because you know they are not unkillable? Or maybe because you know they are gimped to death when old-ra´s come? :roll:

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Eclipsed
Alerion Knight
 
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Postby Eclipsed » Jan 02, 2011 00:49

What people dont understand is that, this isnt like WoW or something. Where each class of each realm has exact same things. On DAOC, each class is unique. The ranger gets better buffs then the hunter for example. But the hunter gets a pet, which gets a buff and can be used to intrupt targets and serve as a damage add, while the hunter can still use a damage add on them self. Now yes hunter pets are not working that well for damage and what ever else. But you should work on making detailed bug reports to get them fixed. Dont dedicate your time trying to get other classes nerfed down to your broken classes level.

People seemed focused on that idea that buffs = bonus to classes proformence beyond design. Even if they can spec for or gain buffs. They see classes equally needing buffs, wether they can spec for them or are given them as they level.

So the question is, why did mythic give some classes buff lines, free buffs and others not. Why did they give some classes no buffs , but more damage and health with less stats, compared to others.

What most say is. Ignore what i get and give me what they get. Give me buffs, and ignore that i get a pet, or i get more health and damage with less stats, or a shield and a 9sec stun with spec, or higher defenses or poisons that can be reapplyed at anytime to debuff there stats and damage the enemy.

If you dont like it that you dont get a buffline, then quit your class and pick one that does. Yes youl have to give up those nice things your class gets, but that is called balance.
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Seyha
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Postby Seyha » Jan 02, 2011 02:07

The problems with the Hunter class are due primarily to incorrectly implemented, or missing melee mechanics on Uthgard. It's not a problem with the Hunter class itself, which I think is a nicely balanced and fair class (which is why I play it). The pet does no damage because mob damage in general on Uthgard is too low. Again, this isn't a specific Hunter problem.

Both of these problems have been ignored by the staff as they work to implement OF RAs, the 1.69 patch, and keep up with client/server compatibility. OF RAs will be the kiss of death for Hunters as well as Rangers, but if by some miracle the staff choose not to implement this change then something will have to be done about Ranger/Viper/MoS balance with the NF RAs.

In which case,

1. Reduce the damage bonus of Viper by 1/2
2. Remove PD as a Ranger RA.
3. Remove the damage component from Ranger RR5 to bring it in line with the other Archer RR5s as a kiting tool, not a insta-win button.
4. Remove MoS 5
5. Keep dreaming
Last edited by Seyha on Jan 02, 2011 03:49, edited 1 time in total.
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Disdain
Gryphon Knight
 
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Postby Disdain » Jan 02, 2011 02:14

Loudest ranger advocates in this thread: rr4 df leveler ganker, rr5 after 3 years df leveler ganker, unknown rr (probably 4-5 too) df leveler ganker. Probably because people who can play rangers got nothing to add and are happy with the status of rangers on uthgard. :D
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Ronian
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Postby Ronian » Jan 02, 2011 03:24

Disdain wrote:Loudest ranger advocates in this thread: rr4 df leveler ganker, rr5 after 3 years df leveler ganker, unknown rr (probably 4-5 too) df leveler ganker. Probably because people who can play rangers got nothing to add and are happy with the status of rangers on uthgard. :D


Ah I prefer DF lamers anyday instead of horse route lamers (yes you little mincer, I am speaking about you)

Disdain
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Postby Disdain » Jan 02, 2011 04:36

I don't even have a minstrel neither do I ever camp horse routes, what are you on about ?^^
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Ronian
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Postby Ronian » Jan 02, 2011 04:48

Not about you:) You misunderstood the last part.

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Eclipsed
Alerion Knight
 
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Postby Eclipsed » Jan 02, 2011 05:33

Im rank 5 , but this is my second ranger. My first was a celt who was rank 5 also and i decided to go back to my luri and sold him ( ingame cash ). I do like DF, but to hunt assasins on my side of df, who are hunting low lvls. I find emain kind of boring and the same thing over and over.
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Methusalem
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Postby Methusalem » Jan 02, 2011 12:15

Seyha wrote:
The pet does no damage because mob damage in general on Uthgard is too low. Again, this isn't a specific Hunter problem.


but the dmg from most other petclasses is ok. only from hunter and bd, maybe drood ist not, i guess
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Disdain
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Postby Disdain » Jan 02, 2011 12:23

The only pet that does damage is cabalist one when it bugs and procs lt a lot. It hits just as crappy as hunter's does in melee.
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Ronian
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Postby Ronian » Jan 02, 2011 14:54

Disdain wrote:The only pet that does damage is cabalist one when it bugs and procs lt a lot. It hits just as crappy as hunter's does in melee.


Hmm, I have a lvl50 cabalist and it not hard to get the dd (yes, no proc) spam going. Just keep the pet out of melee range and you it will make huge damage for sure :)

Disdain
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Postby Disdain » Jan 02, 2011 16:55

dd (yes, no proc) spam ?

wat

Are you talking about the nuking (dd) pet or the lt proccing pet ?
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Fediuld
Myrmidon
 
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Postby Fediuld » Jan 02, 2011 17:24

Hold on a sec. I do have a Ranger and two tanks (Hero and Champ).

If the rangers are OP, so are all the SBs and Inflis in the server from my tanks perspective.
And I'm not calling to make poisons have immunity, fix Evade rates, or do apply the proper WS mechanics as on live used to be.
(And not this representation of the DAOC as was in early beta as we have here)

Nope. I do ask to put body collision to stop strafing, which has become ridiculous.

Any .... who says adapt, do you dare to have a combat without it?

nixian
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Postby nixian » Jan 02, 2011 17:29

Any .... who says adapt, do you dare to have a combat without it?


I do ;)

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