Need help with Shade Temp
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I have been trying to make a shade temp all week and its doing my head in.
There is an item that must be in the temp (working around this item) which is the Leather Dragon Jerkin....... (Jerkin of the Ghostly Phantom Soul) Strength 24 pts Dexterity 24 pts Stealth 4 pts Hits 64 pts If anyone already has a temp with this Vest in it or that can make a good template with it in then please have a go and post it on this Thread...... Thank you |
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shouldn't be a problem to fit it in, question is why you want it in? because tbh it isn't all that great
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want it for the DoT proc
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ill see what I can do
anything else you'd like ? |
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just SC temp.....trying aswell just now making a template but still having trouble with skills and resist caps
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This is the best I could come up with I think without going crazy with tajendi/(former)mega items
1 taj2 item in is bracelet of winds - drops off the boss in the temple piece which can be farmed pretty easy if you have a grp who is willing to do the run a few times ofc. all MP armor and weapons LOKI Build Report Default Configuration: Build Utility: 1005.7 Useable Utility: 985.0 TOA Utility: 0.0 Statistics STR:75/75 CON:75/75 DEX:90/75 QUI:76/75 INT:0/75 PIE:0/75 CHA:0/75 EMP:0/75 Hits:204/200 Power:6/25 AF:0/50 Resistances Body: 25 Cold: 26 Heat: 25 Energy: 23+5 Matter: 25 Spirit: 23 Crush: 27+5 Slash: 27 Thrust: 25 Skills Envenom: 11 Stealth: 12 Critical Strike: 11 Piercing: 11 Celtic Dual: 11 Bonuses Chest (Dragon chest): Imbue: 39.5 24 Strength 24 Dexterity 4 Stealth 64 Hits Utility: 68.0 TOA Utility: 0.0 Arms: Imbue: 37.5/32 (Quality: 100) 9% Spirit 9% Body 4 Piercing 7% Matter Utility: 70.0 TOA Utility: 0.0 Head: Imbue: 37.5/32 (Quality: 100) 11% Crush 3 Envenom 7 Strength 5 Critical Strike Utility: 66.7 TOA Utility: 0.0 Legs: Imbue: 37.5/32 (Quality: 100) 52 Hits 4 Envenom 4 Celtic Dual 9% Energy Utility: 71.0 TOA Utility: 0.0 Hands: Imbue: 37.0/32 (Quality: 100) 9% Slash 4 Piercing 7% Crush 4 Celtic Dual Utility: 72.0 TOA Utility: 0.0 Feet: Imbue: 37.5/32 (Quality: 100) 9% Thrust 7% Energy 4 Envenom 9% Heat Utility: 70.0 TOA Utility: 0.0 Right Hand: Imbue: 37.5/32 (Quality: 100) 10 Quickness 5% Spirit 3 Piercing 6 Critical Strike Utility: 61.7 TOA Utility: 0.0 Left Hand: Imbue: 37.0/32 (Quality: 100) 9% Crush 9% Body 9% Slash 3 Celtic Dual Utility: 69.0 TOA Utility: 0.0 Neck (DF dia necklace): Imbue: 30.0 7% Thrust 7% Body 7% Energy 48 Hits Utility: 54.0 TOA Utility: 0.0 Cloak (Pooka Lord's Mantle): Imbue: 29.0 8% Heat 8% Cold 2 Stealth 16 Quickness Utility: 52.7 TOA Utility: 0.0 Jewel (book of arcane dealings): Imbue: 33.0 8% Cold 8% Heat 8% Matter 6 Power Utility: 60.0 TOA Utility: 0.0 Belt (Skeagshee Fighting Belt): Imbue: 35.0 22 Constitution 22 Dexterity 22 Quickness 40 Hits Utility: 54.0 TOA Utility: 0.0 Left Ring (Orey Eyed Stealthy Ring): Imbue: 35.0 3 Stealth 22 Strength 22 Constitution 22 Dexterity Utility: 59.0 TOA Utility: 0.0 Right Ring (Orey Eyed Stealthy Ring): Imbue: 35.0 3 Stealth 22 Strength 22 Constitution 22 Dexterity Utility: 59.0 TOA Utility: 0.0 Left Wrist (bracelets of the wind ): Imbue: 38.5 19 Quickness 9% Slash 9% Thrust 9% Spirit Utility: 66.7 TOA Utility: 0.0 Right Wrist (Warshadow Bracer): Imbue: 33.0 9 Constitution 9 Quickness 10% Cold 10% Matter Utility: 52.0 TOA Utility: 0.0 |
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I think you don't need +11 envenom, you can do this by swapping 1 (2) item(s) to get +5(+10).
So it's much more easier and cheaper to build. As a right hand weapon I would choose a 99% and then get 4 or 5 of them to renew the posion with every swing while fighting. Uthgard till 2003!
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true but with no info is that was wanted or not id rather be safe and put in +11 envenom ![]() |
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Cheers...
will go with that ![]() |
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