give bm's a 4.2 pierce main hand!

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Rasta
Myrmidon
 
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Postby Rasta » Jan 08, 2010 14:39

Why are we limited to 3.9? :/

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koruun
Gryphon Knight
 
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Postby koruun » Jan 08, 2010 15:00

I believe its due to the fact that you, kind mister, touch yourself at night.

Or because 3.9 is the slowest craftable piercer and without ToA or Galladoria there isn't something slower available? Dunno, just my assumption.
Why ToA-RAs advance high RR groups more than old RAs do:
http://www.abload.de/img/whyoldrasaremorefairjozk.png

Zarkor
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Postby Zarkor » Jan 08, 2010 15:18

koruun wrote:Galladoria


WTB 8)

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Rasta
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Postby Rasta » Jan 08, 2010 15:21

yeah man implement galadoria!! and give me a 4.2 piercer dammit please!

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dinj
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Postby dinj » Jan 08, 2010 18:08

Maybe it's because you deal the same or even more damage on chain armor (healer/cleric/shaman) than with a 4.2 blade. If we get piercers with 4.x delay, i want blades with 4.5 or even more. :P
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Zarkor
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Postby Zarkor » Jan 08, 2010 18:12

dinj wrote:Maybe it's because you deal the same or even more damage on chain armor (healer/cleric/shaman) than with a 4.2 blade. If we get piercers with 4.x delay, i want blades with 4.5 or even more. :P


It's called armor resistance bonuses, you have the same against studded really.

Camulos
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Postby Camulos » Jan 08, 2010 18:14

Rasta wrote:yeah man implement galadoria!! and give me a 4.2 piercer dammit please!

Well, show us a weapon that drops in our current zones (no ToA) that has a 4.2 speed and we will think about it.

If you can't: Just "no!"

Camulos

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dinj
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Postby dinj » Jan 08, 2010 18:20

Zarkor wrote:
dinj wrote:Maybe it's because you deal the same or even more damage on chain armor (healer/cleric/shaman) than with a 4.2 blade. If we get piercers with 4.x delay, i want blades with 4.5 or even more. :P


It's called armor resistance bonuses, you have the same against studded really.


Thank you Zrawkor, I really didn't know that. :( :(
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Zarkor
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Postby Zarkor » Jan 08, 2010 18:24

dinj wrote:
Zarkor wrote:
dinj wrote:Maybe it's because you deal the same or even more damage on chain armor (healer/cleric/shaman) than with a 4.2 blade. If we get piercers with 4.x delay, i want blades with 4.5 or even more. :P


It's called armor resistance bonuses, you have the same against studded really.


Thank you Zrawkor, I really didn't know that. :( :(


Haha. :D


@Camulos, the only weapon that has a 4.2 delay for pierce dropped in Galladoria.

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dinj
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Postby dinj » Jan 08, 2010 18:33

And a bugged Soul Glimmer, which has never been changed afaik. :D
It had 4.2 instead of 2.4.
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Camulos
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Postby Camulos » Jan 08, 2010 18:37

Well...SI...not to be implemtented very soon.

About the bugged Soul Glimmer, i thought there has been a DB update changing the weapons? I will see to it that there is one. :-)

Camulos

Zarkor
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Postby Zarkor » Jan 08, 2010 18:47

Camulos wrote:Well...SI...not to be implemtented very soon.

About the bugged Soul Glimmer, i thought there has been a DB update changing the weapons? I will see to it that there is one. :-)

Camulos


Weee! :)

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Eclipsed
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Postby Eclipsed » Jan 08, 2010 20:39

Since we have SI classes and I guess claim that SI zone would be an addition in the future....... far far future. Why not just add a few main SI dungons for each realm to get started and to add a few SI loot, since the patch/game play we are running under is based around having SI. You should get started in some way, and adding ports of some kind to these dungons would be something im sure very one would like.
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Zarkor
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Postby Zarkor » Jan 08, 2010 21:04

Eclipsed wrote:Since we have SI classes and I guess claim that SI zone would be an addition in the future....... far far future. Why not just add a few main SI dungons for each realm to get started and to add a few SI loot, since the patch/game play we are running under is based around having SI. You should get started in some way, and adding ports of some kind to these dungons would be something im sure very one would like.


I think it's way too much work though at the moment if you see what the staff is still working on regarding classes, base mechanics and RAs.

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Eclipsed
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Postby Eclipsed » Jan 08, 2010 21:14

well it will allwes be a work in progress, since the server will allwes have tons of things to work on. I know such idea wouldnt be done right away, but instead of implementing the next custom zone like Tajendi, maybe actualy add a zone that isnt custom to the server. At least by doing so, little by little SI zone gets implement, then in the future, at least some of SI zones will be done.
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