New here and to DAOC

Public communication platform for all Hibernia players.
User avatar
Valthar
Warder
 
Posts: 7
Joined: Feb 18, 2010 01:00

Postby Valthar » Feb 18, 2010 23:50

Just found this site, did a bit of reading and sounds like hib could use help.

PvP player in every MMO I have ever played, just wanted some suggestions on class viability.

Obviously like the sound of ranger, but figure they are a dime a dozen, how are champions bards and wardens though?

Wife will most likely be playing a druid so I would need a class to lvl with her, but will also have a solo character I can lvl at a faster pace.

Any suggestions would be appreciated, also, looking for an active RvR focused guild :)

User avatar
Salidor
Eagle Knight
 
Posts: 526
Joined: May 02, 2007 00:00
Location: USA

Postby Salidor » Feb 19, 2010 02:16

Druid and a good Bard is always wanted ^^

Rangers are great for Solo but you wont get grouped for 8 man ^^
And pretty good at getting solo cash.

Champions are pretty common on the server.
A good Bard is hard to find and there always needed.
Wardens great all around but all you need is one in group ^^

I'd Say go your Ranger for Solo...
Play Druid/Bard but look at a BM if you like the Class there great for 8man
get Charge2 and Det4-5 and most people will love ya ^^

but more important is to find a Class you enjoy....
I've only been back for a few days but from what i've heard is Hib is turning into the stealther Realm. lol so there is a need for group players :+)

As for Hib Mystical Knights is Always looking for Respectable Friendly Players, And where trying to make a 8 man set... if you ever see a MK member get to know us alittle and if you like what you see plz Apply at our Guild web site at http://salidor.proboards.com

Sal

User avatar
Valthar
Warder
 
Posts: 7
Joined: Feb 18, 2010 01:00

Postby Valthar » Feb 19, 2010 22:42

Thanks for the reply Salidor.

Shame about the champ, really wanted to have a hybridish character that did at least some dmg.

Right now I am looking at Bard or Warden, though warden just seems like a "bubble bot"

User avatar
Zakoraya
Gryphon Knight
 
Posts: 316
Joined: Mar 24, 2008 01:00

Postby Zakoraya » Feb 20, 2010 14:21

I would have to humbly disagree with Salidor, and say really play what you will most enjoy playing - there arent lots of champions and it sounds like you'll have a lot of fun playing one :)
Image

User avatar
Force
Phoenix Knight
 
Posts: 1569
Joined: Oct 22, 2009 00:00

Postby Force » Feb 20, 2010 14:23

if you want to play a hibernian hybrid why not try a valewalker?

User avatar
Valthar
Warder
 
Posts: 7
Joined: Feb 18, 2010 01:00

Postby Valthar » Feb 21, 2010 23:00

Valewalker eh, dont know much bout them or how useful they are.

User avatar
Bukowski
Warder
 
Posts: 47
Joined: Jan 06, 2010 01:00
Location: Québec

Postby Bukowski » Feb 21, 2010 23:06

If you're very competitive in your approach to video games and can't see inherent disadvantages as a way to increase the challenge, then you should limit yourself to the classes that make-up a dream team.

Otherwise, just pick a class based on how fun its abilities seem to you. Look at this page to see different abilities:

http://daoc.catacombs.com/cbuilder.cfm

To see styles, this is a cleaner format than the one in the char builder:

http://daoc.catacombs.com/stylelist.cfm

It should be said that there are differences between the abilities shown there and how things work here (since Uthgard doesn't have the same patch as live). Also, it should be said that some abilities that might seem interesting for a new player are not normally used, either because they don't fit in the most effective specs or because the values make it too weak. Then, there are those abilities such as demez, nearsight and disease which a new player might gloss over (more interested in big damage) when they are actually key abilities in-game.

In Hib, the first classes to consider are Druid (healing), Bard (crowd control), Eldritch (caster), BM (melee), but if that's not what you want, then go for something else. For a melee hybrid that isn't too popular, the Valewalker was a good recommendation. Many will argue that you'd be better off with a BM in terms of damage numbers, and they're probably right, and but the VW would be more fun to play, since the BM only gets melee, while VW gets melee + extras. The VW would go well with your wife's Druid. If your DPS class isn't going to be a BM or Eld, between a bard and a warden I'd go with a bard. Having a bard + your wife's druid would be a good way to start groups. Just don't be a melee bard!

User avatar
Ronian
Phoenix Knight
 
Posts: 1556
Joined: Jan 12, 2008 01:00

Postby Ronian » Feb 22, 2010 12:18

I would recommend a Valewalker over a Champion. Valewalker have a decent lifetap nuke (lifeleech) and very good positional high growth rate styles.

Also it is a very fast lvling class.

User avatar
Grendelrex
Myrmidon
 
Posts: 127
Joined: Jan 27, 2010 01:00

Postby Grendelrex » Feb 22, 2010 13:24

On blue servers I love playing my VW but you have faster endo regen, different abilites and the ability to solo which, while not that good anymore, is light years better than here from what I've heard. The only better thing here is you still have the OP'd styles that were somewhat nerfed on blue servers but you run out of endo real fast.
The big problem for VW's in getting a group is when they die and are rezzed they are very weak defensively until they get their buffs up unlike a BM that can just run right back into the fight.

User avatar
Force
Phoenix Knight
 
Posts: 1569
Joined: Oct 22, 2009 00:00

Postby Force » Feb 22, 2010 13:35

If one of you made a bard and the other a VW, you would have a really good off hours duo. With charges, you are basically fully buffed, plus you've got CC, small heals, end regen, positional stuns, good DPS, life tap if the VW gets rooted and to heal up potentially, a really good duo imo.


Bard/BM would be good to, or if you don't wanna duo in PvP, druid + anything with dmg would work well.

User avatar
Valthar
Warder
 
Posts: 7
Joined: Feb 18, 2010 01:00

Postby Valthar » Feb 22, 2010 19:36

Valewalker sounds pretty neat, are they generally accepted if well played at higher lvls?

User avatar
Ronian
Phoenix Knight
 
Posts: 1556
Joined: Jan 12, 2008 01:00

Postby Ronian » Feb 22, 2010 21:09

Valthar wrote:Valewalker sounds pretty neat, are they generally accepted if well played at higher lvls?


Currently New Frontier Realm Abilities are implemented on Uthgard. That means hybrid tanks also get access to "determination". One of the most useful tank group realm abilities to get.

With Old Frontiers realm abilities it would be gone, but as a Hib it wont hurt that much because of group purge (other realms wont get it). But nobody knows if Uthgard is going to for OF RAs in the future.

To comment your post in short: Yes, he is a very good damage dealer. You can try to nuke if the other group uses their melee defense abilities (BOF, evade RA of a Runemaster).

I would go for a Bolg with 10 str/con and the other 10 points maybe dex or int. I would prefer int.

User avatar
Shav
Myrmidon
 
Posts: 168
Joined: Aug 24, 2007 00:00

Postby Shav » Feb 22, 2010 21:58

Ronian wrote:
Valthar wrote:Valewalker sounds pretty neat, are they generally accepted if well played at higher lvls?


Currently New Frontier Realm Abilities are implemented on Uthgard. That means hybrid tanks also get access to "determination". One of the most useful tank group realm abilities to get.

With Old Frontiers realm abilities it would be gone, but as a Hib it wont hurt that much because of group purge (other realms wont get it). But nobody knows if Uthgard is going to for OF RAs in the future.

To comment your post in short: Yes, he is a very good damage dealer. You can try to nuke if the other group uses their melee defense abilities (BOF, evade RA of a Runemaster).

I would go for a Bolg with 10 str/con and the other 10 points maybe dex or int. I would prefer int.


Celt vw with 10 str 15 qui and det5 minimum for group play. Dont expect it to nuke. Its a melee char (better than bm as regards damage output). Nuke is for rupting when rooted only.

Vw should hit quick since proc damage is the same regardless of swing speed. Use 3,5 speed scythe (the fastest one) and 5,5 (ONLY for last sidechain swing. If you switch it efficiently you will be able to land a hit for 1k alltogether maybe). Ask druids for haste. Playing with self aste buff is kinda pointless.

And dont listen to rangers who have no clue about group play ^^

User avatar
Ronian
Phoenix Knight
 
Posts: 1556
Joined: Jan 12, 2008 01:00

Postby Ronian » Feb 22, 2010 22:21

Ah I played Live with good Fgs but my main was spear hero with mob5 and 50 shields. A little bit different to Uthgard and Valewalker :)

But I mean if a Runemaster uses his rr5, it would be better to nuke (or if bof3 is running)?!?

User avatar
Valthar
Warder
 
Posts: 7
Joined: Feb 18, 2010 01:00

Postby Valthar » Feb 22, 2010 22:47

I went ahead and made a celt Valewalker purely for aesthetic reasons.

I never adjusted his attributes, should I have done that?

Next

Return to Hibernia

Who is online

Users browsing this forum: No registered users and 7 guests

Friday, 04. April 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff