Creeping/Verdant Animist questions

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Ayb
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Postby Ayb » Jan 08, 2012 10:22

Howdy folks I was pondering something tonight and wanted to ask the fellow animists. Does the Creeping turrets that debuff dmg break mezz? Also does anyone know if the ranged turret dmg debuff stacks with the pbaoe debuff? Lastly is 60 Ablative really stronger than 50 Ablative or 50 is enough?

My reasons for these questions is i'm pondering building a support animist. The spec goes:

46 Verdant, 28 Creeping, 4 Aboreal

Thought process being that if both debuffs stack and don't break Crowd Control then one could smack a few debuff turrets down with the ablative 50 turrets to help decimate any physical incoming dmg from opponents. Throw in the celt race for highest animist dex and one might be able to spam bubble spell as well. Any thoughts? Advice?

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Xantham
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Postby Xantham » Jan 09, 2012 03:21

I don't think those turrets are even implemented.
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testytesty1234
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Postby testytesty1234 » Jan 09, 2012 03:46

I'm taking a guess in that I doubt the 2 damage debuffs stack. A POTENTIAL 37% damage debuff (20%range + 17%pba doesn't sound right. . .
As far as debuff+mez breaking I'm not sure. I did a search and came up with this thread:
http://uthgard.net/en/forum/viewtopic.php?f=42&t=8412. . .you might want to read through it.

If I can add, I'm having a hard time picturing you successfully laying enough debuff and ablative turrents during a fight. You'll be on the run alot, and dont have much in the way of dealing damage w\o speccing Arb. Just my opinion, if you have lots of success playing that way /worship, and don't forget to post vides :)
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testytesty1234
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Postby testytesty1234 » Jan 09, 2012 03:48

Hell I forgot to ask, is this for pve or RVR?
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Ayb
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Postby Ayb » Jan 09, 2012 06:08

Well currently i'm leveling him but i'm working the build for rvr. It's true that it'd be hard to get -alot- of shrooms up but if you can get the ablative down thats already a huge buff to the defense of all your nearby realmmates and lets face it fights occur within range of the ablative cast. Now if the debuffs don't stack then you can still slam one ranged dmg debuff and let it go to town (Assuming it doesn't break CC otherwise it's freakin useless)

The idea though is really to be support not dps oriented, spam bt and ablatives makes your allies really hard to kill. Though a warden's chant does the bt better.

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testytesty1234
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Postby testytesty1234 » Jan 09, 2012 18:47

Imo youd need about 3-4 ablative shrooms minimum, they cast really slow and move from one group member to the next. And after that, you better hope one one tank is beating on you lol. 2-3 damge debuff turretts along yer backline, if they actuallu work and dont break cc, would be a good start.
Also, dont forget you have a 10% abs buff you can use. Not much but its something. . .
ALSO. . .it might be worth testing the aoe armor debuff in creep spec line. If they dont break cc and work, you can assist debuff for your tanks. And they cast REALLY fast, use the lowest lvl one and yu can spam interrupt casters all day long. And being bombers they follow yer target if he gets out of range. Always a funny sight.
Again, all this could use testing or ask the gms in irc. Just a theory
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Fabulabelle
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Postby Fabulabelle » Jan 10, 2012 16:53

Ayb wrote:The idea though is really to be support not dps oriented, spam bt and ablatives makes your allies really hard to kill. Though a warden's chant does the bt better.


Playing an animist support oriented would be nice if you spec it arbo with tangler.
Rare are the animists who play in rvr because so few people trust in the power of tangler (and also because it's hard to spam tangler when you are non stop kiting ^^).

Spamming bt will ruin your mana pool I guess, so I don't know if this can really work ;)
Just tell me when you test it on Braemar, then Wilton, and Thidranki ;)

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Zetetic
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Postby Zetetic » Jan 11, 2012 02:32

Aye tangler. I have taken my Animist out to RvR some, I am primarily Verdant, then Creeping, but I did spec in arboreal just enough to get the lowest tangler pet. I believe all that you need is the lowest one, it does no good to get them any higher. Is this correct?

If I remember correctly, the debuff turrets do break mez, although I have only used the lower level turrets as Creep is my secondary spec.

Everything you are saying is entirely possible. And you will be very useful in any keep defense.

Videos would be fun. I will try to make one if I can as well.

You make me want to play my animist again.

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ZaiQQ
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Postby ZaiQQ » Jan 12, 2012 03:18

Zetetic wrote:Aye tangler. I have taken my Animist out to RvR some, I am primarily Verdant, then Creeping, but I did spec in arboreal just enough to get the lowest tangler pet. I believe all that you need is the lowest one, it does no good to get them any higher. Is this correct?

If I remember correctly, the debuff turrets do break mez, although I have only used the lower level turrets as Creep is my secondary spec.

Everything you are saying is entirely possible. And you will be very useful in any keep defense.

Videos would be fun. I will try to make one if I can as well.

You make me want to play my animist again.


Root duration is significantly increased with lowest vs highest tangler.
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testytesty1234
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Postby testytesty1234 » Jan 12, 2012 04:31

ZaiQQ wrote:Root duration is significantly increased with lowest vs highest tangler.


. . .I agree, especially against high det enemy. Ofc, you also have sinlge root bomber in creep base and aoe root bomber in creep spec.
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