Setup.

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Harvest
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Postby Harvest » Mar 25, 2013 01:13

Hi,
I know the situation of Uthgard about Caster.
But i know too that the Debuff Assist Group work (Albion example) yeah at low RR is not very easy but i see much Caster Group reach decent RR (Obviusly not in the time of a classic "Charge Group")

1) Bard: CC, Interrupt, Offheal and Demezz
2) Warden: RA Bot, PBT Bot, Resist and Heal (42Heal 49Buff)
3) Druid: Heal
4) Druid: Spec buff, Root and Interrupt
5) Eldritch Void: Debuff, NS(low level) and Damage *Read down
6) Animist Arboreal: Damage, Interrupt and Tangler *Read down
7) Animist Arboreal: Damage, Interrupt and Tangler *Read down / BladeMaster: Pure Damage
8 ) Hero: Slam Bot, Guard Bot and Dashing Defence Bot or if you have better you can say that.


Ok now, i know the situation of all Class:
a) Damage of Pet of Animist do not more Damage with highest INT (I Don't know if they fixed it too) but the Pet Damage is nothing in this Setup because all the Damage come from the Debuffed Bomber of Arboreal Line, Tangler are more important and these work.
b) Eldritch Void, yeah the Damage of the Bolt are not good because are broken but the really utility of this Class in this Setup is Debuff and the NS (A bit crap but better then nothing).

I know that are not an easy Group and Uthgard don't help a lot... But in this years i see very much "Debuff Assist" work.. And in the forum much people confermed it (i don't speak about the people that every day repeat: "Caster group don't work" "Caster Group sucks" ecc... ecc...)
And now, that the Bomber of the Animist are Fixed i think this Setup have finally a chance.
The situation of this server are not Pro-Caster but if who play this Setup know how to play i think that can work, and this isn't a impossibile Group like Mana Gank or Wizzy Based Group... This is only a Group that need people that know what must do during the INC, yeah an error mean instadead, but is normal in a Caster Group in a Server Melee oriented.

I hope there is not people that spend all the time to say: "Do a Melee Group" or "These Class are useless" because the Bug of these Class are irrelevant or minor importat in this Setup.


Well, what you think about it?

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pythion
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Postby pythion » Mar 25, 2013 01:26

go for it ^^

its very hit or miss with caster groups on uthgard.

the success is all based on purge.
if you purge the opponents nearsight on inc, you need to end the fight very quickly.
if the enemy has no purge for root or nearsight you win instantly.

I still prefer a balanced setup because it does well against all types of groups in all situations.
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Explosia
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Postby Explosia » Mar 28, 2013 22:30

is a very good setup, i don't think is only a "purge-base" group...
if nearsight is casted on the animist/eldritch the think that must do is kite away for a minute, after is like you've used purge, is a little bit more difficult, but purge is not the only way if the player are good to play.

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poplik
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Postby poplik » Mar 28, 2013 22:41

Explosia wrote:is a very good setup, i don't think is only a "purge-base" group...
if nearsight is casted on the animist/eldritch the think that must do is kite away for a minute, after is like you've used purge, is a little bit more difficult, but purge is not the only way if the player are good to play.


Your entire gameplay is based on kiting, you can't just suddenly "kite away"
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Lasastard
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Postby Lasastard » Mar 29, 2013 10:43

One of the things to keep in mind that such setups work in alb because of the silly amount of cc and interrupt that they can put into one group. For starters, you have two pets that can't be CCed at all with rr5 up, and then there is the theurgist which is hard to prioritize amongst high dmg nukers/nearsighters. Add to that the bolt range mezz of the sorc, 4 roots, aoe disease (+ disease-spamming pets), maybe even ichor, and you are in a lot of trouble ^^

So a setup like the one above would be weaker in that respect. You also have to consider that one of you major strengths, the tanglers, don't move with you, which makes prolonged kiting a bit annoying perhaps. I am not sure that you would really need the void eld tho, since animist dmg is already pretty good without debuff. And you would be sacrificing red nearsight. Dunno, what would the best spec for the eld look like in that group? 33 void, 32 light, 28 mana? Gives you yellow nearsight, yellow debuff, blue aoe disease and aoe snare nuke. Hm. I guess it can work, with the right people and backed up by a bit of RR.
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rurika
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Postby rurika » Mar 29, 2013 14:57

I think is very difficult to menage this kind of setup...
But the member of group are good can work...

If you wanna a setup a little bit more balanced i suggest you to do a:
bard
druid
druid
warden
bm
bm
eld void
animist

or

bard
druid
druid
warden
bm
eld light
animist
animist

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poplik
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Postby poplik » Mar 29, 2013 15:05

And who's gonna guard, the BM?
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rurika
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Postby rurika » Mar 29, 2013 15:07

Honestly, a hero in group stay back to switch guard to healer and caster and peel, or to slam the overextended or the MA Target for after return back to the supporter, never see a hero that come in the middle of battlefield to guard a bm... lol

Pouli
Gryphon Knight
 
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Postby Pouli » Mar 29, 2013 15:22

There is a comma between "guard" and "the BM" :p
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Top
Myrmidon
 
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Postby Top » Mar 29, 2013 15:45

Some good replies here in this thread already, but I'd like to add.

Here is why these things don't work.

Do you have all these classes, maybe rr6+ already? If you do, ok, but then you just get some random people who you don't know, and maybe 1 or 2 of them would even be good. The average player in daoc and especially uthgard is not good enough to run a setup like that. So you group a bunch of people who still don't understand to work together with people in voice chat and are unable to coordinate well enough to make that kind of setup work.

OR

You have 8 very good players already (yeah right) and you need to level up classes for most of them. Ok, cool. So you come out of thid at 4L2 (even this you won't do) aaaannnnnnd, you get dumped on by high RR groups who SOS into your face, then charge and kill your low PD casters.

Will you stick around for the 2 months or so getting farmed till you get enough RR to have the basic survival tools needed? No.

This is why people run "easy" comps. You need a setup that is reliable and mostly idiot proof.

Hi I'm a rr11 zerker, I'm an idiot but I can recognize a caster wearing cloth and wearing a pointy hat, I will use my stick button and push my style button.

The alb caster comp can work because of the same thing.

LoL I'm a thuerg, I just pet everything in sight, I don't care if it's CC'd or not because 3 earth pets will kill a support anyway.
LoL I'm a cab, I don't care if I my teammates are open and I don't need to coordinate with them anyway, I just stick my pet on someone and debuff my own damage while the open sorc can assist me or not, it doesn't even matter!

It's about reliability, you have to run a comp that has a reliable strategy where not a lot can go wrong. The setup you listed is not really like that.
<Telus>

hevi
Myrmidon
 
Posts: 116
Joined: Oct 23, 2011 03:33

Postby hevi » Mar 29, 2013 16:31

Top wrote:Some good replies here in this thread already, but I'd like to add.

Here is why these things don't work.

Do you have all these classes, maybe rr6+ already? If you do, ok, but then you just get some random people who you don't know, and maybe 1 or 2 of them would even be good. The average player in daoc and especially uthgard is not good enough to run a setup like that. So you group a bunch of people who still don't understand to work together with people in voice chat and are unable to coordinate well enough to make that kind of setup work.

OR

You have 8 very good players already (yeah right) and you need to level up classes for most of them. Ok, cool. So you come out of thid at 4L2 (even this you won't do) aaaannnnnnd, you get dumped on by high RR groups who SOS into your face, then charge and kill your low PD casters.

Will you stick around for the 2 months or so getting farmed till you get enough RR to have the basic survival tools needed? No.

This is why people run "easy" comps. You need a setup that is reliable and mostly idiot proof.

Hi I'm a rr11 zerker, I'm an idiot but I can recognize a caster wearing cloth and wearing a pointy hat, I will use my stick button and push my style button.

The alb caster comp can work because of the same thing.

LoL I'm a thuerg, I just pet everything in sight, I don't care if it's CC'd or not because 3 earth pets will kill a support anyway.
LoL I'm a cab, I don't care if I my teammates are open and I don't need to coordinate with them anyway, I just stick my pet on someone and debuff my own damage while the open sorc can assist me or not, it doesn't even matter!

It's about reliability, you have to run a comp that has a reliable strategy where not a lot can go wrong. The setup you listed is not really like that.


This.

If you like the animist, the only setup with it that can work is the classic for this server.

Bard, druid, druid, warden, hero/bm shield, eld light/bm, bm & animist (Normally there is another bm).

This is the only supported for the standard of this server.
Paladinodimerda <-> 4l2 Avalonian Paladin - LWRP: 1

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Vidmar
Myrmidon
 
Posts: 62
Joined: Jul 26, 2012 12:55

Postby Vidmar » Mar 29, 2013 22:31

Top wrote:Some good replies here in this thread already, but I'd like to add.

Here is why these things don't work.

Do you have all these classes, maybe rr6+ already? If you do, ok, but then you just get some random people who you don't know, and maybe 1 or 2 of them would even be good. The average player in daoc and especially uthgard is not good enough to run a setup like that. So you group a bunch of people who still don't understand to work together with people in voice chat and are unable to coordinate well enough to make that kind of setup work.

OR

You have 8 very good players already (yeah right) and you need to level up classes for most of them. Ok, cool. So you come out of thid at 4L2 (even this you won't do) aaaannnnnnd, you get dumped on by high RR groups who SOS into your face, then charge and kill your low PD casters.

Will you stick around for the 2 months or so getting farmed till you get enough RR to have the basic survival tools needed? No.

This is why people run "easy" comps. You need a setup that is reliable and mostly idiot proof.

Hi I'm a rr11 zerker, I'm an idiot but I can recognize a caster wearing cloth and wearing a pointy hat, I will use my stick button and push my style button.

The alb caster comp can work because of the same thing.

LoL I'm a thuerg, I just pet everything in sight, I don't care if it's CC'd or not because 3 earth pets will kill a support anyway.
LoL I'm a cab, I don't care if I my teammates are open and I don't need to coordinate with them anyway, I just stick my pet on someone and debuff my own damage while the open sorc can assist me or not, it doesn't even matter!

It's about reliability, you have to run a comp that has a reliable strategy where not a lot can go wrong. The setup you listed is not really like that.


Nice Mate you understand everything i think.
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