[solved]starter warden template question
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Hello,
Having arrived to the point where a SCed gear is needed and after being lucky during raid, I find myself with a bit of money but still completely new around the server and back to DAoC after 12 years. Therefore I could use some help and pointers regarding a suitable, not too costy, template for my Warden, specced something like 49nurture/42 regrowth/29 blades. So far, I've come up with this (edited):
There ARE some flaws of course and some stuff that makes no sense to experienced SCers out there, but I'm just landing here and while there are some templates on the forums, I heard that there were changes recently regarding skills on crafted items and I wanted to try raising my regrowth. I also don't have any item list so had to check every item in the vendor explorer, which means I probably missed something somewhere ![]() Another thing is that this is one of the less costy variations I found, especially counting that I already own some items (list following) so the cost of the rest (without SC of course), would be around 12pp from what I could see on merchants.
There are some professional about this stuff out there and I would appreciate any comments. If anyone has cheaper templates, go go for it. I'm not looking for some perfect or whatever, just a good start to finish my Thidranki days and have a slim chance of survival in the open once 50 ![]() Thanks in advance. Last edited by kemor on Jun 03, 2013 13:04, edited 3 times in total.
Sweeft, fresh bard Ettie, fresh mentalist |
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As you specced 42 in Regrowth, i guess u dont need +10 Regrowth skills.
The baseline Heals are on lv46 and lv47, so +4Regrowth should be enough with rr4 to have no variance in base heals. Perhaps someone can confirm this? |
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Hmm, I was under the impression that being above 50 would put the healing variance from 100% to 100% and above (up to 150%?). Been so long however, could be wrong. Sweeft, fresh bard Ettie, fresh mentalist |
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Dont think so. But u can easily test it on your own.
Regarding your Template, there is some space left. You have to put 4 Gems on crafted Items. (max overcharge for 99% Quality is 33,5) So U can put some resist or minor stats such as 4 quickness or perhaps 1 blade on the the parts that are not fully filled at the moment. If you go for healing, try to put Book of arcane dealings in. It is cheap and has nice utility. |
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Thanks for the advice. I contacted a quite friendly SCer in game and we worked things out together in the end, including some of the comments you made. Template is in the work but I'll have, for sure, to put more time and work into this for future ones ![]() Sweeft, fresh bard Ettie, fresh mentalist |
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12 years? Did you even begin to play daoc back then?
![]() Im working on a cheap warden template right now I can pm you if I manage to get it completed anytime this century =) |
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![]() ![]() As for the template, sure thing, I take all the knowledge I can get. Thanks. Sweeft, fresh bard Ettie, fresh mentalist |
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Is this template meant serious?
It wont work, you cant overcharge with 2 or 3 gems because the other missing slots are count as lowest quality gems. You have 4 or 5 parts which will explode, if you try that imho. Besides that, your template sux, sorry. You need exactly +6 heal from +RR + +skill to have no variance with the baseline heals with 42 in regrowth (last baseline heal - small one- is lvl 47, so with 47+1 you will have no variance). With RR4 you need another +3 on your equip, if you cant get that into your sc take +2, you wont see much difference and RR5 should be pretty fast. And yes, heal-warden doesnt do much damage, but theres absolutly no reason to not put +11 your weapon in your temp. You want every bit melee damage you can get especially for petclear and your RR5 . A template without +weapon skill is totally gimping yourself, if you ask me. Cap parry, its your only defense and doesnt get halved from dual wilders like shieldskill does.Cap the CC-resists and the melee resists on this tank heavy server, power points ,if possible but its expensive (costs as much as resist points) . Cap quickness if possible, OP for bowrupting while you stay in root, you have no other range rupt. Leave Heat resist behind, i mean, cap them last, when everything else is caped, you wont see any fire wizards in big boy RvR. Im really the wrong person, if you need item help for a low cost ![]() Edit: Just saw you used Loki? - something went wrong there, did you do the template by yourself without Loki calculating it? or how is it possible that Loki makes such a mess with the SC-parts? - Use Moras if you cant figure out how to use Loki or get some help. Edit2: In genernal, try to avoid items, or to spellcraft items with +emp/acuity/power points or hp/constitution which you gonna switch in fight. You loose those points when you switch and dont get them back when switching back - e.g.: your weapon is planed with power points - you will loose this mana when you switch to bow. You have Taj1 cloak with acuity (=empathy for you) in your template - if you plan switching it in fight for dex/quick charge from pooka cloak, you will loose this power. Last point, i know you want a cheap template and i dont know, if this gonna be your mainchar or you plan to RvR after Thidranki. If you do so, one advice, you will want exactly 2 charges in your SC for RvR - a low cd dd charge for rupting and a 75 dex/quick charge (you will get sheared all the time...). The only dd charge with low cd is on ring of elements (1:30 min cd) from wyvern - easy to farm with healwarden + hero or bm or meleeranger if the tank has endureg pots and you some manapots. The only 75 dex/quick charges are on pooka cloak (easy to get otd - but awful stats), or drakescale bracer from evern (expensive but good stats for a warden and easy to farm too with aog - less then 5 min for the mob, but you need a fg ). Hope this wall of text helps a bit.. |
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Thanks Harkon, I knew there were some pros of this stuff out there
![]() This template was my first attempt, with no item list and...funnily enough, a wrong spec since I used the wrong character builder (apparently wardens get x2 in some patch, while only x1.5 on live) so I won't have 42 regrowth but closer to 33 or something and 29 blades ![]() I did however find a friendly SCer and she worked some stuff out, especially for resists and the overcharge things you mentioned. I've had it since yesterday so it's done now and I can start thinking about long term now and take my time for future templates. As for RvR, I enjoy good fights but usually my fun stops when I need to swap items around 20 times for this or that. No doubt there are some pro RvR teams out there but while I try to do my best, I don't even want to be on the same division as them because we have different goals (having a good fight is usually enough for me, winning is not mandatory). In any case, thanks again for the input, I will take that into account later on ![]() Sweeft, fresh bard Ettie, fresh mentalist |
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So you should Skill: 49 Nurture, 33 regrowth if still possible. (healing for 421 atm with relics)
That leaves some points to put into weapon and parry: 21 Blade, 20 Parry or 25 Blade and 14 parry if i remember right. |
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Yea, though I'm starting to think pure support might be good. Something like 49 nuture, 42 regrowth, 10 blade (side snare) and rest in parry. Sweeft, fresh bard Ettie, fresh mentalist |
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That will eat mana like ******, when you run bubble and heal. Dont even try it without Serenity II and MCL1. That is why i am trying the 49 Nurture, 33 Regrowth atm. But still i am going out of power much too fast. |
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I see. I got Sere 2 and MCL1 for now but I agree, it goes down like crazy already and thinking that MCL2 is a nice big boost, quite often re-usable though 10points is a bit costy, especially when I need other stuff as well before that. Sweeft, fresh bard Ettie, fresh mentalist |
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Here is a template i made out of Harkons Hints, but it is definitely no low cost template.
Tw0 things missing: +3 Regrowth and some Spirit resist, which you will have +5 from Celt & 24 from Buffs. Has a DD-Charge and D/Q-Buff. If you want to save some money, swap shield and gloves. If you want to cap Quickness, add another MP. Statuswerte: Stärke: 76 Intelligenz: 7 Trefferpunkte: 200 Konst.: 75 Frömmigkeit: 0 Magiekraft : 6 Gesch.: 75 Charisma : 0 Schne.: 69 Emphatie : 75 Resistenzen: Schlag : 27 Hitze : 25 Körper : 26 Schnitt: 26 Kälte : 28 Geist : 17 Stoß : 26 Materie: 27 Energie: 26 Fertigkeiten: 11 Blades 11 Parry
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You do not need heat resist, skip it.
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