[solved]starter warden template question

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kemor
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Postby kemor » Jun 03, 2013 02:15

Hello,

Having arrived to the point where a SCed gear is needed and after being lucky during raid, I find myself with a bit of money but still completely new around the server and back to DAoC after 12 years. Therefore I could use some help and pointers regarding a suitable, not too costy, template for my Warden, specced something like 49nurture/42 regrowth/29 blades.

So far, I've come up with this (edited):

Code: Select all
LOKI Build Report
Default Configuration:
Build Utility: 851.7
Useable Utility: 843.0
TOA Utility:  0.0

Statistics
STR:76/75     CON:75/75     DEX:78/75
QUI:56/75     INT:0/75     PIE:0/75
CHA:0/75     EMP:73/75
Hits:200/200
Power:16/25
AF:0/50

Resistances
Body: 26
Cold: 25
Heat: 25
Energy: 25
Matter: 28
Spirit: 22+5
Crush: 27+2
Slash: 26+3
Thrust: 24

Skills
Regrowth: 7
Parry: 8

Bonuses

Chest (osnadurtha):
Imbue: 31.5/28 (Quality: 99)
22 Strength
22 Constitution
16 Empathy
10 Quickness
Utility: 46.7
TOA Utility: 0.0

Arms (osnadurtha):
Imbue: 32.0/28 (Quality: 99)
9% Body
5% Cold
7% Heat
7% Energy
Utility: 56.0
TOA Utility: 0.0

Head (osnadurtha):
Imbue: 32.0/28 (Quality: 99)
16 Empathy
52 Hits
11% Energy
Utility: 45.7
TOA Utility: 0.0

Legs (osnadurtha):
Imbue: 32.0/28 (Quality: 99)
9% Heat
9% Spirit
9% Thrust
Utility: 54.0
TOA Utility: 0.0

Hands (osnadurtha):
Imbue: 32.0/28 (Quality: 99)
9% Heat
13% Spirit
Utility: 44.0
TOA Utility: 0.0

Feet (osnadurtha):
Imbue: 32.0/28 (Quality: 99)
9% Crush
9% Slash
9 Power
Utility: 54.0
TOA Utility: 0.0

Right Hand (MP long sword):
Imbue: 30.0/28 (Quality: 99)
9% Crush
9% Slash
7 Power
Utility: 50.0
TOA Utility: 0.0

Left Hand (oathbearer):
Imbue: 36.0
4 Regrowth
4 Parry
15 Dexterity
9% Matter
Utility: 68.0
TOA Utility: 0.0

Neck (Infernal Black Diamond Necklace):
Imbue: 30.0
7% Thrust
7% Body
7% Energy
48 Hits
Utility: 54.0
TOA Utility: 0.0

Cloak (blessed cloack of alifa):
Imbue: 37.0
19 Acuity
19 Dexterity
9% Crush
9% Matter
Utility: 61.3
TOA Utility: 0.0

Jewel (Infernal Black Diamond):
Imbue: 33.0
10% Body
10% Cold
18 Strength
Utility: 52.0
TOA Utility: 0.0

Belt (Skeaghshee Fighting Belt):
Imbue: 35.0
22 Constitution
22 Dexterity
22 Quickness
40 Hits
Utility: 54.0
TOA Utility: 0.0

Left Ring (orey eyed healthy ring):
Imbue: 35.0
3 Regrowth
22 Constitution
22 Dexterity
22 Empathy
Utility: 59.0
TOA Utility: 0.0

Right Ring (Dazzling Verdant Ring):
Imbue: 30.0
4 Parry
15 Strength
15 Quickness
40 Hits
Utility: 50.0
TOA Utility: 0.0

Left Wrist (Midar bracer of strength):
Imbue: 30.5
21 Strength
20 Hits
8% Slash
8% Thrust
Utility: 51.0
TOA Utility: 0.0

Right Wrist (warshadow bracer):
Imbue: 33.0
9 Constitution
9 Quickness
10% Cold
10% Matter
Utility: 52.0
TOA Utility: 0.0


There ARE some flaws of course and some stuff that makes no sense to experienced SCers out there, but I'm just landing here and while there are some templates on the forums, I heard that there were changes recently regarding skills on crafted items and I wanted to try raising my regrowth. I also don't have any item list so had to check every item in the vendor explorer, which means I probably missed something somewhere :)
Another thing is that this is one of the less costy variations I found, especially counting that I already own some items (list following) so the cost of the rest (without SC of course), would be around 12pp from what I could see on merchants.

Code: Select all
arcanite improved osnadurtha head (99%)
arcanite improved osnadurtha legs (99%)
arcanite improved osnadurtha feet (99%)
oathbearer


There are some professional about this stuff out there and I would appreciate any comments. If anyone has cheaper templates, go go for it. I'm not looking for some perfect or whatever, just a good start to finish my Thidranki days and have a slim chance of survival in the open once 50 :)

Thanks in advance.
Last edited by kemor on Jun 03, 2013 13:04, edited 3 times in total.
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rootnix
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Postby rootnix » Jun 03, 2013 09:34

As you specced 42 in Regrowth, i guess u dont need +10 Regrowth skills.
The baseline Heals are on lv46 and lv47, so +4Regrowth should be enough with rr4 to have no variance in base heals.
Perhaps someone can confirm this?
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kemor
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Postby kemor » Jun 03, 2013 09:49

rootnix wrote:As you specced 42 in Regrowth, i guess u dont need +10 Regrowth skills.
The baseline Heals are on lv46 and lv47, so +4Regrowth should be enough with rr4 to have no variance in base heals.
Perhaps someone can confirm this?


Hmm, I was under the impression that being above 50 would put the healing variance from 100% to 100% and above (up to 150%?). Been so long however, could be wrong.
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rootnix
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Postby rootnix » Jun 03, 2013 11:42

Dont think so. But u can easily test it on your own.

Regarding your Template, there is some space left. You have to put 4 Gems on crafted Items.
(max overcharge for 99% Quality is 33,5) So U can put some resist or minor stats such as 4 quickness or perhaps 1 blade on the the parts that are not fully filled at the moment.

If you go for healing, try to put Book of arcane dealings in. It is cheap and has nice utility.
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kemor
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Postby kemor » Jun 03, 2013 13:04

rootnix wrote:Dont think so. But u can easily test it on your own.

Regarding your Template, there is some space left. You have to put 4 Gems on crafted Items.
(max overcharge for 99% Quality is 33,5) So U can put some resist or minor stats such as 4 quickness or perhaps 1 blade on the the parts that are not fully filled at the moment.

If you go for healing, try to put Book of arcane dealings in. It is cheap and has nice utility.


Thanks for the advice.
I contacted a quite friendly SCer in game and we worked things out together in the end, including some of the comments you made. Template is in the work but I'll have, for sure, to put more time and work into this for future ones :)
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t-bone
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Postby t-bone » Jun 03, 2013 14:23

12 years? Did you even begin to play daoc back then? :D

Im working on a cheap warden template right now I can pm you if I manage to get it completed anytime this century =)

kemor
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Postby kemor » Jun 03, 2013 17:48

t-bone wrote:12 years? Did you even begin to play daoc back then? :D

Im working on a cheap warden template right now I can pm you if I manage to get it completed anytime this century =)


Ooops, I meant 10 years, brain is dying bit more everyday :)

As for the template, sure thing, I take all the knowledge I can get. Thanks.
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Harkon
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Postby Harkon » Jun 04, 2013 05:24

Is this template meant serious?

It wont work, you cant overcharge with 2 or 3 gems because the other missing slots are count as lowest quality gems.
You have 4 or 5 parts which will explode, if you try that imho.

Besides that, your template sux, sorry.

You need exactly +6 heal from +RR + +skill to have no variance with the baseline heals with 42 in regrowth (last baseline heal - small one- is lvl 47, so with 47+1 you will have no variance). With RR4 you need another +3 on your equip, if you cant get that into your sc take +2, you wont see much difference and RR5 should be pretty fast.

And yes, heal-warden doesnt do much damage, but theres absolutly no reason to not put +11 your weapon in your temp. You want every bit melee damage you can get especially for petclear and your RR5 . A template without +weapon skill is totally gimping yourself, if you ask me.

Cap parry, its your only defense and doesnt get halved from dual wilders like shieldskill does.Cap the CC-resists and the melee resists on this tank heavy server, power points ,if possible but its expensive (costs as much as resist points) . Cap quickness if possible, OP for bowrupting while you stay in root, you have no other range rupt. Leave Heat resist behind, i mean, cap them last, when everything else is caped, you wont see any fire wizards in big boy RvR.

Im really the wrong person, if you need item help for a low cost :wink: template - but the items you use seem ok - just your SC-planing skill seems to need some exercise. It should be possible to make a much better one, if you take some time.Try to get some help, from an experienced guildmate or use LOKI (download it and play around with it a bit), it builds your template like you want it.

Edit: Just saw you used Loki? - something went wrong there, did you do the template by yourself without Loki calculating it? or how is it possible that Loki makes such a mess with the SC-parts? - Use Moras if you cant figure out how to use Loki or get some help.

Edit2: In genernal, try to avoid items, or to spellcraft items with +emp/acuity/power points or hp/constitution which you gonna switch in fight.
You loose those points when you switch and dont get them back when switching back - e.g.: your weapon is planed with power points - you will loose this mana when you switch to bow. You have Taj1 cloak with acuity (=empathy for you) in your template - if you plan switching it in fight for dex/quick charge from pooka cloak, you will loose this power.

Last point, i know you want a cheap template and i dont know, if this gonna be your mainchar or you plan to RvR after Thidranki.
If you do so, one advice, you will want exactly 2 charges in your SC for RvR - a low cd dd charge for rupting and a 75 dex/quick charge (you will get sheared all the time...).
The only dd charge with low cd is on ring of elements (1:30 min cd) from wyvern - easy to farm with healwarden + hero or bm or meleeranger if the tank has endureg pots and you some manapots. The only 75 dex/quick charges are on pooka cloak (easy to get otd - but awful stats), or drakescale bracer from evern (expensive but good stats for a warden and easy to farm too with aog - less then 5 min for the mob, but you need a fg ).

Hope this wall of text helps a bit..
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kemor
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Postby kemor » Jun 04, 2013 08:11

Thanks Harkon, I knew there were some pros of this stuff out there :)

This template was my first attempt, with no item list and...funnily enough, a wrong spec since I used the wrong character builder (apparently wardens get x2 in some patch, while only x1.5 on live) so I won't have 42 regrowth but closer to 33 or something and 29 blades :)

I did however find a friendly SCer and she worked some stuff out, especially for resists and the overcharge things you mentioned. I've had it since yesterday so it's done now and I can start thinking about long term now and take my time for future templates.

As for RvR, I enjoy good fights but usually my fun stops when I need to swap items around 20 times for this or that. No doubt there are some pro RvR teams out there but while I try to do my best, I don't even want to be on the same division as them because we have different goals (having a good fight is usually enough for me, winning is not mandatory).

In any case, thanks again for the input, I will take that into account later on :)
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rootnix
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Postby rootnix » Jun 04, 2013 08:56

So you should Skill: 49 Nurture, 33 regrowth if still possible. (healing for 421 atm with relics)
That leaves some points to put into weapon and parry: 21 Blade, 20 Parry or 25 Blade and 14 parry if i remember right.
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kemor
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Postby kemor » Jun 04, 2013 09:41

rootnix wrote:So you should Skill: 49 Nurture, 33 regrowth if still possible. (healing for 421 atm with relics)
That leaves some points to put into weapon and parry: 21 Blade, 20 Parry or 25 Blade and 14 parry if i remember right.


Yea, though I'm starting to think pure support might be good. Something like 49 nuture, 42 regrowth, 10 blade (side snare) and rest in parry.
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rootnix
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Postby rootnix » Jun 04, 2013 10:18

kemor wrote:
rootnix wrote:So you should Skill: 49 Nurture, 33 regrowth if still possible. (healing for 421 atm with relics)
That leaves some points to put into weapon and parry: 21 Blade, 20 Parry or 25 Blade and 14 parry if i remember right.


Yea, though I'm starting to think pure support might be good. Something like 49 nuture, 42 regrowth, 10 blade (side snare) and rest in parry.


That will eat mana like ******, when you run bubble and heal. Dont even try it without Serenity II and MCL1. That is why i am trying the 49 Nurture, 33 Regrowth atm. But still i am going out of power much too fast.
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kemor
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Postby kemor » Jun 04, 2013 10:27

rootnix wrote:
kemor wrote:
rootnix wrote:So you should Skill: 49 Nurture, 33 regrowth if still possible. (healing for 421 atm with relics)
That leaves some points to put into weapon and parry: 21 Blade, 20 Parry or 25 Blade and 14 parry if i remember right.


Yea, though I'm starting to think pure support might be good. Something like 49 nuture, 42 regrowth, 10 blade (side snare) and rest in parry.


That will eat mana like [I am a little bunny and like flowers], when you run bubble and heal. Dont even try it without Serenity II and MCL1. That is why i am trying the 49 Nurture, 33 Regrowth atm. But still i am going out of power much too fast.


I see. I got Sere 2 and MCL1 for now but I agree, it goes down like crazy already and thinking that MCL2 is a nice big boost, quite often re-usable though 10points is a bit costy, especially when I need other stuff as well before that.
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rootnix
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Postby rootnix » Jun 04, 2013 12:40

Here is a template i made out of Harkons Hints, but it is definitely no low cost template.

Tw0 things missing: +3 Regrowth and some Spirit resist, which you will have +5 from Celt & 24 from Buffs.

Has a DD-Charge and D/Q-Buff.
If you want to save some money, swap shield and gloves. If you want to cap Quickness, add another MP.


Statuswerte:
Stärke: 76 Intelligenz: 7 Trefferpunkte: 200
Konst.: 75 Frömmigkeit: 0 Magiekraft : 6
Gesch.: 75 Charisma : 0
Schne.: 69 Emphatie : 75

Resistenzen:
Schlag : 27 Hitze : 25 Körper : 26
Schnitt: 26 Kälte : 28 Geist : 17
Stoß : 26 Materie: 27 Energie: 26

Fertigkeiten:
11 Blades
11 Parry

Code: Select all
 
Körper:
Imbue Punkte: 33,5 von 32 (99% Qual)
Effekte:  52 Hits, 9 Crush Resist, 7 Heat Resist, 3 Parry
Nutzen: 60,0

Arme:
Imbue Punkte: 33,5 von 32 (99% Qual)
Effekte:  22 Strength, 5 Slash Resist, 7 Body Resist, 9 Spirit Resist
Nutzen: 56,7

Kopf:
Imbue Punkte: 33,0 von 32 (99% Qual)
Effekte:  28 Empathy, 7 Thrust Resist, 5 Energy Resist, 5 Body Resist
Nutzen: 52,8

Beine:
Imbue Punkte: 33,5 von 32 (99% Qual)
Effekte:  22 Constitution, 9 Energy Resist, 7 Slash Resist, 5 Thrust Resist
Nutzen: 56,7

Hände:
Imbue Punkte: 37,0 von 32 (99% Qual)
Effekte:  4 Blades, 9 Slash Resist, 7 Body Resist, 22 Strength
Nutzen: 66,7

Füsse:
Imbue Punkte: 33,0 von 32 (99% Qual)
Effekte:  28 Empathy, 7 Thrust Resist, 5 Slash Resist, 5 Energy Resist
Nutzen: 52,8

Rechte Hand:
Imbue Punkte: 33,0 von 1 (99% Qual)
Effekte:  5 Parry, 3 Blades, 13 Strength, 10 Quickness
Nutzen: 55,4

Linke Hand:
Imbue Punkte: 33,0 von 1 (99% Qual)
Effekte:  3 Parry, 4 Blades, 19 Strength, 19 Dexterity
Nutzen: 60,5

Hals: erlesene höllische Schwarzdiamanthalskette
Stufe: 50  Qualität: 95% Bonus: 35%
Herkunft: Art: kaufbarer Gegenstand
NPC: Yojo
Ort: Darkness Falls
Preis: 17 Diamant-Siegel
 7 Thrust Resist, 7 Body Resist, 7 Energy Resist, 48 Hits
Nutzen: 54,0

Umhang: Tajendi 1 (Caster)
Stufe: 50  Qualität: 100% Bonus: 35%
Herkunft:
 19 Acuity, 19 Dexterity, 9 Crush Resist, 9 Matter Resist
Nutzen: 61,5

Juwel: Book of Arcane Dealings
Stufe: 50  Qualität: 99% Bonus: 0%
Herkunft: Siabra Waterwalker/ Bog of Cullen loc: 33k/20k
 8 Cold Resist, 8 Heat Resist, 8 Matter Resist, 6 Power
Nutzen: 60,0

Taille: Skeaghshee Fighting Belt
Stufe: 50  Qualität: 99% Bonus: 0%
Herkunft:
 22 Constitution, 22 Dexterity, 22 Quickness, 40 Hits
Nutzen: 54,2

Rechter Ring: Scratch's Pulsating Ring
Stufe: 50  Qualität: 99% Bonus: 0%
Herkunft:
 15 Constitution, 13 Quickness, 9 Crush Resist, 2 Spirit Resist
Nutzen: 40,8

Linker Ring: Ring of elements
Stufe: 50  Qualität: 99% Bonus: 0%
Herkunft: Cursed Forest/Wyvern
 7 Constitution, 7 Intelligence, 10 Cold Resist, 10 Heat Resist
Nutzen: 44,7

Rechtes Handgelenk: Kriegsschattenarmschiene
Stufe: 50  Qualität: 90% Bonus: 35%
Herkunft: Epiczone bei den Kriegsschatten
 9 Constitution, 9 Quickness, 10 Cold Resist, 10 Matter Resist
Nutzen: 52,1

Linkes Handgelenk: Ethereal Dracescale Bracer
Stufe: 49  Qualität: 99% Bonus: 0%
Herkunft: Evern
 15 Dexterity, 15 Quickness, 60 Hits, 6 Spirit Resist
Nutzen: 47,1
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Celteen
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Postby Celteen » Jun 04, 2013 14:30

You do not need heat resist, skip it.
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