Best Hib trio setup

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pensy
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Postby pensy » Apr 21, 2015 09:57

I've never played seriously hibernia but i'm very interested understanding what could be one or more best setup to play in three persons.

Apparently seem fundamental 2 aspects:
1) speed 5 (bard)
2) buffs and good heals (druid)
In this way 2 slots of 3 are already take and with only one other character will have little dps.
Which could be a compromise?
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dabri0n
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Postby dabri0n » Apr 21, 2015 10:49

You have that right, and I would not compromise at all. I would personally take a BM/Hero for the butalizer slot, but Ench/Eld/Ani should work fine as well (problem with a caster in such a trio is that damage is pretty much nonexistent once he gets caught). Warden is another option for the maximum triage effect, i heard it is fun, but haven't tried.

Smallman Bard : Blades 18/5, Nurture 43, Regrowth 27/33, Music 37
Smallman Druid : Nurture 39/34, Regrowth 31, Nature 20/28

This covers a complete backline in Hib, speed, buffs, heals, (de)mezz, root, interrupts and can load any brutalizer to start rampaging. In truth the Bard/Druid duo will share responsibilities for heals/cc about 50%/50%, as opposed to tradition group roles.
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Mhenfhis
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Postby Mhenfhis » Apr 21, 2015 10:56

Well, in trio wouldnt go for druid + bard since we are in the patch 1.65, and is more melee friendly. You will lack alot of dmg output. I'll drop the druid.
Yes you loose spec buffs, but can use charge buffs and gain 1 dps more.

Standard trio:
Bard - 33Reg 43 Nurture 37 Music... Mezz, heals and rupts
BM(or hero) - For slam + guard.. choose spec you like...
Melee DPS- Fill with what you want... BM,VW or Champion. Most common will be a BM, but i think a good VW will work really well. Champion is ok, but since no det, i tend to like more VW, since he can cast LT while rooted etc.. And nice RR5 since melee groups will be bread and butter.

I wouldt go for a caster dps with no druid.

If you really want Bard + Druid. I dont go for a melee dps... think its better a caster, since you will kite much.

Bard - 33Reg 43 Nurture 37 Music... Mezz, heals and rupts, maybe you can go for more Music and less reg since there is a druid... but i tend to like this spec more, since yellow aoe mezz is nice and also less power for rupts! Edit: As dabri0n said, you can lower your reg and get some blade, for snare styles.
ELD- NS, diseasse, stuns and DPS, back up mezz.
Druid - Nurture 39 - Nature 29 - Reg 23, for roots , dots, pet and spec buffs.

This trio will be very strong,but very hard to play. If mastered i think is stronger than the melee one, since you can take more ppl and same time with kite, but you have to master it... and 1.65 wont help. The achilles heel of this trio will be NS and power usage. EDIT: And Dabri0n said if the focus caster = no dps.. but you have 2 healers.. come on, dont leet your caster die ;P.

Thats why the most killed player must go for Eld and luri ;).

EDIT: But please not a bard+druid+warden, you will kill ppl yes... but just because of boredom :P

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Feuille
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Postby Feuille » Apr 21, 2015 13:43

Hello,

Played this kind of trio (bard+druid+VW and bard+bm+VW) in uthgard 1.0
It was very nice !! (because of actives RAs, but in 2.0 wont be so fun imo).

Mhenfhis wrote: i tend to like more VW, since he can cast LT while rooted etc.. And nice RR5 since melee groups will be bread and butter


In 2.0 there aren't 5L0 RAs

Imo go with bard+2xBM or bard+druid+BM

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Mhenfhis
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Postby Mhenfhis » Apr 21, 2015 14:38

Feuille wrote:Hello,

Played this kind of trio (bard+druid+VW and bard+bm+VW) in uthgard 1.0
It was very nice !! (because of actives RAs, but in 2.0 wont be so fun imo).

Mhenfhis wrote: i tend to like more VW, since he can cast LT while rooted etc.. And nice RR5 since melee groups will be bread and butter


In 2.0 there aren't 5L0 RAs

Imo go with bard+2xBM or bard+druid+BM


2.0 will have the OF rr5 RA'S, but you have to buy em ;) are not for free. Or there is a reason the removed them?.

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Postby Oswaldo » Apr 21, 2015 14:40

Mhenfhis wrote:
Feuille wrote:Hello,

Played this kind of trio (bard+druid+VW and bard+bm+VW) in uthgard 1.0
It was very nice !! (because of actives RAs, but in 2.0 wont be so fun imo).

Mhenfhis wrote: i tend to like more VW, since he can cast LT while rooted etc.. And nice RR5 since melee groups will be bread and butter


In 2.0 there aren't 5L0 RAs

Imo go with bard+2xBM or bard+druid+BM


2.0 will have the OF rr5 RA'S, but you have to buy em ;) are not for free. Or there is a reason the removed them?.


They arent "RR5" ra's.. just class ra's....
- Honey Badgers
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dabri0n
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Postby dabri0n » Apr 21, 2015 14:50

What Feuille said. Bard + Druid + BM goes a long way, can put bob-fgs on their asses.

By RR5 he prolly means the class specific RAs (hint: they suck for both Champ and VW). Not going to say more about hybrids..
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Mhenfhis
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Postby Mhenfhis » Apr 21, 2015 15:22

Oswaldo wrote:They arent "RR5" ra's.. just class ra's....

But you could only buy them if you were rr5? well maybe i mix things as allways sorry :(. Well i mean the class specific ones... SoS, oF, Group purge...


Bard + Druid + BM really can outstand other trio with Eld? With 2 healers you wont do much dps so you need to kite much.. but ofc this is OF and old ras so can work :D

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Feuille
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Postby Feuille » Apr 21, 2015 16:21

You don't need RR5 to buy them. You'll see SoS as soon as people will hit 2L4

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Mhenfhis
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Postby Mhenfhis » Apr 21, 2015 17:43

Feuille wrote:You don't need RR5 to buy them. You'll see SoS as soon as people will hit 2L4


Ok sorry my bad!... now i remember yeah... and PvP been "ichored" by shamans all the time and low lvls

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DFG
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Postby DFG » Apr 21, 2015 18:36

Hey,
what about this setup : bard+BM+menta ?
menta could bring huge utility on a smallman.

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-l- Edgtho -l-
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Postby -l- Edgtho -l- » Apr 21, 2015 21:22

healbard healward naturedruid... nothing more to say

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Sonic1982
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Postby Sonic1982 » Apr 22, 2015 09:55

https://www.youtube.com/watch?v=9vrLVxK6gPs
https://www.youtube.com/watch?v=5SVcdJYxNiw

now Woody is right :), also working on real classic, there we allready faced FGs with our trio
"Lieber stehend sterben, als auf Knien leben". - Dolores Ibárruri Gómez

pensy
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Postby pensy » Apr 23, 2015 12:42

Thanks for all the useful answers, I have more clarity now.
Assuming also the addition of a fourth char, what you think would be a good setup?

1) bard-druid-eld-bm
2) bard-druid-bm bm
3) bard-druid-bm-hero
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Feuille
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Postby Feuille » Apr 23, 2015 13:34

I wldnt add a hero, ok he's got more hp and he can guard. But, if he's guarding he does'nt rupt or assist deal, so it means you'r close to rip imo.

You could add any caster :
Light menta, mana or light eld, mana or light enchant, arbo animist.

Don't add hybrid class like VW or Champion because no deter...
Don't think about adding a Warden too, you'll have a serious lack of dps !!

A BM should be nice too but healers have to follow them at inc

[edit] every compo are playable if the bard and every member of the group do its own job

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