Not enough Mobs at the lvl Spots
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It is for me about the problems of not enough mobs in the lvl advertisements in Hibernia. Fact is that there are not enough mobs in the current advertisements.(exceptions Lunanshe, Parthafarm). Yesterday there were whole 2 Geistersiabras. ????? It is clearly that the PVE Content steps in the background in the later game. But just in the beginnings I would have expected a certain number of mobs at the lvl spots. How the other hibs see the problem?
Wir zergen nicht, wir legen 8vs8 nur anders aus
Elysium lvl 50 Enchanter Tuatha de Fearn Radium lvl 46 Druide Tuatha de Fearn Titanium lvl 26 BM Tuatha de Fearn Leg. Weaponcrafter -Visit House 4429- Weapons from 20-50 |
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It's livelike as it's atm. I'm sure some time ago, live servers decreased the number of mobs in old pve zones.
You'll have to proove how it was before so the GMs can change it. |
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This has been brought up time and time again. Hib is very under populated but as @Feuille said, unless you have some way to prove that it was different, nothing will be done.
Very unfortunate since this alone can make many players leave but there seems to be no budging on the devs side. <Blood Feud>
Druid - Bubbler Hero - Cramit Enchanter - Rounder Bard - Melody BladeMaster - Crunch Mentalist - Dottie |
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The spawn levels and locations in Hibernia doesn't make a lot of sense. There are tons of level 1-10 mobs that have probably never been killed because nobody in their right mind would run from Connla for 10-15 minutes to the hill on the other side of Slevin's tower. Quite literally next to Spraggons and Rowdy's are Giant Ants and Siabra that are level 30. That's the first instance that popped in my head, and I'm sure there are other place too. Hibernia has other lowbie zones that are inaccessible by lowbies due to distance or whatnot. None of this is the fault of the Uthgard staff. Hibernia was the last realm to be created and it really looks it in some places.
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I totally agree with you Gulfoss!
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There are plenty of mobs, but 90% is just sticking to same starting area. Travel a bit, theres plenty of camps in whole hibernia at alot of them is completly empty. Forget east LD and areas like that.
Pinritch - Blood Feud <Eldritch 50>
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Some of the night-only mob camps are problematic. Two ghostly siabras camps (east of TNN north and west of TNMbeo) and the wind ghouls camp south of DF entrance are missing mobs. Yes it sucks cuz they are weak to most caster dmg and getting a kill task for one of those mobs will lose you time, but this is lvls 7-13 we're talking about here and the alternatives are there.
I personally haven't seen any other camp issues after 15+. Parth farm is there, curms are all over the place, all kinds of sheeries are where they're supposed to be. Seems to be night-only mobs. Now the most important question - insta fins are all there, right? ![]() Evinak - Eldritch
Evinac - Hero <Blazed> |
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There is a dead tree west of mBeo with standing stones around it that I can distinctly remember being a popular spawn point. Some sort of undead used to be there, but I don't have pictures from 15 years ago. For reference, there is a wagon nearby which has Curmudgeon spawns.
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I am definitely a very casual player and have only logged in once, got to level 3 and logged off. Simply cause I'm not going to spend my time running far off from starting area quests/trainers/merchants and such just to kill get a level or two and need to run all the way back. I'm in no rush to be the first or best at anything just wanna enjoy my time I spend playing without racing people to every fresh spawn. More power to the people that don't mind or even enjoy it but I'm patient and will just wait.
EDIT: I take that back, the starting areas have cleared out enough now to where its nice ![]() |
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ghostly Siabra spawn there - I remember killing the curms on the cart then getting the siabra at night Nightshade, Blademaster, Bard, Mentalist
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Today we tried the Pookhas at Basar... the respawn made us cry
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