Animist Grr

Public communication platform for all Hibernia players.
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picker
Warder
 
Posts: 21
Joined: Dec 15, 2008 01:00

Postby picker » Dec 16, 2008 06:07

Anyone else finding a lot of animists take over a camp you are killing at and attack every mob in sight.. even the one you are killing?

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Salidor
Eagle Knight
 
Posts: 526
Joined: May 02, 2007 00:00
Location: USA

Postby Salidor » Dec 16, 2008 07:21

§2.7 You may not kill steal from members of your own realm. Kill stealing is defined as the repetitive killing of monsters who are already in combat with or pursuit of another player from your realm, without the other person's express permission.

if your in a area (First) and a Animist rudly trys to take over. -this rule Might aplly.- Normaly it would be agenst the rules if they attack your target. but if your in the area first and they put up shrooms to kill all mobs there you might beable to ask for a GM for help ^^.

lucky most anmisits ask me for group or if they can put shrooms up in area before planting themselfs, and in a area that wont hurt my XP. So far alot have been very kind that way. But its plan rude if they dont ( most know shrooms will attack anything near to them )

and if a Game master cant help, you can try contacting there Guild master. and if that guild has any respect at all they'll talk to that player and ask him to be more considerate. and if All fails write down there name/guild and refuse to help them if they ask you for help ^^

I hope any of this info will help ^^

nixian
Forum Moderator
Forum Moderator
 
Posts: 5450
Joined: May 19, 2006 00:00

Postby nixian » Dec 17, 2008 12:25

if he attacks your target: warn him that it is not allowed - if that doesnt help - report

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Maidrion
Phoenix Knight
 
Posts: 1359
Joined: Jun 10, 2006 00:00

Postby Maidrion » Dec 17, 2008 13:26

Oh I feel your pain. When I was solo'ing a toon in DF more than often my fiend (or the entire spawn at that) got pulled away by some Animist.
Requests not to that anymore get ignored as if he doesn't speak English, which actually might well be the case.
[14:57] <akejoduuu> sad rune added if not i rare upir skall

Zarkor
Unicorn Knight
 
Posts: 3710
Joined: Aug 15, 2006 00:00
Location: Antwerp, Flanders, Belgium

Postby Zarkor » Dec 20, 2008 03:43

Mhehe I must admit to have given one of them a piece of their own cake. Just pulled a fiend or 2 and waited for him to add himself to death. :twisted:

Cratemesy
Gryphon Knight
 
Posts: 283
Joined: Jan 27, 2008 01:00

Postby Cratemesy » Dec 20, 2008 08:53

i want creeping path spells :P


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