I am an infil and was grouped with a minstrel. Minstrel died to a bonedancer while I was over 2000units away and stealthed. The bonedancer pets then ran straight to me and popped me and killed me.
1. Have bonedancer kill someone that's grouped with another person.
2. After bonedancer kills that person.
3. Bonedancer pet runs and hits the other person (even when that person is over 2000 units away and stealthed)
After a bonedancer kills someone, their pets are not suppose to go around and kill other members in the group automatically when that person is a stealthier. They should not automatically know where other stealthers are in the group of the person they just killed.
It's how the game works and common sense. This is not how pets work.
issue has been assigned to Genjiro |
priority: 10 |
5 players say this report is valid, 4 disagree |
Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs", "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.