Spellcrafting and Uthgard... Impossible?

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nixian
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Postby nixian » Jan 13, 2010 12:31

silenced wrote:It would be enough to actually FIX spellcrafting. On live it was since the release of SC with SI that 2x 99% and 2x 98% gems were a 100% success on 5.5 OC on 99% and 100% quality items (until they changed it completely to easy mode).

From that point of view SC on Uthgard is bugged and not working as designed.


Hmm I guess using the web archive and using the mythic spellcrafting oracle thing to prove this would be enough info to get a change, please make a full bugreport so we can get it changed :)

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BlackCougar
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Postby BlackCougar » Jan 13, 2010 14:11

sc is the worst timesink there is. i spend 8 hours skilling up my alchy few days back - i made it from 823 to 842 in that time and spend about 600g. with 2g lost per craft.


skilling up the sc i almost gave up by now, he sits around 850. watching the gray bar the whole day and getting nowhere...


i craft items around my skill level. i get a 54% chance to succed and a 46% chance to gain skill. it takes 8 tries easy to succed and 6 succesfull crafts for 1 skilpoint if im very lucky.
cant even begin to imagine going towards 1k, which is basicly a nessesaty as SC if you want to overcharge lvl 51 sets safely.

there is no valid reason to not reduce crafting times.

the quality demands for sc a reasonable and not the problem.

the crafting time itself is.

sure, if you pay monthly, the longer you stay on the server the longer you pay.
at least there was a reason for many of the timesinks daoc has to offer.
for most of these timesink, this is no longer valid on a freeshard.

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Postby Zarkor » Jan 13, 2010 14:39

BlackCougar wrote:for most of these timesink, this is no longer valid on a freeshard.


+1 At least when it comes to crafting the way it is now.

nixian
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Postby nixian » Jan 13, 2010 14:49

Zarkor wrote:
BlackCougar wrote:for most of these timesink, this is no longer valid on a freeshard.


+1 At least when it comes to crafting the way it is now.


-1 atleast for some of us who actually enjoyed when my crafters hit lgm

tbh even if it was 50% durations people would complain about the timezink

atleast when it is as big as it is now you get some enjoyment when you actually accomplish your goal

I know many don't feel it that way as pve / craft isn't an ingame goal for them, but for some it is

just like for some players it is a goal to have all toons lvl 50 and templated

just because you get no enjoyment out of an aspect of the game doesn't mean others don't

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Postby Zarkor » Jan 13, 2010 15:03

nixian wrote:
Zarkor wrote:
BlackCougar wrote:for most of these timesink, this is no longer valid on a freeshard.


+1 At least when it comes to crafting the way it is now.


-1 atleast for some of us who actually enjoyed when my crafters hit lgm

tbh even if it was 50% durations people would complain about the timezink

atleast when it is as big as it is now you get some enjoyment when you actually accomplish your goal

I know many don't feel it that way as pve / craft isn't an ingame goal for them, but for some it is

just like for some players it is a goal to have all toons lvl 50 and templated

just because you get no enjoyment out of an aspect of the game doesn't mean others don't


Hahaha, good joke dude. Of course everyone is happy when they hit LGM, but that's not gonna change when it's going a bit faster now is it?

Claiming you enjoy watching a bar move for more than a minute when skilling up out 3 out of 20 clicks (so minutes) is simply ridiculous. The final achievement might be something you're happy about, but the way you did it was absolutely horrifying. If clicking every 1 or 2 minutes only to know you'll have to click the same button afterwards is actually a lot of fun for you, then I'm sorry but I can only advise you to browse real life to discover what real fun is all about instead of praising even the most tedious aspects of this game to be 'fun' like a real "blinded by love" fanboy.

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BlackCougar
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Postby BlackCougar » Jan 13, 2010 15:07

its still a goal^^ tbh i started my crafters months ago and with my playtime, im not anywhere NEAR that goal.

by the peace i gain skillpoints i figure i might hit 1k in about 4 months if i dont do anything else but sit down for 4 hours every day and watch a gray line move.

10 skillpoints a day (thx random generator) atm and its getting slower.
aside form the fact that they just removed the only money spot we had by reducing the loot worth to 1/5th of its original LIVE value, so farming money to GET to 1k skill - make that 8 months. maybe a year. and i only have 250/420 to go.

then add another few months to actually get money for the armor and jewelery.
im gonna be rvr worthy in 1 1/2 years^^
at least with 1 char.


friend: oh you still play daoc? what your doing?
me: crafting
friend: and aside from that?
me: farming money to be able to craft
friend: sooo... when your gonna do rvr?
me: in a year, maybe.



i rather would acutally PLAY the game.

nixian
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Postby nixian » Jan 13, 2010 15:14

if you spend 1 hour / day playing ofc it will take long

10 skill points? if you craft orange gems that should take no more than 20-30 mins MAX.. (I leveled our guild SCer I know it is a pain, but even spending 1 hour on crafting I got WAY more than 10 skill points)

so be a bit realistic, most people spend more than 1 hour crafting at a time

and if you farm gold, get 100g, go craft, farm gold, get 100g, go craft


that is where your problem is

instead do 1 day gold farming
1 day crafting

Black Cougar you are really not telling the whole story here or I am clearly baffled about your bad luck

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Esme
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Postby Esme » Jan 13, 2010 17:29

i fully agree with Nixian here

of course Spellcrafting takes a lot of time to get to leg, but in return you earn lots of gold doing sc specially when overcharging.
many rather craft for 3 hours instead of farming the same mobs over and over to earn gold
and most wont sit there and watch the broad waiting for someone to ask.
so like already mentioned if you want sc for your armor or whatever crafted, look and ask in the forum

this is a roleplay game, were you play a role no ?
back in the mideviel age ppl had to work a long time also, to be able to call themselfes a master ^^
so if you wanna call yourself a legendary crafter ,work for it

i have 8 legendary crafters on this server (2 of them are Spellcrafters)
i spend about 50% of my onlinetime crafting for other ppl. and if crafting would become easymode here, i think i would instantly stop that.
simply because i would think why waste my time for someone who can do it just as easy himself.

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Postby Zarkor » Jan 13, 2010 17:37

Esme wrote:i spend about 50% of my onlinetime crafting.


This is probably what is annoying for ~75% of the community and "Yay!" for ~25% (so called hardcore roleplayers/classic lovers who still don't seem to have "seen it all" since it was released).

However, making crafting 50-100% faster really won't make it THAT much easier really, just more worthwhile. You still need to invest a lot of time and money in it, it just gets a bit more attractive as where it's totally repulsive to some atm.

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Esme
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Postby Esme » Jan 13, 2010 18:00

Zarkor wrote:
Esme wrote:i spend about 50% of my onlinetime crafting.


This is probably what is annoying for ~75% of the community and "Yay!" for ~25% (so called hardcore roleplayers/classic lovers who still don't seem to have "seen it all" since it was released).

However, making crafting 50-100% faster really won't make it THAT much easier really, just more worthwhile. You still need to invest a lot of time and money in it, it just gets a bit more attractive as where it's totally repulsive to some atm.


we have artificers stones for 50% craftspeed maybe if they could be purchased a little easier (like respecs for bp's)

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BlackCougar
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Postby BlackCougar » Jan 13, 2010 18:15

nixian wrote:if you spend 1 hour / day playing ofc it will take long

10 skill points? if you craft orange gems that should take no more than 20-30 mins MAX.. (I leveled our guild SCer I know it is a pain, but even spending 1 hour on crafting I got WAY more than 10 skill points)

so be a bit realistic, most people spend more than 1 hour crafting at a time

and if you farm gold, get 100g, go craft, farm gold, get 100g, go craft


that is where your problem is

instead do 1 day gold farming
1 day crafting

Black Cougar you are really not telling the whole story here or I am clearly baffled about your bad luck



i make a chatlog next time^^

on mondy i logged in in the morning and skilled my alchy from about 8am till the power outage ~11.
i came back online at about 1330 and crafted till 2145, with 2 duells and a small order of dye inbetween.

i started that morning with 823. my goal was to get to around 850 so i can do special dye (855) since we got a new color theme going on and i dont want to spend hours finding an alchy every thime im changing a piece of armor.

i used black cloth dye to skill since they only lose me 2g per dye.
they require 834 skill and take roughly 90 seconds to craft.

the first 6 skillpoints i got in around an hour which brought me to 829.
i switched to black enamel (836).
i hit 835 at around 1500 and 840 at around 1800.
i remember that because i cursed in /gu the whole time about how it can be that i have to craft something at my skill level for 10 times to get a succes and have to craft 8 dyes till i get a skillpoint in the range from 40%-55% to succed and 60%-45% chance to gain skill.

when 855 dye became orange at somewhere between 840 and 845 i switched to that dye, since the 836 dye only gave me a few skillpoints for 40 dyes (i buy mats in bulks of 20 for 5-10 skillpoints when skilling and i got new mats 2 times).

i bought mats for the 855 dye and started crafting, had 20% succes rate and over 60% chance to gain skill.
at around 2100 (3 hour later) i had finished 8 lime enamels.
then i got help from a lgm alchy who crafted about 30 of them in 10 mins or so.

i logged out with 850 skill.


now i try to make a bit of dye if there is nothing going otherwise and i got 853 skill (right now).
thats 2 skillpoints below the dye and i still need 5 to 10 minutes for 1 dye.
they take about 100 seconds each.

and after that i was pretty much broke and went to the only spot in hibernia where you dont need a 4-8 man group to make some money and discovered that i make abouth 1/5th of what i made last time i was there.

and you tell me thats "fun"?

after a day like that im pretty much ready to go outside and hit some random guy till he stops moving.


EDIT:

and Esme - i wouldnt craft if it wouldnt be so god damn hard to find a crafter^^

i planed my hero sc out when i made the char and started to look for crafters at lvl 5. by the time i was 50 for 3 weeks it was done - and only because i changed guilds and they had a guild sc anybody could log.

i made the alchemist only for potions to level with and everything above that came with time, doing dyes and procs. good thing the quality doesnt matter.

still, why does it take 1-2 hours and 100-300g for 500 skill and after that the time and money consumption rises so badly?
because once you have it, your halfway done and your more likely to stick with it.


there arent a lot of trades where you can make money below a certain level - around 1000 - 1050^^

and aside from makeing potion barrels, i dont really see where crafting would outdo farming moneywise.

never did, not on live, not here.

live at least i could understand the reason.
its a company, they make money by us sinking time, maybe even get additional accounts so you can craft while you play.

but he, now that the cash spot is gone, that might be different^^

i see my guildmate tailor sitting in tnn for weeks, day after day, making mp orders(s). since shes lgm we barely played together.

not much fun either.


i never got a crafter to LGM because i refuse to use macro tools and without (daoc-tv didnt work then) well.

i made a tailor 950 and i read 6 books while i was at it.
that was enough for a salvage char.

here having an SC is a necessity.

nixian
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Postby nixian » Jan 13, 2010 18:30

no idea if that is normal for alchemy blackcougar I thought we were talking about SC here

however tbh I find it a bit strange that you have that much bad luck to get 6 skill points in an hour

esp. since you arent 1000+

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BlackCougar
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Postby BlackCougar » Jan 13, 2010 18:50

the sc is just as bad, but loses a lot more money. and i dont have any more money to spend on sc so that is on ice for a while now.
i dont really have money to do alchy either, but its the new guild theme and 20 skillpoints didnt seem THAT much to me monday moring.
with the cash spot worthless im pretty much stomped and i have 3 more chars that want gear badly.
i recon with something in the 30p area.

figure now the only way to get that will be getting some 3 other folks and hope for a lucky break at df hulks or get them to come to sheeroe with me.
will take a lot more time though.
i dont see much rvr aside from my bg ranger for the near and not so near future.

the skill levels are about the same of both alchemist and spellcrafter, the items i do for skill are within the same timeframe.

i just used the alchy as an example since i last crafted with it 2 days ago and the sc i last skilled 4 weeks ago.

EDIT:

6 skillpoints in an hour is A LOT! i had a really lucky break when i got that good results, not used to that. not since im past 600.
Last edited by BlackCougar on Jan 13, 2010 18:57, edited 1 time in total.

nixian
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Postby nixian » Jan 13, 2010 18:52

dont go sheeroe for money use the siabras in bog

green/blue to a 50 and drops a lot more cash

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BlackCougar
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Postby BlackCougar » Jan 13, 2010 19:03

thats the nerfed cash spot i was talking about :)

the essence vile they drop for excample, one stack 25g? 5g now.
i made roughly 350g in 1 hour 20 minutes including the siabs/trees/hounds north in the siabs downtime, 4 full inventories..

the cash they dropp stayed pretty much the same, the loot became worthless and that used to be the biggest part of the money you could get there.

think hulks for dias with a small group or sh for warshade salvage loot will be the next best thing, maybe fins with 2 ppl (altought the hammer is worth 1/3 of live).

corus is pretty much useless for money, the3 cf spawns are too small/slow to generate a decent cashflow and the center of bog is too evil to farm solo/smallgroup.

if you have any ideas beside that, im happy to hear.
espiecally spots of a solo lvl 50 mana ench or a hero with bard(if i find one).

PS: i really would like a bigger text window....

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