Berserker <> Savage

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danteafk
Gryphon Knight
 
Posts: 255
Joined: Dec 09, 2009 01:00

Postby danteafk » Feb 05, 2010 04:34

dinj wrote:Stop crying about Blademasters and learn to assist. This is my great advice for Hibs.


is this the reason you play now alb ?

teh lulz




















but ok, with 8lx bm does obv some damage.
Last edited by danteafk on Feb 05, 2010 04:51, edited 1 time in total.

Zarkor
Unicorn Knight
 
Posts: 3710
Joined: Aug 15, 2006 00:00
Location: Antwerp, Flanders, Belgium

Postby Zarkor » Feb 05, 2010 04:41

Ati wrote:WTB more Savage love


I tried summing your ignorance up in one sentence by quoting you. I hope I did it right... :roll:

Iceer
Banned
 
Posts: 561
Joined: May 19, 2009 00:00

Postby Iceer » Feb 05, 2010 09:10

Very good discussion, you helped me alot :D

And as Ati said, hp-to-endu is the best thing from Savagery, i love it so much. I also like the hand to hand graphics, it gives me a feeling of being an martial artist :P

Anyway, i think i play my savage again and stop continuing rerolling a berserker. Thank you for your interesting responds!

Wish me luck

Greetings

Iceer

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Shav
Myrmidon
 
Posts: 168
Joined: Aug 24, 2007 00:00

Postby Shav » Feb 05, 2010 13:45

Ati wrote:Let me quote ... i just had AOG 3 run with my svg.. quess what my DPS was on a VW ? 220mh +20sham dmgadd +130aog3 +150oh +20sham dmgadd +130aog3 +70proc +150oh +20sham dmgadd +130aog3 +70proc +150oh +20sham dmgadd+130aog3 = 1410 (-+200) cause i didnt make a screene out of that :S


Im pretty sure bm or merc is still better even if it doesnt hit 1,5k damage in 1,5 sec. Well it has shield so its much more oped.

I hope staff will come up to some conclusion after this regarding melee damage balance :roll:

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Heli
Gryphon Knight
 
Posts: 394
Joined: Dec 07, 2005 01:00

Postby Heli » Feb 05, 2010 14:12

Ati wrote:What u can do against block ? STRAFE use your ennemys weakness wich is hit behind.


I don't attack shield tanks before the casters and the support is dead and guard works in a 360° radius so your suggestion might be a bit useless. The only way to get rid of the guard tanks is to cc/stun them at least as far as i know.
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Cespx
Gryphon Knight
 
Posts: 466
Joined: Jun 28, 2007 00:00

Postby Cespx » Feb 05, 2010 14:35

LoL ppl.

It looks like a discussion "which of 2 oped tanks is more oped..."

I say BOTH?!

Just learn to use posis instead of anytimers and here you have it...

Greetz

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Ati
Gryphon Knight
 
Posts: 352
Joined: Sep 11, 2008 00:00
Location: Tallinn, Estonia

Postby Ati » Feb 05, 2010 15:08

Iceer wrote:Very good discussion, you helped me alot :D

And as Ati said, hp-to-endu is the best thing from Savagery, i love it so much. I also like the hand to hand graphics, it gives me a feeling of being an martial artist :P


You are starting to get the idea of savage ;)

Shav wrote:Im pretty sure bm or merc is still better even if it doesnt hit 1,5k damage in 1,5 sec. Well it has shield so its much more oped.

I hope staff will come up to some conclusion after this regarding melee damage balance Rolling Eyes


There is no better thing in DAoC, because every class has its ups and downs, if you QQ about balance, then you are in wrong game, want balance go play WoW.

I was just pointing out savages plusses, all know savages weaknesses but they have forgot savages plusses. Like my guild have 4-5 L50s berzes and more of them are leveling and only 2 savages.
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Heli
Gryphon Knight
 
Posts: 394
Joined: Dec 07, 2005 01:00

Postby Heli » Feb 05, 2010 15:41

I would give my Savage away for a Berserker at the same rr but staff won't allow me :cry: I don't want to say Savages are useless. Both are good classes which can deal crazy damage but in my oppinion Berserkers are a bit better.
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Toblerone
Banned
 
Posts: 1071
Joined: Jan 27, 2010 01:00
Location: Croatia

Postby Toblerone » Feb 05, 2010 16:45

True berzerker is easier to play because you can just spam doublefrost and still do insane damage.

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Force
Phoenix Knight
 
Posts: 1569
Joined: Oct 22, 2009 00:00

Postby Force » Feb 05, 2010 18:02

Savage anytime has a higher growth rate than doublefrost btw.

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Stormha
Myrmidon
 
Posts: 65
Joined: Aug 16, 2009 00:00

Postby Stormha » Feb 06, 2010 02:29

Every others realms think savage /zerker are much better than other dd ;
so why a full melee team works on hib/alb , and is unviable on Mid?

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Neju
Eagle Knight
 
Posts: 893
Joined: Sep 11, 2009 00:00

Postby Neju » Feb 06, 2010 02:31

Stormha wrote:Every others realms think savage /zerker are much better than other dd ;
so why a full melee team works on hib/alb , and is unviable on Mid?


Well that's wrong :grin:

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bawww
Eagle Knight
 
Posts: 584
Joined: Feb 06, 2010 01:00
Location: Rocky road to Dublin

Postby bawww » Feb 06, 2010 08:27

Stormha wrote:Every others realms think savage /zerker are much better than other dd ;
so why a full melee team works on hib/alb , and is unviable on Mid?


What is this I don't even

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Maidrion
Phoenix Knight
 
Posts: 1359
Joined: Jun 10, 2006 00:00

Postby Maidrion » Feb 07, 2010 13:37

Stormha wrote:Every others realms think savage /zerker are much better than other dd ;
so why a full melee team works on hib/alb , and is unviable on Mid?


I said wotwot?

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Hedra
Eagle Knight
 
Posts: 1002
Joined: Mar 14, 2007 01:00

Postby Hedra » Feb 07, 2010 13:53

Maidrion wrote:
Stormha wrote:Every others realms think savage /zerker are much better than other dd ;
so why a full melee team works on hib/alb , and is unviable on Mid?


I said wotwot?

Alb/hib groups own so much without casters. Don't you see that in daily rvr ? :D

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