Influence of +mind and +earth

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Murdanado
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Postby Murdanado » Mar 24, 2010 01:29

Hello Albion community

I was just wondering if having +mind in sorc template is worth it, I mean, does +mind do anything (less resist, +mezz length etc)?
Similar question is valid fo earth/ice spec for theurg, does it influence pets level (and thus damage) or just nukes? Cause if it doesnt, then having +earth is worthless, which makes template far easier :D

Thanks for the help

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Herm666
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Postby Herm666 » Mar 25, 2010 17:05

@Theurg: Earth/Ice Spec is anyway 48earth/restIce in the most cases!
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Sveya
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Postby Sveya » Mar 25, 2010 17:27

+Mind and Earth are almost useless in Templates.

For Theurgist i would prefer 40 Earth , 33+ Ice

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Postby Toblerone » Mar 25, 2010 18:27

They're not almost useless, they're completely useless ^^
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Hedra
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Postby Hedra » Mar 25, 2010 18:27

+mind may be influencing sorcerer charm currently, but it's a bug. When this will be fixed, +mind shouldn't do anything.
+earth is 100% useless afaik. Just get +cold for the nuke.

48 earth is currently a good spec because ice pets are totally bugged. The highest ice pets implemented are at 25 ice (higher ones are missing), they got insane resistrate (45% against a target of your own level :D), and there are also problems with their castrange check in pvp. So a lot of theurigsts give up on ice pets and just use earth ones. I still like the 40 earth/rest ice spec though.

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Lintu
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Postby Lintu » Mar 25, 2010 18:45

Herm666 wrote:@Theurg: Earth/Ice Spec is anyway 48earth/restIce in the most cases!


!
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Chars: 50 Minstrel, 50 Infiltrator, 50 Paladin, 50 Reaver, 50 Theurgist, 50 Scout, 50 Friar, 50 Sorcerer, 50 Cleric, 50 Wizard, 50 Mercenary, 48 Cabalist, 48 Armsman

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Sveya
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Postby Sveya » Mar 26, 2010 14:29

oh ok, didn't know that, Ice Pets don't work correctly

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Murdanado
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Postby Murdanado » Mar 30, 2010 19:01

I see, thanks for the answers
I was actually thinking of going 35 earth/41 ice for yellow pbt, 60s aoe root (at least that was a typical on live servers) but ice pets are indeed bugged (go, gms, go! :P) and in most cases so far I've been casting mostly earth pets in pvp.
I heard earthlords have insane speed but I didn't test them on Uthgard cause I'd need a respec stone for that :)
So, anyone with practical experience: can anyone still outrun the pets?

Thanks

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Neju
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Postby Neju » Mar 30, 2010 19:02

you can't really outrun the earthlords

another spec is wind/earth - gives ok earth pets and stun pets that rupt from range and a good nuke for certain situations
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Murdanado
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Postby Murdanado » Mar 30, 2010 19:32

Neju wrote:you can't really outrun the earthlords

another spec is wind/earth - gives ok earth pets and stun pets that rupt from range and a good nuke for certain situations


Even if pet is diseased? :D


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