RVR Group setups

Public communication platform for all Hibernia players.
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Budikah
Phoenix Knight
 
Posts: 1328
Joined: Mar 14, 2010 01:00

Postby Budikah » Apr 02, 2010 23:39

So am I yet again being shown my choice of class isn't wanted in end game RvR?

Zarkor
Unicorn Knight
 
Posts: 3710
Joined: Aug 15, 2006 00:00
Location: Antwerp, Flanders, Belgium

Postby Zarkor » Apr 03, 2010 03:28

Budikah wrote:So am I yet again being shown my choice of class isn't wanted in end game RvR?


Your class being? :P

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Tirax
Myrmidon
 
Posts: 124
Joined: Mar 09, 2010 01:00

Postby Tirax » Apr 09, 2010 13:49

Druid (buff/heal)
druid (Nature/heal)
druid (Nature/heal or Nature/buff)
bard
eld
Bm/ench
Bm
Bm ( with Slam)

2 Ghetto Buffed Green pets can still Interrupt alot.
Instant roots. More druid-RAs like BOF, pr, DI.

There should be enough Buffs. Mids play with just shaman+aug
(who also Need to buff endurance and haste)
Albs with just 2 clerics.(and havnt enough to buff spec-af) So 1 bard and 1 druid are also able to buff the Group.

User avatar
catania
Myrmidon
 
Posts: 175
Joined: Nov 28, 2009 01:00

Postby catania » Apr 09, 2010 13:58

druid
druid
bard
enchanter
eldrich
menta
hero
1 slot variable, my favorite menta or 3th druid

nixian
Forum Moderator
Forum Moderator
 
Posts: 5450
Joined: May 19, 2006 00:00

Postby nixian » Apr 09, 2010 14:26

catania wrote:druid
druid
bard
enchanter
eldrich
menta
hero
1 slot variable, my favorite menta or 3th druid


/sign

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Gil
Alerion Knight
 
Posts: 2061
Joined: Jan 06, 2010 01:00
Location: Denmark

Postby Gil » Apr 09, 2010 18:15

catania wrote:druid
druid
bard
enchanter
eldrich
menta
hero
1 slot variable, my favorite menta or 3th druid


That's definately the most effective in Thid. Any reason to believe it doesn't work well in the big kid RvR?

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Hedra
Eagle Knight
 
Posts: 1002
Joined: Mar 14, 2007 01:00

Postby Hedra » Apr 09, 2010 18:35

Gil wrote:
catania wrote:druid
druid
bard
enchanter
eldrich
menta
hero
1 slot variable, my favorite menta or 3th druid


That's definately the most effective in Thid. Any reason to believe it doesn't work well in the big kid RvR?

Charge/SOS spam at every inc without the MLs that were meant to counter them.
Power and casting speed issues.

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catania
Myrmidon
 
Posts: 175
Joined: Nov 28, 2009 01:00

Postby catania » Apr 09, 2010 19:03

i agree, that setup has his weakness against some tactics, but every setup has his weakness. the key is to know about the weakness and have a plan B incase the enemies are doing those things :)

you will allways find a reason why a setup might suck or not. i liked the day we had someone in group and even before we moved out one groupmember droped out of group because he felt like this setup cant work, and he refuse to spend rps... funy part about that day is that we filled his spot with same class and made arround 50k afterwards.

there is no perfect setup, how successfull your group is, is definied by what your enemies let you to do.

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Rasta
Myrmidon
 
Posts: 157
Joined: Sep 24, 2009 00:00

Postby Rasta » Apr 19, 2010 16:24

bard druid druid eld ench ment hero X .. X can be anything rly :D menta, animist, another hero!, a bm, whatever! if you play the group well it will be imo the most effective way to down people as a hibernian.

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Tinnete
Warder
 
Posts: 46
Joined: Apr 30, 2009 00:00

Postby Tinnete » Apr 19, 2010 17:24

NS, Ranger, NS, Ranger, NS, Ranger, NS and... Hero ! cause need a bait :D

nixian
Forum Moderator
Forum Moderator
 
Posts: 5450
Joined: May 19, 2006 00:00

Postby nixian » Apr 19, 2010 17:28

Tinnete wrote:NS, Ranger, NS, Ranger, NS, Ranger, NS and... Hero ! cause need a bait :D


replace hero with bard and you will perform much better

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bawww
Eagle Knight
 
Posts: 584
Joined: Feb 06, 2010 01:00
Location: Rocky road to Dublin

Postby bawww » Apr 19, 2010 19:06

too much nightshades IMO, needs more rangers (melee ones ofc) :D
Apoc315 wrote:The Theurge play is way more easy than a zerk

Panchos
Myrmidon
 
Posts: 171
Joined: May 20, 2009 00:00

Postby Panchos » Apr 21, 2010 04:07

The current best setup on hib by far from my experience is

bard,druid,druid,spearo,eld,ment,enchanter,bm

The BM is used initially for charging in and putting pressure on support and then looping back and snaring/dmging tanks. You can replace BM with animist or another ment or eld..i prefer 2nd eld for interupting/snaring mainly.

once animist gets fixed the new best setup imo will be
bard/druid/druid/spearo/void eld/animist/mana eld/whatever

void eld debuffing for animist will make things die instantly even on a server thats terrible for casters.
<Vanquish>
Panche - 7LX Druid
Soxxs - 7LX BM

User avatar
Force
Phoenix Knight
 
Posts: 1569
Joined: Oct 22, 2009 00:00

Postby Force » Apr 21, 2010 09:45

are animist bombers being "fixed"? I thought since pathing didn't exist they were intentionally nerfed?

having real DD bombers would be a great for hib.

User avatar
Neju
Eagle Knight
 
Posts: 893
Joined: Sep 11, 2009 00:00

Postby Neju » Apr 21, 2010 10:01

Force wrote:are animist bombers being "fixed"? I thought since pathing didn't exist they were intentionally nerfed?

having real DD bombers would be a great for hib.


you are correct.. custom nerf for no good reason ^^

ruin a class because once every month they might be strong in a keep siege :roll:
I two-shot Zerkers

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