Block cap/RA spec for Pala
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Havent been able to figure out what the RvR block cap is..so i was wondering if its worth it to go moblock 4 on a paladin - atm im planning moblock 3 purge 1 aotg 1 for wilton
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Block cap is something like 75-80%, but how much moblock or dex or shield spec you need nobody knows because uthgard's block formula is a mystery. Regardless of reaching cap or not, I think moblock 4 is a waste of points. 3 is as high as you should go.
Judging by your current plan it looks like you're up for soloing mostly. For that your current plan is perfectly fine. If you want to group however, det5 and purge1 are the first things you should go for. [23:53] <@ref^> i once hugged a girl you know
[20:03] <@ref^^> I AM NOT STUPID [20:03] <@ref^^> but i am retardd |
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det 5 on a non stoicism class just deters me, period. you're spending 34 points on something that'll only reduce cc to 20 seconds, at best..mez can be cured, stun isnt really a bother...root should be the only thing that defeats a paladin, and as he's pretty much a block/peel bot for support/casters not many enemies will push for a root..or thats how i see it
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Whatever your inexperienced opinion is, det5 is a must have on any tank, period. You cannot count that your group's demezzer will always be free and able to demezz you. Even a stun can kill you if you don't have determination. Also if you wanna stand rooted and mezzed for 50 seconds each. A paladin is not just a fricken guard bot.
http://uthgard-server.net/modules.php?n ... ic&t=15386 This is how you play a paladin. [23:53] <@ref^> i once hugged a girl you know
[20:03] <@ref^^> I AM NOT STUPID [20:03] <@ref^^> but i am retardd |
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That being said? where would you go from there? seems albs value VR more than AotG, and lw 1 seems like a must. moblock 3 det 5 purge 1 VR?
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and another thing, whats the ideal weapon speed? i plan on using a 3.1 atm, seems like it'd still cap or be very close with haste..but i noticed he uses a small shield in rvr, is that the better way to go even on a pala?
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He is me. I'm using a 2.4 weapon for snaring, 3.9 one for when I wanna do more damage (it's not much but I still outdamage a rr10 dwarf warrior). Small shield for faster slam, bigger one doesn't have any benefit unless you're the one getting hit and if you are you can simply switch shields.
[23:53] <@ref^> i once hugged a girl you know
[20:03] <@ref^^> I AM NOT STUPID [20:03] <@ref^^> but i am retardd |
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