NS or Infi? What Assassin/Temp with upcoming 1.69 ?

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terragon
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Postby terragon » Jun 21, 2010 06:37

22DW
vs
28CD
is 3 % extra chance to hit...which imo is very trivial.

with 50 thrust + whatever you get from your +items (most likely +11 and +rr)
you would get a huge damage output compared to NS I think


i guess we'll see when the time comes tho.
I personally think that viper will be kind of useless and forfeitable and since you will be face with 1000 INFs running around, NS live will be difficult

as an INF you will be faced with the already numerous rangers, which will be much easier to find and kill and you will probably have a lot more kills on average too because of that.

in terms of enemies facing you, INF is definitely an easy mode

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Force
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Postby Force » Jun 21, 2010 08:20

terragon wrote:22DW
vs
28CD
is 3 % extra chance to hit...which imo is very trivial.

with 50 thrust + whatever you get from your +items (most likely +11 and +rr)
you would get a huge damage output compared to NS I think




having 50+XX thrust only helps your damage when you are using thrust styles. Since dragon fang has a lower GR than the hammstring chain, you're better off using the CS evade chain once they are stunned anyway. So its only 1 hit per fight that the dmg would be higher.

and 22 versus 28 is a 4% difference (.68*6) favoring the NS, whereas the inf was given extra spec points to offset the NS magic, so they Inf actually needs to be higher (either in offhand fire rate or style dmg from higher CS) to even out.

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terragon
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Postby terragon » Jun 23, 2010 00:18

well tbh, if you are using the same logic, you could go CS all the way and forget about thrust then.
at RR4 just do

35 stealth
35 thrust
50 CS
35 env
32 DW <-- and you're already higher than NS (34 if ATd)

amazing CS damage on both the initial strike PA/CD chain along with a super chain that ends with rib separation and will guarantee a kill.

your stun will come from CD, so no need for extra evade stun cause target will be dead by then probably. if you miss CD, apply cripple, rince and repeat.


overall you get +2% dual chance and +6 more points in CS and a good finished for a chain attack. highest PA damage and rib separation = instawin

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Postby Helawow » Jun 23, 2010 00:43

That would include that you can always hit your pa. And trust me in most of your stealth fights you wont land the pa :wink: And even with the old school vanish I would never spec relying on a 30min RA:

And 35env with rr4 is a waste of points. Either 36 for lifebane or 33 for the last str/con debuff.

Running with

36 Stealth/Env
50 thrust
34 CS
33 DW

right now and it's ok. Gonna respec with rr5 testing:

50 Thrust/DW
32 Env
35 Stealth
10 CS
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Force
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Postby Force » Jun 23, 2010 01:56

terragon wrote:well tbh, if you are using the same logic, you could go CS all the way and forget about thrust then.
at RR4 just do

35 stealth
35 thrust
50 CS
35 env
32 DW <-- and you're already higher than NS (34 if ATd)



actually you would want 36+15 thrust at RR5 so you get 51 composite, otherwise your base damage won't be capped.


But like I said earlier when I covered the other specs an Inf could do in order to match or surpass the NS in damage, you trade away your off evade stun (at least any decent stuns) to do slightly more melee damage than the NS. This slight dmg advantage is balanced against NS magic too, so your overall dmg should be roughly equal, but you don't get the off evade stun.


The other option, like I said earlier, is 50 DW 50 thrust, for better melee and an evade stun but then you don't get decent CS styles.


Which is why imo, overall, (especially when considering RAs) the NS is the best assassin in this setting.

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terragon
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Postby terragon » Jun 23, 2010 06:31

Helawow wrote:That would include that you can always hit your pa. And trust me in most of your stealth fights you wont land the pa :wink: And even with the old school vanish I would never spec relying on a 30min RA


well at the moment I always use the garote chain, instead of using any of the thrust styles in rvr and it's great. hits for a lot and snares the target so they cant run and start bleeding too.
with higher CS the damage done will be much higher than if you were to put those points into the lvl 50 evade from thrust

Ive been using lvl 50 evade too until now, but im thinking of respecing into the 50 CS instead which in my opinion will be more successful.

and as I mentioned before, even though pure melee damage of an INF is higher and RAs of a NS are better, you have to consider the enemies you'll be facing

as an INF, at the moment, only rangers may cause concern and occasional thane/other shield classes that are lucky enough to stun you and usually other classes are a fair game. with OF RA rangers will be our daily bread and other classes will add to that
as NS you have to watch out for friars and reavers. especially the former because they are so easy to mistaken for a caster and often pretend to be one too. there will also be tons of minstrels with your inf enemies which will always stun/mezz you and the rest of your NS buddies.
so basically your live will be harder.

im sure there are lots of advantages and disadvantages, but overall i find that playing inf is a lot easier than other sins.

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Fluch
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Postby Fluch » Jun 23, 2010 07:02

hmm, to spec 50 points in Thrust just for the evade Stun that you only can use when PA fails, looks questionable for me(Newbie:wink:).
I wonder how often DF get used in Stealther fights.

Would it be an option to go Slash Infi to rule SB and Hunter and use Vanish RA to kill Hibs?

35 Stealth
39 Slash
50 CS
29 DW
35 Enenom

Thrust looks better overall against Armor resists + evade Stun. Slash looks better with Amethyst Style and easier Build, but suffers from no evade Stun, Str debuff and -10% penalty against Hib Stealther.
I really wonder how often Evade Stun can be used in rvr, because of mist PA.

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Postby Hashishun » Jun 23, 2010 11:14

Force wrote:An Inf that wanted to have an off evade stun and spec CS can go;

35 stealth
35 venom
50 thrust (for evade stun)
44 CS
22 DW


This is the best spec for infs imo :grin:

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Postby Helawow » Jun 23, 2010 13:19

Fluch wrote:I really wonder how often Evade Stun can be used in rvr, because of mist PA.


Dragonfang can be used quite often. And in most cases if it won't be purged it's a matchwinner. At least with old RAs - Purge on a 30min timer - it will be much more stronger/reliable.
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eel
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Postby eel » Jul 11, 2010 13:43

well i have a 20 odd bladeshade - not sure what the best spec will be on this with the upcomming changes ? (no that doesnt include a reroll) :D

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Force
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Postby Force » Jul 12, 2010 01:41

without remedy, a blade shade would be hurting from str and str/con debuffs during OF RAs.

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Archonis
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Postby Archonis » Jul 24, 2010 14:25

Ronian wrote:NS will be the best in high realmranks. Why is that?


Passives that no other assassin will have access to:
Wild arcana (critchance for debuffs/dots)


If I remember right, wild arcania should only effect casted spells.
The reason why NS can use this ra is the direct-damage spell.
Wild arcania imo didnt effect dots/debuffs on a weapon.
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Jarysa
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Postby Jarysa » Jul 24, 2010 14:30

Archonis wrote:
Ronian wrote:NS will be the best in high realmranks. Why is that?


Passives that no other assassin will have access to:
Wild arcana (critchance for debuffs/dots)


If I remember right, wild arcania should only effect casted spells.
The reason why NS can use this ra is the direct-damage spell.
Wild arcania imo didnt effect dots/debuffs on a weapon.


No. Wild power is for DDs. Wild arcana is for dots/debuffs and works on poison.

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Archonis
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Postby Archonis » Jul 25, 2010 15:26

ra planer wrote:Grants 5% chance per level to critical with duration-based attack spells like dots, debuffs, etc. Please note that "binary" effects like root, stun, and mesmerize are either on or off, and as such are not affected by this ability.


Dort steht "attack spells".
Eine Gift oder Debuff auf der Waffe ist imho kein Spell.
Die beiden wichtigsten Gebote:

1. Liebe den Herrn, deinen Gott, von ganzem Herzen, mit deinem ganzen Willen und mit deinem ganzen Verstand!
2. Liebe deinen Mitmenschen wie dich selbst!

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Postby nixian » Jul 25, 2010 16:02

Archonis wrote:
ra planer wrote:Grants 5% chance per level to critical with duration-based attack spells like dots, debuffs, etc. Please note that "binary" effects like root, stun, and mesmerize are either on or off, and as such are not affected by this ability.


Dort steht "attack spells".
Eine Gift oder Debuff auf der Waffe ist imho kein Spell.


English please

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