Animist Questions
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I know bombers are broken, but are turrets functioning? I want to make an Animist but I wanna make sure the dd pets work. If theres anything else I need to know about Anis please let me know
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bump... 16 views and nobody can give me an answer? come on!
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animist is fully implemented (if im right) only the bomber missing the int-bonus (so low dmg).
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I have an lev50 Animist on Uthgard.
You do the most dmg with the baseline-Lifeleech-Spell. About 250 dmg on an enemie with sc. So you are not able to kill anything exept low-lev-players and AFK-Players. Animist is fine if you want to kill yellow mobs. But dont try play an animist in RvR! Other players wont invite you in group anyway for rvr... On Uthgard there are several custom-changes spezially for the animist-class. So many changes that its the weakest char in pvp at all now. |
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Hm fully implemented but a lot of bugs. I don't know what they were exactly but there are several bugreports. |
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DD turrets are working fine to answer your question.
DD bombers don't get bonus from intel stat as already mentioned, same goes for the verdant spec pbae. Also, the verdant spec ABS buffs and creeping spec ABS ae debuff don't seem very effective, might have a variance. (this is my personal perception though, i didn't test it extensively enough to really back it up with something). Additionally to that, all bombers seem to put you in combat twice, even if theyre dead already. However I can't say whether this is livelike or not, but it doesn't seem right. My understanding is that the lack of effect on damage from int stat is a custom change due to the absence of pet pathing. Even so I personally still enjoy playing my animist a lot and rvr on him as much as i can. (that's everything except emain 8v8, chances to find a group are rather low) Although I do hope a lot for bombers getting fixed ![]() |
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FnF turrets work fine, but the rest is bugged in my opinion (Ychi has stated why). Dont waste your time with an Animist, better make a Cabalist, Enchanter or Spiritmaster.
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