Poor little ranger...

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Mundane
Warder
 
Posts: 17
Joined: Jan 28, 2011 07:55

Postby Mundane » Feb 03, 2011 19:22

Recently hit 49..and whereas i was killing 49 sbs @ lvl 45, i now seem to always lose 1v1s with them.

I'm 36 pierce, 36 stealth, 42 pf, 33 cd atm (not 49.5 yet) with pd 3 and mos 3.

There's a few things ive noticed...while both of our armor is resistant to the damage we deal, i do have rf, with 663 af, and pd 3, and the sb hits me for ~78, whereas i only hit for ~95. I would think this is mainly because of s/c debuff, but i seem to be getting hit quite hard..considering mercs only hit me for ~120.

Another thing is that my attack speed seems to slow down randomly. Usually right after i've landed side stun. I've counted 3 seconds in between what should be a 2.1 second swing speed. Checked combat log frequently, no combat speed debuffs.

On an unrelated note..every time i pop instant speed, regardless of the distance i put between me and my attacker, they ALWAYS seem to hit me. Even if im 700 or more range.

Not really QQing, just curious on what other rangers have to say =)

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Jarysa
Eagle Knight
 
Posts: 664
Joined: May 05, 2009 00:00

Postby Jarysa » Feb 03, 2011 19:40

You only benefit from the faster offhand if it actually swings. That would explain your random swingtime.

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Garad
Gryphon Knight
 
Posts: 267
Joined: Mar 01, 2010 01:00

Postby Garad » Feb 03, 2011 20:55

Mundane wrote:Recently hit 49..and whereas i was killing 49 sbs @ lvl 45, i now seem to always lose 1v1s with them.


Despite the whining of many assassin players here about the ranger beeing overpowered, it is far from truth for lower realmranks. The ranger only excel due to either high MoS and critshotting assassins from stealth or by high PD, toughness, IP and purge. Without their RAs, ranger are inferior to assassins by far.

For beeing sucessfull against assassins as ranger you will also need very good equipment. You will need at least str/con, base con, base dex, and haste buff from potions. You will need heal potions. If you can get somewhere a str/con charge - use it.

In fights you will be much more sucessfull when you can open with the side stun chain from CD. When you can't open with it, strafe for it.
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Mundane
Warder
 
Posts: 17
Joined: Jan 28, 2011 07:55

Postby Mundane » Feb 04, 2011 04:43

Also..considering i've fought the same sb about 15 times in thid..my styles average about 90, going as low as 78 mainhand damage, and as high as 110. Considering my style damage bonus is generally 38-45, how is it that my only 2 unstyled swings in one fight were 82 and 81?

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Garad
Gryphon Knight
 
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Joined: Mar 01, 2010 01:00

Postby Garad » Feb 04, 2011 09:50

Mundane wrote:There's a few things ive noticed...while both of our armor is resistant to the damage we deal, i do have rf, with 663 af, and pd 3, and the sb hits me for ~78, whereas i only hit for ~95. I would think this is mainly because of s/c debuff, but i seem to be getting hit quite hard..considering mercs only hit me for ~120.


considering i've fought the same sb about 15 times in thid..my styles average about 90, going as low as 78 mainhand damage, and as high as 110. Considering my style damage bonus is generally 38-45, how is it that my only 2 unstyled swings in one fight were 82 and 81?


Ok, more details:

Assassins have access to much more better styles than the ranger. The damage of a style is determined by the growth rate. While e.g. the anytimer of the ranger has 0.59 growth rate, the assassin's garotte anytimer has 0.75 and the follow up even more. Much more devastating are the after evade styles with growthrates up to 1.4 and bleed effects. So an assassin will do more damage than a ranger in melee. The ranger can only keep up by their self buffs and the damage add. However, many assassins use buff potions or even charges. To keep up, you have to do the same.

In addition due to dex/qui you will have a high attack speed. With higher attack speed, the damage per hit goes down, but the overall DPS increases. However, as ranger with spec/dex qui and haste buff you should use the slowest weapon in the main hand you can get. In addition if you use a very fast offhand (e.g. 2.4 spd), you might already hit the speed cap of 1.5. So i would suggest to use 3.9 Mainhand and 3.3 Offhand.

Next is, that for melee celt or shar with blade spec is (unfortunatley) better than lurikeen with pierce. Although the str/con debuff will hurt blade users very much, they have up to 20% damage bonus compared to pierce due to the armor resist. Normally, the higher weapon skill of a pierce user would better penetrate the assassins defense in comparsion to a blade user, but on Uthgard weaponskill have no influence on defense penetration.

Next, you primary melee spec is low. The style damage of your styles from e.g. thrust is determined by the skill you have in thrust. You will do more style damage with 50+15 thrust than with 36+15. Most shadowblade will have either high left axe or average crit strike spec. Infiltrator can even spec 50 DW or CS without problems.
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Eclipsed
Alerion Knight
 
Posts: 1870
Joined: Apr 27, 2007 00:00

Postby Eclipsed » Feb 05, 2011 07:52

When it comes to pierc spec and style dmg. I found that 34+15 to 39+15 pierc spec, only give me an increase of about 3 extra style dmg, after doing some test on the lvl 50 test dummy, using the taunt style. Going up to 50 spec would show a little increase, but dont expect wonders, unless you do higher delve styles.

I notice the same thing vs assassins, that even though i have higher spec AF, armor (abs/af) and PD. They will get damage equal to yours vs them. Mostly because i use pierc and that is reduced by 10% because of armor and that they are using higher then .59 delve styles. I would have to have a lvl 50 assassin to test, to confirm any imbalance, as assassins and archers are on the same damage table, excluding the bow. For now i just expect it is because of the debuff, armor resist, style delve.
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Cadam
Gryphon Knight
 
Posts: 282
Joined: Nov 19, 2009 01:00
Location: Paraguay

Postby Cadam » Feb 05, 2011 12:28

Garad wrote:In fights you will be much more sucessfull when you can open with the side stun chain from CD. When you can't open with it, strafe for it.




omg!!! gtfo strafers!

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Garad
Gryphon Knight
 
Posts: 267
Joined: Mar 01, 2010 01:00

Postby Garad » Feb 05, 2011 14:09

Cadam wrote:
Garad wrote:In fights you will be much more sucessfull when you can open with the side stun chain from CD. When you can't open with it, strafe for it.




omg!!! gtfo strafers!


Rofl, every ones on Uthgard who have positional stuns e.g. Valewalkers and Hunters strafes like hell. When I played on live classic Europe Salisbury/Canterbury, I rarley strafed, but on Uthgard you have to, since everyone does it. So better you get used to it or you will get wtf-pwned.
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Fediuld
Myrmidon
 
Posts: 100
Joined: Nov 22, 2010 14:22

Postby Fediuld » Feb 06, 2011 20:46

I agree with Garad regarding strafing. Everyone does it on 1v1, so we have to do it to or else we end up with backstyles while they face us.

Regarding the weapon spd, did anyone else observed that the moment we pass the 250 qui mark, haste does nothing?

The easiest test is the bow (since says the spd). The 5.5 spd bow has crit shot 4s and normal shot 3.4s.
However doesn't change at all if I have haste on.
Same with the melee weapon speed. I should be able to get to the 1.5s cap, but doesn't.

Is there a cap on how low the spd of a weapon can go, from original spd?

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Jonah
Gryphon Knight
 
Posts: 482
Joined: Feb 04, 2010 01:00

Postby Jonah » Feb 10, 2011 19:31

Fediuld wrote:I agree with Garad regarding strafing. Everyone does it on 1v1, so we have to do it to or else we end up with backstyles while they face us.

Regarding the weapon spd, did anyone else observed that the moment we pass the 250 qui mark, haste does nothing?

The easiest test is the bow (since says the spd). The 5.5 spd bow has crit shot 4s and normal shot 3.4s.
However doesn't change at all if I have haste on.
Same with the melee weapon speed. I should be able to get to the 1.5s cap, but doesn't.

Is there a cap on how low the spd of a weapon can go, from original spd?



Haste has never affected bow speed, just melee weapons. And bow speed is based on dex.

So u cant test this with a bow.

When i had 245 in qui on ranger and 4.2 / 3.1 weapons it was a really big differnace between haste and no haste.

What speed on weapons are u using and how much qui and haste?

I think u are doing something wrong if haste dosnt affect u, perhaps to fast weapons.

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Artefact
Phoenix Knight
 
Posts: 1393
Joined: Oct 24, 2007 00:00
Location: France - Rennes

Postby Artefact » Feb 10, 2011 21:28

Feidiuld always make strange statement about some "bugs" without any proof.

Like when he say that GM decreased mez spell cast duration on bard 1 mounth ago, because the bard who he was grouped with was casting slowly (they were duo bard + tank...)
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Fediuld
Myrmidon
 
Posts: 100
Joined: Nov 22, 2010 14:22

Postby Fediuld » Feb 11, 2011 01:54

Eh?
You make a mistake my xrealmer friend.

My bard friend said that the single mezz was taking twice the time to cast. And just asked on broad if anyone else had the same issue.
Which happened another bard had the same issue too, but not all of them.

A simple pc restart solved the issue that night.

Also I don't understand the ironic tone of your post and personal attack on me.
But ofc don't expect anything less from someone who doesn't have the integrity to play on one realm, and finds amusement on killing the people he plays with on the other realms. I feel sorry for you tbh.

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Artefact
Phoenix Knight
 
Posts: 1393
Joined: Oct 24, 2007 00:00
Location: France - Rennes

Postby Artefact » Feb 11, 2011 14:33

I'm playing hib since 2 years, you must be mistaked ^^
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