2h Critblade spec still bugged?

Public communication platform for all Midgard players.
User avatar
Barny
Warder
 
Posts: 17
Joined: May 07, 2008 00:00

Postby Barny » Jul 27, 2010 19:22

Hi Uthgard!

I heared from a lot of people that Critblade 2h spec is still bugged well not bugged but it doesnt do the dmg it should do...is that still true? and if so is there going to be a change in that in the future?

User avatar
Methusalem
Phoenix Knight
 
Posts: 1240
Joined: Mar 28, 2008 01:00
Location: Good Old Germany

Postby Methusalem » Jul 27, 2010 20:49

welcome in midgard....
Image

Healowner wrote:Ranger: QQ
Rest of server: ROFL
bodoterror6 wrote:QQ MORE PLEASE PLEASEEEEEEEEE PLEASEEEEEEEEE, we owned you -> fact. now stfu, press tab and keep playing your miserable no skill characters ^^ bb

User avatar
Barny
Warder
 
Posts: 17
Joined: May 07, 2008 00:00

Postby Barny » Jul 28, 2010 05:29

Methusalem wrote:welcome in midgard....


is that a yes on the still bugged? xD

User avatar
Gorim
Eagle Knight
 
Posts: 780
Joined: Dec 12, 2007 01:00

Postby Gorim » Jul 28, 2010 09:22

as prolly any offical would also say....

"It's done when it's done" ;-)
And yes, it is still bugged.

User avatar
Barny
Warder
 
Posts: 17
Joined: May 07, 2008 00:00

Postby Barny » Jul 28, 2010 20:45

Gorim wrote:as prolly any offical would also say....

"It's done when it's done" ;-)
And yes, it is still bugged.


ok thx:-(

User avatar
Mulle
Guardian
 
Posts: 6
Joined: Apr 28, 2011 12:59

Postby Mulle » May 19, 2011 08:17

Sorry for thread necromancy but does anyone know if this is still the case? I'll have to re-think my SB build if 2h critblade is still bugged :?

Thanks in advance.

User avatar
Gorim
Eagle Knight
 
Posts: 780
Joined: Dec 12, 2007 01:00

Postby Gorim » May 19, 2011 09:48

Gorim wrote:as prolly any offical would also say....

"It's done when it's done" ;-)
And yes, it is still bugged.


Only information i got from the SB's i know, nobody runs 2h Spec of them.

Braxis
Eagle Knight
 
Posts: 834
Joined: Jun 03, 2009 00:00

Postby Braxis » May 19, 2011 11:53

Pa/bs do static dmg here and not tied to wpn speed, and going 2h will not lower important defenses.
nixian wrote:semi classic state --> full classic state = evolving

User avatar
vangonaj
Alerion Knight
 
Posts: 2497
Joined: Sep 14, 2007 00:00
Location: Galpen

Postby vangonaj » May 19, 2011 11:57

Two had pa damage is high, but miss two hand bonus. The other problem is WS bug. If you will run with 2 hand weapon, all shades will wvade you.
Image

User avatar
-l- Edgtho -l-
Gryphon Knight
 
Posts: 399
Joined: Nov 20, 2010 20:23
Location: Dunkeldeutschland

Postby -l- Edgtho -l- » May 22, 2011 23:44

pa & bs dont count with the weapon delay (1.) and the weapon dps (2.) thats also the reason why u can pa with flowers for the same dmg as with 2 weapons.

why it´s not fixedyet?

- u cant fix it because u cant TEST it on pendragon (later the weigth was counted too)

will it get fixed?

- if u find a way to bring the gms to, yes!

so dont be so lazy, get some old screens or something! idk what blue want to see but maybe u can change his mind ! :)


Return to Midgard

Who is online

Users browsing this forum: No registered users and 53 guests

Thursday, 12. December 2024

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff