Shadowblade: Guide to the Battlegrounds

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Rendiviel
Gryphon Knight
 
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Joined: Sep 21, 2012 05:45

Postby Rendiviel » Oct 02, 2012 01:51

So, you're looking to be an amazing shadowblade in Braemar? Well, it seems simple, right? Just put high points into main weapon and left axe, use Darkness Falls gear, and run around like crazy. This is a small guide, with a shadowblade template for Braemar and the start of Wilton, that'll take you from level 30 all the way up to level 40.

Let's start with Brae. Note, your time in here will be too short. However, this is because you'll be taking on 3 people at a time and walking away the victor! There's a provided attachment for the suit in word document.
Lets talk points:
Envenom: By the time you're level 35, you should have 27 envenom (The +8 from the suit will bring you to 35, allowing you to use the level 35 venom). Fairly simple, and speaks for itself. If you plan on going hardcore (SO INTENSE) you're able to carry 5 (yes, 5) poisons that'll all stack. The level 32(?) strength con debuff should go on your off-hand. The Lethal Poison goes on your main hand. (We'll assume you have 4 extra weapons). Place the level 20 (You read that right) STR debuff on your first weapon swap. This will stack with the str/con debuff. Your next swap is entirely up to you, if you plan on hit and run (Literally poison, swap, swap, and walk away so poison DoTs and you can walk away while damaging them), put on the crippling poison. If not, put on disease. The last 2 weapons should be lethal venom+enervating poisons, just in case either are resisted, or another person adds you before your fight is done.
Critical strike: For all of Braemar, I had 25 CS. You'll have Perforate artery (Not the follow-up) along with garrote+achilles heel (anytime chain, cause move speed reduction+haste debuff). Speaks for itself.
Stealth: LET IT AUTO TRAIN! I cannot stress this enough! You need the points. By level 35, you'll have composite 16 stealth (8 from AT, +8 from suit) which will be more than enough to catch someone off guard.
Left axe: This is all prefference. I believe I had my LA at 25 at the time, simply for the bonus damage (not the styles, CS chain is more useful and far more powerful)
Axe/sword: This is purely prefference. This is where the remainder of your points will go.
Realm Skills: Viper 1 first, then purge 1, then MoS1 (you won't be needing purge first, if you're stunned, the 5 second delay will save you from almost nothing)

Wilton: The transition phase (where your suit is useful up to 40, and you can then switch to a level 50 suit)-
Envenom: By 43, your envenom should be 34. You can raise it to 36 (which will be highest it ever goes at rr4), but this is prefference of time. Stacking str debuff with str/con debuff is unlikely as the poison is level 20, and most people here are level 42-43. Use the extra weapon as another lethal venom swap.
Critical Strike: Get it to 34, the highest it needs to be. You'll get creeping death (7s stun following PA) as well as follow-up to hamstring (evade chain with high bonus to hit). Garrote+Achilles Heel are still your anytime styles.
Stealth: AUTO TRAIN- It'll be composite level 20. You'll be able to catch people off guard still, and will be able to land perf.
Left axe: Raise this up. After you get 34 CS and 36 envenom, this is the skill to increase. Don't raise above 35.
Axe/Sword: Don't go past 32, you'll still deal top damage like this.
From this point you can do 2 things; 1 is to simply save your points. You won't need to waste money respeccing to get them into stealth. or 2, which is to put those points into left axe+main hand, then respeccing at 48 to put them back into stealth.

Thidranki: By this time, if you don't know what' you're doing, I can't help you. Hit 48, spec 36 stealth, and divide up your points accordingly.
----------------------------------------------------------------------------------------------------------------
Below is word document containing a template for a level 35 Shadowblade
Attachments
Braemar Shadow Template.txt
This is a template based on a level 35 sword spec'd Shadowblade. The I.P. On sword can be switched to axe respectively.
(1.99 KiB) Downloaded 357 times

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Cjasca
Gryphon Knight
 
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Joined: Dec 18, 2010 08:34

Postby Cjasca » Oct 02, 2012 11:39

nice guide ^^

but let me get this straight : youre on Uthgard, wich means...no working defense penetration due to lack of weaponskill implementation. Meaning? skilling up mainwepon on dualwilders....is kinda useless ;)

weapon switching, poison abusing...jeah well thats self explaining but ppl seem to miss everytime they are talking about SB is : crit is WAY superior to La and weapon styles. I ended up two hitting most casters and killing MOSt hybrids in Pa/Bs stun in Braemar/Wilton.

Braemar for example

Envenom : 24
Stealth : 23
Crit : 34
Weapon: 18
La: 9




Worked perfectly well for my throughout every Bg and moshed through it pretty fast, dont underastimate Crit guys, its WAY superior compared to Shadow zerker crap ;)
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borog
Phoenix Knight
 
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Joined: Oct 23, 2008 00:00

Postby borog » Oct 02, 2012 13:57

my 42 kobbie shadow blade managed to PA a molochian tempter the other day for a massive 150 damage...

makes me really want to continue playing it :wall:

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Raggnar
Gryphon Knight
 
Posts: 475
Joined: Aug 18, 2011 17:36

Postby Raggnar » Oct 15, 2012 12:47

borog wrote:my 42 kobbie shadow blade managed to PA a molochian tempter the other day for a massive 150 damage...

makes me really want to continue playing it :wall:


Valkyn and Norse are viable choices, Kobold sucks :). Although Valkyn still has low strength compared to Norse, his high dex/qui and EXCELLENT resists for stealth wars make him a good choice. Kobold has low strength and mega crap resists, 5% crush and 5% energy...reroll imo :).
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"He was concerned only with the naked fundamentals of life. The warm intimacies of small, kindly things, the sentiments and delicious trivialities that make up so much of civilized men's lives were meaningless to him. A wolf was no less a wolf because a whim of chance caused him to run with the watch-dogs. Bloodshed and violence and savagery were the natural elements of the life Conan knew; he could not, and would never, understand the little things that are so dear to civilized men and women."

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Xacrag
Phoenix Knight
 
Posts: 1037
Joined: Jan 17, 2010 01:00
Location: Austria

Postby Xacrag » Oct 15, 2012 16:43

Raggnar wrote:Valkyn and Norse are viable choices, Kobold sucks :). Although Valkyn still has low strength compared to Norse, his high dex/qui and EXCELLENT resists for stealth wars make him a good choice. Kobold has low strength and mega crap resists, 5% crush and 5% energy...reroll imo :).


Why u always so hard to people? :)))

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tonepaq
Warder
 
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Joined: Apr 06, 2007 00:00

Postby tonepaq » Nov 21, 2012 22:03

I went out and started farming that suit for my Shadowblade.

The stats for the Flayed Wulfskin bracer are wrong.

You listed as:
Wrist: Flayed Wulfskin Bracer

Energy- 8
Dexterity- 9
Constitution- 12
Strength- 9

Its actually
Dex 9
Con 9
Strength 9
Energy 6

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majky666
Phoenix Knight
 
Posts: 1470
Joined: Feb 10, 2010 01:00

Postby majky666 » Nov 22, 2012 12:16

tonepaq wrote:I went out and started farming that suit for my Shadowblade.

The stats for the Flayed Wulfskin bracer are wrong.

You listed as:
Wrist: Flayed Wulfskin Bracer

Energy- 8
Dexterity- 9
Constitution- 12
Strength- 9

Its actually
Dex 9
Con 9
Strength 9
Energy 6



thread about bugged items is in other part of forum,reported.
+read how to make proper bug report :wink:
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Finalement
Eagle Knight
 
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Joined: Mar 30, 2010 00:00

Postby Finalement » Nov 22, 2012 13:04

Nice guide, but in WIlton you should raise LA to 39 (after EVade follow up stun!! [and if you are lucky you can hit the after Evade Crit styles within the stun!]) and cut off Mainhand a bit

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tagratagra
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Joined: Feb 15, 2011 13:09
Location: RU

Postby tagratagra » Jun 04, 2013 09:07

Cjasca wrote:...no working defense penetration due to lack of weaponskill implementation. Meaning? skilling up mainwepon on dualwilders....is kinda useless...

is that correct?
I dont need to raise sword/axe for increasing WS to make higher chance to hit other assassins?

joab
Warder
 
Posts: 10
Joined: Mar 12, 2013 18:47

Postby joab » Jun 04, 2013 17:26

tagratagra wrote:
Cjasca wrote:...no working defense penetration due to lack of weaponskill implementation. Meaning? skilling up mainwepon on dualwilders....is kinda useless...

is that correct?
I dont need to raise sword/axe for increasing WS to make higher chance to hit other assassins?


Thats the first ive heard of this as well...

You can always make a norse SB, spec full crit, stack strength, get a good 2hander and one shot all squishys in brae and Wilt. It is amazing fun.

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tagratagra
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Joined: Feb 15, 2011 13:09
Location: RU

Postby tagratagra » Jun 05, 2013 07:43

i hope 24 sword is enough for emain soloing :D

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Ilerget
Phoenix Knight
 
Posts: 1474
Joined: Jul 04, 2011 11:54

Postby Ilerget » Jun 10, 2013 21:10

better swords or axes?
It's the thrill of the chase
and I'm coming after you.


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