Dedicated to Uthgard; Needing Guidance

Public communication platform for all Midgard players.
User avatar
RonELuvv
Alerion Knight
 
Posts: 1995
Joined: Apr 13, 2010 00:00

Postby RonELuvv » May 16, 2013 21:06

Usually if a hunter does this with his bow he will draw agro from the tanks because the bow never misses and does good dmg.

User avatar
Ilerget
Phoenix Knight
 
Posts: 1474
Joined: Jul 04, 2011 11:54

Postby Ilerget » May 17, 2013 09:48

RonELuvv wrote:Usually if a hunter does this with his bow he will draw agro from the tanks because the bow never misses and does good dmg.

hunter only need to stealth to clear agro :wink:
It's the thrill of the chase
and I'm coming after you.

User avatar
RonELuvv
Alerion Knight
 
Posts: 1995
Joined: Apr 13, 2010 00:00

Postby RonELuvv » May 17, 2013 16:21

Yah, except I doubt the hunger is over 1k units away and remember if he is using his bow he would have to be out of combat for around 10 seconds b4 he could stealth. Whats he going to do? Run away while the group chases after the mob?

User avatar
Ilerget
Phoenix Knight
 
Posts: 1474
Joined: Jul 04, 2011 11:54

Postby Ilerget » May 17, 2013 19:05

hunter needs to know when is nearly getting agro (only needs some training), stealth and start shooting again
It's the thrill of the chase
and I'm coming after you.

User avatar
RonELuvv
Alerion Knight
 
Posts: 1995
Joined: Apr 13, 2010 00:00

Postby RonELuvv » May 17, 2013 20:18

True enough. The original question was why hunters dont get groups. I simply pointed out that their best way to help a group is w/ bow and dmg, but that can cause problems. You are right though, a good player would know when he is getting close to drawing agro and would disengage and stealther or even just switch to spear and maybe throw a few detaunts.

Previous

Return to Midgard

Who is online

Users browsing this forum: No registered users and 79 guests

Friday, 28. February 2025

Artwork and screen shots Copyright © 2001-2004 Mythic Entertainment, Inc. All rights reserved. Used with permission of Mythic Entertainment. Mythic Entertainment, the Mythic Entertainment logo, "Dark Age of Camelot," "Shrouded Isles," "Foundations," "New Frontiers," "Trials of Atlantis," "Catacombs," "Darkness Rising," the Dark Age of Camelot and subsequent logos, and the stylized Celtic knot are trademarks of Mythic Entertainment, Inc.

Valid XHTML & CSS | Original Design by: LernVid.com | Modified by Uthgard Staff