Mid setup for RvR
71 posts
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Insta disease > run for 2 seconds, turn and root. Not possible without it :p |
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Ofc, things can go wrong but that is a possibility in any setup... Last edited by Plok on Jun 13, 2013 16:46, edited 1 time in total.
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0 chance of recovery if someone makes a pretty minor misstake (compared to in a hybrid group for example), thats the point. |
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On my opinion shaman must have the pbaoe disease too!
- You can still do your job even if u have thuerg pets or tank/rupter without MoC (ex. Tank/pet on you, healer is under attack by some1, u run to him pbae disease and healer will be free to CC his aggro tank/pet and your without any help from war) - You can auto-peel from tanks so warrior can focus on healers/rms - You can ae rupt with a nice radius, and after some pratice you will understand the radius and be able to not demez (some pbae disease fails will happen ofc ![]() - You can rupt casters or disease tanks that are near you WHEN you are rupting/doing something in another point of the battlefield with ranged casts (u can fart even if u are already casting!!) - Also i think (not sure about this) you will get less resist on disease/roots ? Did i forgot something? ![]() With a 48 aug spec, well u get the dex/q red that is nice for a caster group maybe that will kite more, and AE buffshear (str and str/con) that could be risk to demez something at start, and later in the inc tecnically ppl should be opened so not that useful (except for assist train sometimes) but u can still do the job with the single shear, also when u AE shear, if some1 resist you wont notice that faster who was in the middle of the inc (with single cast u know exactly wich is your current target ^^) I see more utility with pbae disease than 2 buff shear AE (that you have already single target) and +15 dex on dex/q buff There was a time when Uthgard 1.0 existed and maaaany toons and arrpees arose... but now:
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Since we're people mistakes will always happened. But the recovery part is far from true. I think a well played caster group got so much more utility in the group compered to a hybrid. I would hate fighting a group like Primes if they implemented a runie instead of the zerk. But hey some perfer caster groups other perfer hybrids and so on. |
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Then you are simply the next and do not understand how important the zerk is
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I wish I was as smart as you all are.
![]() I shouldn't have skipped my daoc lectures at mythic college. ![]() |
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For some plats i´ll give you private coaching.
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Of course i understand the zerkers roll in your setup, that's why most people implemented the zerker in a pure caster group after ToA since they got banelord, witch gave them much more utility for the caster groups (Oh yes speaking about live), but it's more of less the same the zerker does for you just without banelords. I have nothing against a well played zerker in a group, but i perfer pure caster groups. Zerker can be a really pain combined with a well played bd in the front no doubts about that. It's two different setups and the Prime group relies on it's zerker, bd, pac, and shammie to hold the frontline and that is sure a strong combination no doubts. But as i said before i perfer the caster setups much more. They are more difficult to play but when you master them they are way stronger. |
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mhm.... well if u mean so :p
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Doesnt people run 2 shamans 1 full cave and use him like a caster ?
2 healers 2 shaman skald 3 tanks. Or does everyone run pure tank Groups and casters are 2nd choice ? |
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primes the only real setgroup (yeah please tell me all about your playerpool) and do actually have a few decent players (or actually extraodinary, i heard they have the dossi!) combined with slightly-above-average ones. no total failures. total failures in an otherwise average group is what every other group has to deal with on this server. so prime could pretty much run any setup and would still win. ![]() ![]() now i was going to write about how a full caster group would be beneficial vs a 16 slot. but since raifs is doing a superb snare bot, its probably just as effective. ![]() to conclude: as long as u run a warr and 2 casters you'll be fine. ![]() |
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I really not like InDis Shamans in random groups. Ofc it have utilty and so on, but many shamans wiped because of it!
The problem is just, that many shamans don't care anymore of their positions if they have InDis, they get lazy. Greetz Luydor |
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I Play shaman since release of daoc, played like 6 shamans to high realm ranks (on live) even a mend shaman on mordred (not very successfull). for a Long time i only belived in the typical spec with yellow buffs and pbae disease until i tryed a 48 buff 22 cave 11 mend spec.
red buffs, AE shears, low Level ae root spells, in the combination with moc1 this means you can controll for 30 secs a fight completely and ae shear, ae disease and ae root. when my healers are free i even hope a tanktrain goes for me. wait for slam, purge - face, moc, then go trough all ae shears and watch the damage droping with every swing. once they sheard and disease, just target someone else and rupt until moc is gone. during that time as a shaman you keep like 4 players busy while only 1 healer need to watch you and 6 others in your group can kill. insta disease is more usefull if you like to push with your tanks and like to run more and cast less. |
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Moc1 ae roots, yeeeeha!
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