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Cadam
Gryphon Knight
 
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Location: Paraguay

Postby Cadam » Nov 24, 2013 20:15

does it not drop anymore?
i have been farming desukva for about 2 month now, killing her 2-3 times every day and she has droped 2 staffs so far....
like half a year ago there were much more drops!
ninja patch again?

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Austerim
Alerion Knight
 
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Joined: Dec 15, 2010 16:27

Postby Austerim » Nov 24, 2013 20:44

I have one that I'm not using that I could sell you.
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt
[3:11pm] <Frosty_> then why does austerim suck
lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

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Abydos
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Postby Abydos » Nov 24, 2013 22:49

Cadam wrote:does it not drop anymore?
i have been farming desukva for about 2 month now, killing her 2-3 times every day and she has droped 2 staffs so far....
like half a year ago there were much more drops!
ninja patch again?


No, bad luck, large drop table

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Cadam
Gryphon Knight
 
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Joined: Nov 19, 2009 01:00
Location: Paraguay

Postby Cadam » Nov 24, 2013 23:44

Well in fact half a year ago she droped at least some stuff ... now its sometimes a bag of coins but mostly nothig :/

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Austerim
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Postby Austerim » Nov 25, 2013 00:46

They "fixed" named mob's drop rates a while ago since it was "too high". ;)
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt
[3:11pm] <Frosty_> then why does austerim suck
lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

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Abydos
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Postby Abydos » Nov 25, 2013 00:48

Austerim wrote:They "fixed" named mob's drop rates a while ago since it was "too high". ;)



No, the way it worked before is that it was adding +x% for EVERY item, instead of being x% for all items. Therefore, some mobs with large loot tables had extremely high drop chances.

We didn't lower the drop chance - we fixed the bug.

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_Oglop_
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Postby _Oglop_ » Nov 25, 2013 03:21

If someone would bother testing it, Live servers have a pretty high droprate for the named monsters in the Dragon Zones. Nearly guaranteed 1 item per kill.
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"It's not fair unless I'm winning!"

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Abydos
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Postby Abydos » Nov 25, 2013 04:01

Not in mid at least. Arild that stingy bastard...took me about 110 kills on live to get the cloak of elemental buffering for my molvik template (often times without a drop at all)

Odds also arent good, considering we've got 6 logs with 0 drops thus far.

http://mindkayak.com/bestiary/mob.jsp?mob=2198

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majky666
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Postby majky666 » Nov 27, 2013 20:19

Abydos wrote:Not in mid at least. Arild that stingy bastard...took me about 110 kills on live to get the cloak of elemental buffering for my molvik template (often times without a drop at all)

Odds also arent good, considering we've got 6 logs with 0 drops thus far.

http://mindkayak.com/bestiary/mob.jsp?mob=2198

Do you know statistic? Do you know you MUST have large sample of numbers to have exact results?
6 kills is nothing from statistic view FYI :roll:
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Abydos
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Postby Abydos » Nov 27, 2013 20:34

majky666 wrote:
Abydos wrote:Not in mid at least. Arild that stingy bastard...took me about 110 kills on live to get the cloak of elemental buffering for my molvik template (often times without a drop at all)

Odds also arent good, considering we've got 6 logs with 0 drops thus far.

http://mindkayak.com/bestiary/mob.jsp?mob=2198

Do you know statistic? Do you know you MUST have large sample of numbers to have exact results?
6 kills is nothing from statistic view FYI :roll:


6 kills does show you that the drop rate isn't "extremely high".

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Austerim
Alerion Knight
 
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Joined: Dec 15, 2010 16:27

Postby Austerim » Nov 27, 2013 20:36

Abydos wrote:6 kills does show you that the drop rate isn't "extremely high".
It could also show that they had terrible luck!
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt
[3:11pm] <Frosty_> then why does austerim suck
lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

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Abydos
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Postby Abydos » Nov 27, 2013 20:37

Austerim wrote:
Abydos wrote:6 kills does show you that the drop rate isn't "extremely high".
It could also show that they had terrible luck!


Yup. Which is why we dont change it before we have more info.

Oswaldo
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Joined: Apr 10, 2011 22:53

Postby Oswaldo » Dec 02, 2013 11:26

Abydos wrote:

No, the way it worked before is that it was adding +x% for EVERY item, instead of being x% for all items. Therefore, some mobs with large loot tables had extremely high drop chances.

We didn't lower the drop chance - we fixed the bug.


Oh god who coded that? ;p
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Samirane
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Postby Samirane » Dec 02, 2013 14:18

I farmed Deskuva two Weeks, killed her hm 3-4 times a day and got 3 Bracer.. more luck then on Arnulv for me :)

so its fine and really only luck :)

i killed Arnulv more then 50 times without ring, and other ppl got ring on first kill .. i think its same with Deskuva, but it drops :) you just need to have luck + a Char to logg there :)

lg
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Cadam
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Joined: Nov 19, 2009 01:00
Location: Paraguay

Postby Cadam » Dec 02, 2013 23:22

wirh arnulv i got more luck.. 1 ring every ~5 kill

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