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Steel-
Warder
 
Posts: 23
Joined: Feb 01, 2014 19:55

Postby Steel- » Aug 19, 2015 18:13

Skarz wrote:i currently play a mana eld on genesis, mana since rr1 and ive never respecced ( atm rr8l8 ) . Yes that's right MANA! and i assure u i get plenty of invites.

before then i played a reaver on uthgard as my main grp character and once again more than enough invites. i could play any class / spec i want and the end result will be the same because only 1 thing truley matters and that's ur understanding of the game.



Come on, of course we are discussing with same level of game skills, otherwise is pointless making comparison.

Pick the most performing class and, trust me, you'll get more invites.
Don't need to list my chars to recall you who I am

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Skarz
Gryphon Knight
 
Posts: 417
Joined: Apr 11, 2007 00:00

Postby Skarz » Aug 20, 2015 10:04

[R]Bloodwyne wrote:Wizard sucks, but its easy to play even if ur totally drunk and wasted, so i enjoyed mine..



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Galandriel2
Phoenix Knight
 
Posts: 1662
Joined: Nov 26, 2010 18:08

Postby Galandriel2 » Aug 20, 2015 10:35

du bist ein sehr guter computerspieler!
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[12:46] <Roundhouse_> actualy galandriel and blackbeard the master challenges out on heavytanks
[23:52] <Skarz> u are best skald i seen for long time

[R]Bloodwyne
Gryphon Knight
 
Posts: 506
Joined: Jun 17, 2013 17:53

Postby [R]Bloodwyne » Aug 20, 2015 18:47

Skarz wrote:
[R]Bloodwyne wrote:Wizard sucks, but its easy to play even if ur totally drunk and wasted, so i enjoyed mine..





well done you proved me wrong.
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Caemma
Phoenix Knight
 
Posts: 1357
Joined: Oct 14, 2011 21:15
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Postby Caemma » Sep 06, 2015 19:02

Well, sos bugged, bolt damage probably still insaly high... but yeah, lot of fun :D
There was a time when Uthgard 1.0 existed and maaaany toons and arrpees arose... but now:
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Scalado
Myrmidon
 
Posts: 80
Joined: Jul 12, 2010 00:00

Postby Scalado » Oct 22, 2015 15:54

High time to revive this thread :D

1.) I have a question concerning advanced evade (the full 360° evade). There has been discussion in this thread about
how it should work, but it seemed inconclusive. Is it affected by your entire evade rating (e.g. Bersi could have a 360°
rating of Evade III + Dodger 5) or is it always Evade I?

2.) Could an armsmen frontload group work (no haste/qui buffs/no qui in temp/slowest pole)? Something like:
Sorc Cab Minst 2xClerics 3xArms

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Steel-
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Postby Steel- » Oct 22, 2015 19:41

Scalado wrote:High time to revive this thread :D

1.) I have a question concerning advanced evade (the full 360° evade). There has been discussion in this thread about
how it should work, but it seemed inconclusive. Is it affected by your entire evade rating (e.g. Bersi could have a 360°
rating of Evade III + Dodger 5) or is it always Evade I?

2.) Could an armsmen frontload group work (no haste/qui buffs/no qui in temp/slowest pole)? Something like:
Sorc Cab Minst 2xClerics 3xArms



2) considering that oldschool hibs groups were running debf haste + warden pbt and that mid grp also are permanently running haste debuff and most of the time a rm with blue\red pbt you have no dps
Don't need to list my chars to recall you who I am

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Nef Melody
Phoenix Knight
 
Posts: 1601
Joined: Nov 22, 2010 16:56

Postby Nef Melody » Oct 29, 2015 15:46

Scalado wrote:High time to revive this thread :D

1.) I have a question concerning advanced evade (the full 360° evade). There has been discussion in this thread about
how it should work, but it seemed inconclusive. Is it affected by your entire evade rating (e.g. Bersi could have a 360°
rating of Evade III + Dodger 5) or is it always Evade I?

2.) Could an armsmen frontload group work (no haste/qui buffs/no qui in temp/slowest pole)? Something like:
Sorc Cab Minst 2xClerics 3xArms



1.) Advanced evade is available to all offtanks (Zerker,Svg,merc,BM) but that does only mean that they are able to evade attacks from every angle, the formula used is still the same. Every level of evade adds a 5% base chance.

evasion rating = (evade * 5) + (((dex + qui) - 100) / 40) this is the formula, plus a maximum of 15% extra from dodger V.

2.) The problem with alb grps is that they have to run a Paladin most likely, or be permanently lacking endurance, because endu reg potions last 2 minutes but are on a 3 minute timer if my Information is correct.
What Steel- said is correct aswell, no quick arms will have an extremely hard time as soon as they face a hib grp that has a warden. I'm not entirely sure if albs will have to run with a Paladin, but on paper daoc it looks like they have to, even tho the chant range is terrible and most people will be out of endurance anyways because of that.
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Hitori
Myrmidon
 
Posts: 145
Joined: Mar 23, 2013 13:22

Postby Hitori » Oct 29, 2015 16:50

anyone can tell me how UI that is?

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Scalado
Myrmidon
 
Posts: 80
Joined: Jul 12, 2010 00:00

Postby Scalado » Nov 14, 2015 14:36

Due to pot timers and old school tireless, I assume paladins will be necessary in alb groups?

Pala has much less DPS to pressure the enemy than an Arms. Even worse, palas have no determination.
Doesn't this considerably weaken Alb groups if their main deftank will spend most of his time cc'd?

Samirane
Eagle Knight
 
Posts: 621
Joined: Jun 08, 2012 18:52

Postby Samirane » Nov 14, 2015 18:23

Hitori wrote:anyone can tell me how UI that is?



could be german OchUi.. looks really like this (i am using ochui and i dont really notice a different) but maybe there are other uis with similar look

lg Sami
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necator
Myrmidon
 
Posts: 170
Joined: Oct 03, 2007 00:00
Location: Austria

Postby necator » Nov 14, 2015 18:36

Samirane wrote:
Hitori wrote:anyone can tell me how UI that is?



could be german OchUi.. looks really like this (i am using ochui and i dont really notice a different) but maybe there are other uis with similar look

lg Sami


looks just like gors ghost ui - if you want to customize the ui take a look at its files and copy&paste the stuff you want from the sub folder "Options" into the main folder (overwrite)

my ghost ui setup: http://imgur.com/HEGVrVS (i use a different compass for example)
another ghost ui pic: http://etilader.com/gor/gors_ghost.bmp
ghost ui download link (.rar): http://etilader.com/gor/custom.rar

dirkfald
Warder
 
Posts: 11
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Postby dirkfald » Dec 01, 2015 07:12

i would love to know what you think about the spearo vs LW

for what i know you can use thrust and slash dmg with the spear and just switch the spears. But the back stun with LW + slash dmg kick ass back in time.

And why not a piercing luri with Hi MoB! i remember doing good dmg in rvr with a fews buff up. been playing since 2002.. i just dont remember 1.65.

dont tell me i need to wear RF on my hero :wall: :lol:

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Scalado
Myrmidon
 
Posts: 80
Joined: Jul 12, 2010 00:00

Postby Scalado » Dec 01, 2015 10:40

dirkfald wrote:i would love to know what you think about the spearo vs LW

for what i know you can use thrust and slash dmg with the spear and just switch the spears. But the back stun with LW + slash dmg kick ass back in time.

And why not a piercing luri with Hi MoB! i remember doing good dmg in rvr with a fews buff up. been playing since 2002.. i just dont remember 1.65.

dont tell me i need to wear RF on my hero :wall: :lol:


Hero wears scale armor.

LW has superior damage and you can switch slash/crush damage types, which is good.
Spear has backsnare and is pierce.

What many do is go 50 LW and 7 spear (backsnare at 6), 10 blades (for sidesnare), 50 shield (better guard), rest parry, for having all benefits, you'll just have to do a lot of switching.

Concerning race:
Although spear is pierce, the damage is calculated purely on strength. For this reason, Firbolg is the best choice.
If you do the actual calculations, you will see that high starting dex only marginally affects block in the end. Imo, it's just not worth it to take Luri and lose damage just for 2% more block. Also, the way defense calculation works, the overall effective defence is just over 2% more for luri, hardly making him the greater "blockmonster".

dirkfald
Warder
 
Posts: 11
Joined: Sep 22, 2013 20:14

Postby dirkfald » Dec 01, 2015 12:20

guess im wrong about the spear dmg type on the hero. i thought there was slash and thrust on different weapon, might be another class using spear like mids. and i was joking about the RF armor! in the olds days some people where wearing RF good resistance against slash dmg i think. considering mids and albs doing mostly slash dmg.. :roll: i wont !

still .. Spearo vs Lw : guess everyone will tell me Lw and shield heh

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