Berserker vs Savage
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So Savages were pretty strong on Uth 1.0, imo stronger than they should be compared to live after their selfbuff-nerf. I also remember Berserkers being mostly preferred on live servers back then.
If your Emain PUG on Uth 2.0 is 7/8 and there's a savage and a berserker available, which one would you choose and why? Kaasi - Shaman
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People like both and both are very good, so I don't think you will get any big problems with either. However I prefer Berserker for the following reasons:
Dual wield halving defences, especially block(! .. guard) Prevent Flight passive Reliable damage There is no denying, though, that savage can have better spike damage at times (but random) and very strong defences with actives. |
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Depends on the circumstances...
Savages certainly have superior damage potential over Berserkers, they are also the only Midgard tank that can use piece damage weapons. The downside is that Savage damage output is very unreliable and strong melee defences will shut a Savage down. For 8 man groups you'd be better off with a Berserker, they have considerably more weapon skill, so they're much better at getting through things like guard, and with the berserk ability you can deliver a DPS spike when you need it. In a zerg it doesn't really matter, except that the Savage has a lot more fun tools to play with. Solo you'd think a Savage would do well, but you tend to end up burning through your own health keeping buffs up, so I'd probably rather be a Berserker. |
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id like to ask a question regarding this:
can anyone tell me if the lv 50 LA style aurora borealis at this patchstate is the chain after snowsquall oder is it the "after target parried"? may be a noob question, still id like to know :3 |
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I think it also comes down to your group setup and perhaps the playstyle of enemies you expect to meet. If your enemy is likely to focus the berserker/savage you are probably better off with a savage as he can buff up his defensive capabilities in contrast to disabling them like a berserker can with vendo.
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1.62:
Nezix - 50 Minstrel <The Band>
Merlin: Arthur, what is best in life? Arthur: To crush your enemies, to see them driven before you, and to hear the lamentations of their Lurikeens. |
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You must mean, sucked because they didn't have charge ![]() At the highest level of 8vs8, in a vacuum, zerker has better utility in OF. Savage has more kill potential excluding vendo. The problem with that statement though, is that less than 5% of the population plays at a level where they'll get good mileage out of a zerkers utility and most would be better off just mashing H2H styles on a savage trying to spike someone down in a stun. Zerkers get PF, which cannot be understated on OF. I think most of you don't understand how much the outcome of 8vs8 revolves around this single RA. Zerkers also have access to conquer and frost hammer....again, when played at the highest level of utility (and specced for it), although most people would be better off just spamming LA styles. Vendo is also highly mis-used by most players. They're like LOL caught a druid, GERBIL MODE ENGAGED!......fk their hero stunned me, or OMFG CIRCLE STRAFE CAN'T HIT THIS FKING BUG ABUSER POS. /callgm Vendo is also a 7m CD, which for OF is a pretty low cooldown. Whereas savage even if you can't land the side chain for the 9s stun you're getting the 5s backstun on your target pretty frequently, which for the droolers will at least keep their target in place to unload a bit of damage on. Evade buff is worth mentioning too. The most effective mid light tank will depend on your group and the group you're fighting against skill level tbh. If you're running a bunch of other tanks with PF already, savage clearly stronger since you don't need the extra PF. |
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tyvm <3 |
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What is PF? And so do you guys think either one you roll with be wanted or more leaning towards one off them
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PF = prevent flight, I think It's the thrill of the chase
and I'm coming after you. |
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Ahh okay thanks
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Was this patch pre savage or post nerf
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1.65:
That's a nerf for sure. But savages will hit like a truck with a triple/quad Nezix - 50 Minstrel <The Band>
Merlin: Arthur, what is best in life? Arthur: To crush your enemies, to see them driven before you, and to hear the lamentations of their Lurikeens. |
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I think a savage fits in well into a tank setup, as long as you have one or two zerkers in there as well. As long as the savage doesn't have to deal with a guarded target, they can create quite some havoc. One reason why 3 healer 3 savages setups where popular for a while. Cannot guard everything and a single savage could single-handed shred a supporter to pieces. Maybe not during 1.65 anymore, not sure.
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I'm trying to decide between the 2 for relaunch also. Savage might be good at the start when no one has good realm rank but in the long run the Berserker is probably better I guess.
![]() [3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt [3:11pm] <Frosty_> then why does austerim suck
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