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Raifs
Gryphon Knight
 
Posts: 303
Joined: Nov 14, 2009 01:00

Postby Raifs » Apr 26, 2016 17:52

Loriot wrote:
Oswaldo wrote:
adolkan wrote:Is RvR Dungeon will be available on Uth 2.0 ? (Dodden on Mid... dont remember on others realms).


Yes


are these crazy abs debuff weapons available? :?


No those were added at a later patch. They were bugged on Genesis aswell as they would debuff flat 20 absorb when on live it was a 20% absorb debuff.

Loriot
Myrmidon
 
Posts: 90
Joined: Apr 20, 2016 11:02

Postby Loriot » Apr 26, 2016 17:58

Raifs wrote:No those were added at a later patch. They were bugged on Genesis aswell as they would debuff flat 20 absorb when on live it was a 20% absorb debuff.


good to know that they are not implemented, thanks.

Miiyomo
Gryphon Knight
 
Posts: 486
Joined: Aug 29, 2009 00:00

Postby Miiyomo » Apr 26, 2016 18:25

I'm very excited about this keep bonus.

I think this will bring who doesn't want 8v8 hardcore to get an enjoyable game experience !

Everyone is older now, and we are becoming more casual gamers everyday more. :rolleyes:
Enjoy Life Miiyomo.
-DAoC- BIT
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fiskgrodan
Myrmidon
 
Posts: 192
Joined: Mar 04, 2011 20:21

Postby fiskgrodan » Apr 26, 2016 18:28

Will there be a shroom cap?
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Curou
Guardian
 
Posts: 3
Joined: Nov 18, 2013 23:21

Postby Curou » Apr 26, 2016 18:32

It will be interesting to see how this "new" rvr system will work.

I think it's dangerous to fiddle around too much with bonus damage though. Might end up having too much of an impact on rvr, especially 8v8.

Imagine 39% extra dmg ( which is max, unless I calculated wrong ) + 3 relics.... With old RA's aswell, so not much extra defense on fx casters. Like Physical Defense.
I do realize that it is putting it to the extreme, with the 39%, but it is possible.

The extra RP's and BP's are okay'ish ( Could potentionally still be too high though )
<Kite Squad>

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Austerim
Alerion Knight
 
Posts: 2743
Joined: Dec 15, 2010 16:27

Postby Austerim » Apr 26, 2016 18:43

Jaysun wrote:as in Calendonia? or the latter BG's?
Caledonia is one of them, yes. :)

Abermenai - Levels 15-19 - Highest allowed realmrank: 1L2
Thidranki - Levels 20-24 - Highest allowed realmrank: 1L3
Murdaigean - Levels 25-29 - Highest allowed realmrank: 1L5
Caledonia - Levels 30-35 - Highest allowed realmrank: 1L9


Curou wrote:The extra RP's and BP's are okay'ish ( Could potentionally still be too high though )
This isn't Genesis. The RP/BP gain here won't be absurd. Staff doesn't want this to be an 8v8 server, they want all styles of play to feel welcome. 8)
Last edited by Austerim on Apr 26, 2016 18:49, edited 1 time in total.
[3:10pm] <myrmidon^> You have to be a c*** to be awesome at daoc
[3:10pm] <myrmidon^> that's what I learnt
[3:11pm] <Frosty_> then why does austerim suck
lordgriffon wrote:Oh by the way... ever seen a group of 8 smite clerics? Or play against a group like that? I have. Absolute devastation. The group that runs up against them can't kill them fast enough because smite clerics have sooooooo many tools at their disposal combined with decent ranged damage with 8 of them dudes doing it!

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Raifs
Gryphon Knight
 
Posts: 303
Joined: Nov 14, 2009 01:00

Postby Raifs » Apr 26, 2016 18:45

When you have all 3 relics, are fighting in the zone of your guild keep and your realm owns 5 enemy keeps you can get a 40% damage bonus I believe.

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Galandriel3
Gryphon Knight
 
Posts: 350
Joined: Apr 05, 2016 20:27

Postby Galandriel3 » Apr 26, 2016 18:53

raifs is very smart

but yeah, 40% really sounds a bit too much :D
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[12:46] <Roundhouse_> actualy galandriel and blackbeard the master challenges out on heavytanks
[23:52] <Skarz> u are best skald i seen for long time

Top
Myrmidon
 
Posts: 158
Joined: Feb 05, 2013 22:05

Postby Top » Apr 26, 2016 18:56

Raifs wrote:When you have all 3 relics, are fighting in the zone of your guild keep and your realm owns 5 enemy keeps you can get a 40% damage bonus I believe.


When your realm owns all 14 opposing keeps. (+14%)

Your guild owns a level 5 keep. (+10%)

You're fighting at your keep. (+15%)

And you got all relics (+20%)

= 59% damage bonus :lol:

Loriot
Myrmidon
 
Posts: 90
Joined: Apr 20, 2016 11:02

Postby Loriot » Apr 26, 2016 18:57

Curou wrote:It will be interesting to see how this "new" rvr system will work.

I think it's dangerous to fiddle around too much with bonus damage though. Might end up having too much of an impact on rvr, especially 8v8.

Imagine 39% extra dmg ( which is max, unless I calculated wrong ) + 3 relics.... With old RA's aswell, so not much extra defense on fx casters. Like Physical Defense.
I do realize that it is putting it to the extreme, with the 39%, but it is possible.

The extra RP's and BP's are okay'ish ( Could potentionally still be too high though )


will be hard, near to impossible for one realm to hold and defend all keeps in 3 diffrent zones over an longer period. maybe that would be the case in a system where nobody cares about keeps and no one reraid but this way even 8v8 grps might be encouraged to take a part in the raid/defend system from time to time to steal some bonuses and holding there guildkeeps etc. think the keeps will switching quickly enough so there won't be a real domination for one realm from the keep bonuses. relics will have a way larger influence imo
Last edited by Loriot on Apr 26, 2016 19:05, edited 1 time in total.

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dongenergy
Myrmidon
 
Posts: 170
Joined: Dec 14, 2010 10:52

Postby dongenergy » Apr 26, 2016 19:04

*makes mental note* if all my realm's keeps and relics are taken, don't fight near hurbury/renaris/fensalir/arvakr/scathaig/ailinne
fistina

Top
Myrmidon
 
Posts: 158
Joined: Feb 05, 2013 22:05

Postby Top » Apr 26, 2016 19:13

dongenergy wrote:*makes mental note*

take all keeps at 3am

Set alarm for Euro primetime

Claim Ailinne for <GP> and camp it for any Hibs trying to get to the frontier.

Send <Rare> to claim Renaris and to do the same.

Send the Mid Zerg to camp APK.

Let the RPs rollllllllll in.



FYP :D
<Telus>

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Raifs
Gryphon Knight
 
Posts: 303
Joined: Nov 14, 2009 01:00

Postby Raifs » Apr 26, 2016 19:28

Top wrote:
Raifs wrote:When you have all 3 relics, are fighting in the zone of your guild keep and your realm owns 5 enemy keeps you can get a 40% damage bonus I believe.


When your realm owns all 14 opposing keeps. (+14%)

Your guild owns a level 5 keep. (+10%)

You're fighting at your keep. (+15%)

And you got all relics (+20%)

= 59% damage bonus :lol:


I thaugt the keep bonus was capped at 20% aswell but I could be wrong.

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Gandagorn
Warder
 
Posts: 38
Joined: Feb 17, 2007 01:00

Postby Gandagorn » Apr 26, 2016 19:41

I might just make a wizard now.. With so much keep raid action going to happen

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Gliss
Myrmidon
 
Posts: 143
Joined: Dec 20, 2012 18:39

Postby Gliss » Apr 26, 2016 19:51

Wish you guys would fix the forums. Tapatalk is great but most people don't use it. These forums are one of the 1st things people see and when they click on a link to here and can't read the forums......big turn off!. I'm close to donating money and if the forums get fixed it's a sure thing!
Currently playing on Hib/Uthgard: (Blood Feud) 50 Druid Gliss 50, 38 Warden Glliss, 50 Ment Glisseal,

Servers: Guin(Alb), all classic servers, Ywain
Realm: Guin(Alb), Classic(all 3), Ywain(all 3)
Guilds: Guin (Honored Circle, Vilgance),Classic(?),Ywain(SLC)

Characters:
Albs- Alaxx rr5 friar, Lillie rr5 minstrel, Zewky rr5 cleric
Hibs- Gliss rr10 druid, Glisseal rr9 eld, Zewk rr9 Hero, Zewks rr7 Warden
Mids- Glisseal rr6 Shaman,Blue rr6 Skald, Blueback rr6 runemaster

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