LGM titles and Crafting Caps
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As of 1.65 what will the professions be that can achieve the LGM title?
I know 1.64 had Alch, AC, and Tailoring, but are those the only three that can cap high enough to recieve the LGM title(not just the 'Legendary' title)? Also, what are the caps going to be for the professions, if you choose it as your main? |
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There was never such a thing as an LGM Legendary Grand Master title.
It was simply Legendary XXXXXX at skill level 1000+. LGM was just an abbreviation used by the community. 1100+ kept their title as Legendary XXXXX, and nothing more than that. |
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There was such a thing as LGM titles... easily seen... say: Legendary Grand Master Tailor. So Im aware that title exists.
I guess with your info, my question is; which classes in 1.65 can go over 1000/1100 in skill, or get a title in over 1100 in skill? |
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No there was not. It was simply just called LGM "on the street". The titles however went from Grandmaster at 900+ and Legendary at 1000+.
Crafts where you need 1100+ for the last crafts are tailoring and armorcrafting. |
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And on 1.65 you get no 'new' title for 1100+? |
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I repeat, for the 3rd time, LGM or Legendary Grandmaster was a title the community gave to people with skill level of 1000+, because the titles of 900+ was grandmaster and 1000+ was Legendary so it turned out to be LGM for short. To answer your question: No. |
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So for the second part of the original question; what are the crafting caps for the crafts?(as your primary)
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Even the title Legendary Grandmaster did not exist.
With 1100+ skills in your tradeskill, you were just called a Grandmaster if you allowed your tradeskill to be shown in /who.
50 points over your last craft. So for armourcrafting/tailoring it will be 1115 + 50 = 1165. This is because you can not gain skills from a craft recipe that is gray to you. |
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