Motog's Crafting Guide still accurate/relevant?
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http://motogs.redemptionofdivineharmony ... gguide.php
http://motogs.redemptionofdivineharmony ... tguide.php Are these links still relevant for the patch level? Some people have said no to starting the high tier cloth @ 525 and just stick with leather gloves/boots/sleeves to lgm. I tried doing the motog route for 525-600 and didn't really see an impressive skill gain difference than what I was getting using the leather. I am purely leveling tailoring to do salvaging/tinkering, but being cost efficient is always a concern. Thanks for your thoughts! Hib - Falken (BM) / Sneakster (NS) / Kalfen (Enchanter) - Currently Inactive
Alb - Djfalken (Minstrel) - Inactive Mid - Tooeasynothanks |
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I noticed that the resell values on motogs are slightly higher then what uthgard has implemented. So in general would be nice to know if motogs is counting as a evidence.
For the guides: the thick stuff just take ages compared to fhe normal stuff so i went with normal leather boots/gloves sleeves ![]() Hiois - Ranger 9lX Uth 1.0
Hiois - Enchanter 6lx Uth 2.0 Mugad - Warden 4lx Uth 2.0 Esigil - Druid 3lx Uth 2.0 Hioisx - Nightshade 1lx Uth 2.0 |
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Material amounts and costs are correct. I don't know about merchant sell back values, I haven't looked.
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